Player Matchup

Aphrodite
Aphrodite
GrimAshBorne
Aphrodite
Level 7
God Stats
1W - 4L
1,188 SR
Queue Stats
4W - 9L
1,294 Elo+
Party 2
Persephone
Persephone
MysteryRosier
Persephone
Level 27
God Stats
24W - 17L
1,492 SR
Queue Stats
121W - 147L
1,385 Elo+
Solo
Neith
Neith
YaredxD
Neith
Level 26
God Stats
12W - 14L
1,405 SR
Queue Stats
19W - 24L
1,317 Elo+
Solo
Pele
Pele
blackmomba1214
Pele
Level 14
God Stats
1W - 0L
1,728 SR
Queue Stats
1W - 4L
1,134 Elo+
Party 2
Mulan
Mulan
renanshi
Mulan
Level 18
God Stats
4W - 2L
1,391 SR
Queue Stats
27W - 33L
1,353 Elo+
Solo
Team Averages
Level 18
1,440 SR
1,297 Elo+

VS

Team Averages
Level 12
1,524 SR
1,344 Elo+
Zeus
Zeus
LJTHUNDER
Zeus
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Neith
Neith
Lanpião
Neith
Level 17
God Stats
21W - 12L
1,715 SR
Queue Stats
70W - 71L
1,446 Elo+
Party 1
Gilgamesh
Gilgamesh
boresgaming
Gilgamesh
Level 4
God Stats
0W - 3L
1,211 SR
Queue Stats
11W - 13L
1,083 Elo+
Solo
Ymir
Ymir
jorelbolado
Ymir
Level 20
God Stats
9W - 2L
1,781 SR
Queue Stats
94W - 106L
1,421 Elo+
Party 1
Thanatos
Thanatos
nicolaskagezinho
Thanatos
Level 17
God Stats
5W - 10L
1,411 SR
Queue Stats
46W - 63L
1,268 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Aphrodite
GrimAshBorne
Aphrodite
15
4 / 6 / 4
9,821
491
8,857
16,449
10,067
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Persephone
MysteryRosier
Persephone
19
14 / 1 / 5
13,167
658
16,848
10,651
3,475
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Neith
YaredxD
Neith
14
3 / 4 / 3
9,101
455
10,140
14,255
5,260
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
1 / 2 / 1
9,125
456
2,225
11,181
4,113
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mulan
renanshi
Mulan
17
6 / 2 / 6
11,000
550
10,097
13,325
14,171
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zeus
17
7 / 8 / 0
10,351
518
9,515
11,455
4,036
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

Neith
Lanpião
Neith
13
3 / 3 / 4
8,221
411
16,755
12,499
5,761
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Gilgamesh
boresgaming
Gilgamesh
14
0 / 8 / 4
8,567
428
4,567
14,444
9,427
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

13
1 / 3 / 8
8,554
428
3,451
16,266
18,588
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

14
4 / 7 / 6
8,853
443
5,721
13,097
5,448
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
37
28
Kills
15
15
Deaths
29
19
Assists
22
Player
Kills
Deaths
Assists
KDA
W
Aphrodite
GrimAshBorne
Aphrodite
4
6
4
1
L
Zeus
7
8
0
0.88
L
Neith
Lanpião
Neith
3
3
4
1.67
W
Persephone
MysteryRosier
Persephone
14
1
5
16.5
W
Neith
YaredxD
Neith
3
4
3
1.13
W
1
2
1
0.75
L
Gilgamesh
boresgaming
Gilgamesh
0
8
4
0.25
L
1
3
8
1.67
L
4
7
6
1
W
Mulan
renanshi
Mulan
6
2
6
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,167
Damage
40,009
65,861
Taken
67,761
37,086
Mitigated
43,260
25,614
Healing
15,434
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Aphrodite
GrimAshBorne
Aphrodite
8,857
1,893
4,424
7,463
16,449
10,067
520
3,614
12,702
26,777
0
L
Zeus
9,515
2,570
0
1,500
11,455
4,036
0
7,919
3,032
41,323
0
L
Neith
Lanpião
Neith
16,755
8,522
0
3,427
12,499
5,761
1,025
3,432
9,002
0
55,457
W
Persephone
MysteryRosier
Persephone
16,848
509
0
2,482
10,651
3,475
1,794
4,772
5,568
76,642
0
W
Neith
YaredxD
Neith
10,140
4,717
501
3,775
14,255
5,260
2,353
1,644
12,605
0
47,005
W
2,225
411
0
1,845
11,181
4,113
0
1,036
10,096
0
58,425
L
Gilgamesh
boresgaming
Gilgamesh
4,567
1,108
0
904
14,444
9,427
296
3,055
10,648
0
37,718
L
3,451
697
0
1,825
16,266
18,588
320
6,296
9,788
28,507
0
L
5,721
2,070
0
7,778
13,097
5,448
95
4,253
8,535
0
42,982
W
Mulan
renanshi
Mulan
10,097
466
0
5,124
13,325
14,171
2,904
1,580
11,668
0
53,626

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,214
Gold Earned
44,546
489
Minions Killed
347
0
Camps Cleared
0
1,722,320
Distance Traveled
1,610,779
7
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Aphrodite
9,821
491
46
2
0
328,296
3
L
Zeus
10,351
518
74
4
0
282,589
1
L
Neith
8,221
411
102
5
0
303,194
3
W
Persephone
13,167
658
151
8
0
404,230
1
W
Neith
9,101
455
72
4
0
354,440
2
W
Pele
9,125
456
102
5
0
359,064
1
L
Gilgamesh
8,567
428
63
3
0
349,635
0
L
Ymir
8,554
428
42
2
0
319,826
1
L
Thanatos
8,853
443
66
3
0
355,535
0
W
Mulan
11,000
550
118
6
0
276,290
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role