Player Matchup

Sol
Sol
Briginny
Sol
Level 27
God Stats
45W - 59L
1,397 SR
Queue Stats
81W - 111L
1,325 Elo+
Party 2
Loki
Loki
Digitalpoint
Loki
Level 24
God Stats
5W - 14L
1,230 SR
Queue Stats
127W - 151L
1,293 Elo+
Party 2
Terra
Terra
Jrit06
Terra
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
7W - 21L
1,233 Elo+
Party 2
Neith
Neith
Lumabest
Neith
Level 13
God Stats
28W - 32L
1,253 SR
Queue Stats
75W - 92L
1,252 Elo+
Party 2
Tyr
Tyr
Xxbl3z4xX
Tyr
Level 19
God Stats
2W - 0L
1,500 SR
Queue Stats
8W - 14L
1,237 Elo+
Solo
Team Averages
Level 18
1,376 SR
1,268 Elo+

VS

Team Averages
Level 13
1,368 SR
1,285 Elo+
Ymir
Ymir
Gogowiski
Ymir
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 6L
1,236 Elo+
Party 1
Nemesis
Nemesis
Urim120
Nemesis
Level 25
God Stats
0W - 3L
1,242 SR
Queue Stats
73W - 102L
1,333 Elo+
Solo
Thor
Thor
karacter33
Thor
Level 11
God Stats
0W - 1L
1,279 SR
Queue Stats
32W - 49L
1,233 Elo+
Party 1
Cliodhna
Cliodhna
lorhaisan
Cliodhna
Level 15
God Stats
3W - 1L
1,500 SR
Queue Stats
7W - 7L
1,438 Elo+
Solo
Neith
Neith
piporinha
Neith
Level 10
God Stats
7W - 8L
1,318 SR
Queue Stats
40W - 56L
1,185 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
5 / 1 / 10
10,866
572
14,521
10,603
4,199
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
16 / 2 / 4
11,631
612
15,317
11,175
5,521
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Terra
Jrit06
Terra
12
0 / 1 / 11
8,849
466
3,278
11,387
10,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Neith
Lumabest
Neith
14
7 / 2 / 5
9,556
503
12,079
8,673
3,290
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

13
1 / 1 / 10
8,686
457
7,310
11,976
10,124
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
12
1 / 3 / 5
8,705
458
6,004
14,780
18,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Nemesis
Urim120
Nemesis
12
2 / 7 / 0
8,373
441
6,445
16,297
7,367
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 7 / 2
6,404
337
2,765
16,920
6,131
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Cliodhna
lorhaisan
Cliodhna
10
1 / 5 / 2
7,225
380
5,757
9,651
3,551
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Neith
piporinha
Neith
12
2 / 7 / 0
8,160
429
5,066
12,610
3,846
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
15
29
Kills
6
7
Deaths
29
40
Assists
9
Player
Kills
Deaths
Assists
KDA
W
5
1
10
10
W
16
2
4
9
L
Ymir
1
3
5
1.17
W
Terra
Jrit06
Terra
0
1
11
5.5
W
Neith
Lumabest
Neith
7
2
5
4.75
L
Nemesis
Urim120
Nemesis
2
7
0
0.29
W
1
1
10
6
L
0
7
2
0.14
L
Cliodhna
lorhaisan
Cliodhna
1
5
2
0.4
L
Neith
piporinha
Neith
2
7
0
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,505
Damage
26,037
53,814
Taken
70,258
34,055
Mitigated
38,943
13,925
Healing
11,302
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
14,521
2,883
218
5,546
10,603
4,199
7,337
1,154
9,449
73,623
6,518
W
15,317
3,396
0
1,307
11,175
5,521
2,192
1,264
9,911
0
63,159
L
Ymir
6,004
944
343
2,008
14,780
18,048
237
4,712
10,068
15,737
0
W
Terra
Jrit06
Terra
3,278
183
599
1,903
11,387
10,921
118
1,288
8,160
10,827
0
W
Neith
Lumabest
Neith
12,079
5,763
0
1,869
8,673
3,290
2,181
957
7,716
0
54,953
L
Nemesis
Urim120
Nemesis
6,445
2,865
0
3,331
16,297
7,367
90
2,308
13,989
0
41,327
W
7,310
1,623
0
2,483
11,976
10,124
613
1,341
10,635
0
31,625
L
2,765
622
0
2,906
16,920
6,131
0
5,242
11,678
0
15,688
L
Cliodhna
lorhaisan
Cliodhna
5,757
1,527
0
81
9,651
3,551
0
2,942
6,709
0
28,517
L
Neith
piporinha
Neith
5,066
1,859
0
2,633
12,610
3,846
1,029
2,279
10,331
0
44,900

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,588
Gold Earned
38,867
377
Minions Killed
262
0
Camps Cleared
0
1,852,819
Distance Traveled
1,524,679
4
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
10,866
572
143
8
0
335,100
0
W
Loki
11,631
612
105
6
0
440,676
1
L
Ymir
8,705
458
22
1
0
341,078
1
W
Terra
8,849
466
15
1
0
367,462
0
W
Neith
9,556
503
69
4
0
315,072
0
L
Nemesis
8,373
441
79
4
0
263,162
4
W
Tyr
8,686
457
45
2
0
394,509
3
L
Thor
6,404
337
25
1
0
326,643
1
L
Cliodhna
7,225
380
56
3
0
290,565
0
L
Neith
8,160
429
80
4
0
303,231
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role