Player Matchup

Cu Chulainn
Cu Chulainn
InertiaSenpai
Cu Chulainn
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hel
Hel
NextPACMAN99
Hel
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 6L
1,281 Elo+
Solo
Neith
Neith
PsiPulpo
Neith
Level 127
God Stats
18W - 15L
1,659 SR
Queue Stats
110W - 118L
1,616 Elo+
Solo
Sylvanus
Sylvanus
Quarion45
Sylvanus
Level 119
God Stats
5W - 8L
1,508 SR
Queue Stats
72W - 71L
1,597 Elo+
Solo
Team Averages
Level 75
1,542 SR
1,498 Elo+

VS

Team Averages
Level 127
1,517 SR
1,454 Elo+
Chaac
Chaac
Noobinite
Chaac
Level 155
God Stats
1W - 0L
1,576 SR
Queue Stats
26W - 30L
1,623 Elo+
Solo
Bellona
Bellona
UnraisedWhale5
Bellona
Level 149
God Stats
8W - 7L
1,590 SR
Queue Stats
43W - 62L
1,407 Elo+
Solo
Ullr
Ullr
ViewerSauce
Ullr
Level 100
God Stats
1W - 0L
1,469 SR
Queue Stats
4W - 3L
1,393 Elo+
Party 1
Charybdis
Charybdis
Yaklerh
Charybdis
Level 103
God Stats
1W - 0L
1,435 SR
Queue Stats
4W - 3L
1,393 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
InertiaSenpai
Cu Chulainn
11
1 / 3 / 0
5,840
834
6,066
10,442
8,995
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

9
0 / 3 / 0
5,321
760
1,270
4,169
1,333
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Neith
PsiPulpo
Neith
9
0 / 4 / 0
5,320
760
2,719
6,045
1,965
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sylvanus
Quarion45
Sylvanus
9
0 / 3 / 0
5,237
748
1,738
4,765
4,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
Noobinite
Chaac
12
4 / 0 / 7
7,381
1,054
7,630
9,155
6,616
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

11
2 / 1 / 6
7,016
1,002
3,198
6,455
4,390
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

13
5 / 0 / 6
7,618
1,088
4,784
3,920
1,445
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charybdis
Yaklerh
Charybdis
11
2 / 0 / 4
6,800
971
4,627
4,063
1,222
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
36
1
Kills
13
13
Deaths
1
0
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Cu Chulainn
InertiaSenpai
Cu Chulainn
1
3
0
0.33
L
0
3
0
0
W
Chaac
Noobinite
Chaac
4
0
7
7.5
L
Neith
PsiPulpo
Neith
0
4
0
0
L
Sylvanus
Quarion45
Sylvanus
0
3
0
0
W
2
1
6
5
W
5
0
6
8
W
Charybdis
Yaklerh
Charybdis
2
0
4
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

11,793
Damage
20,239
25,421
Taken
23,593
17,129
Mitigated
13,673
4,799
Healing
9,766
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cu Chulainn
InertiaSenpai
Cu Chulainn
6,066
492
40
1,289
10,442
8,995
0
0
10,442
4,711
15,918
L
1,270
55
398
645
4,169
1,333
370
360
3,809
9,937
0
W
Chaac
Noobinite
Chaac
7,630
1,165
0
4,783
9,155
6,616
1,927
1,534
7,494
0
24,558
L
Neith
PsiPulpo
Neith
2,719
749
0
615
6,045
1,965
0
193
5,852
0
12,291
L
Sylvanus
Quarion45
Sylvanus
1,738
578
686
1,126
4,765
4,836
124
96
4,669
8,174
2,160
W
3,198
578
617
1,314
6,455
4,390
600
1,164
5,002
0
11,128
W
4,784
1,618
1,114
1,429
3,920
1,445
2,743
936
2,862
0
19,678
W
Charybdis
Yaklerh
Charybdis
4,627
2,908
0
509
4,063
1,222
2,650
821
3,197
0
17,501

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,718
Gold Earned
28,815
102
Minions Killed
125
6
Camps Cleared
8
435,207
Distance Traveled
578,660
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cu Chulainn
5,840
834
26
4
1
144,496
0
L
Hel
5,321
760
30
4
1
99,412
1
W
Chaac
7,381
1,054
34
5
2
167,531
0
L
Neith
5,320
760
16
2
2
112,779
1
L
Sylvanus
5,237
748
30
4
2
78,520
0
W
Bellona
7,016
1,002
17
2
0
129,223
0
W
Ullr
7,618
1,088
39
6
4
141,460
0
W
Charybdis
6,800
971
35
5
2
140,446
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role