Player Matchup

Nox
Nox
Blackops1208
Nox
Level 91
God Stats
8W - 8L
1,339 SR
Queue Stats
248W - 284L
1,486 Elo+
Party 2
Hercules
Hercules
RunicCar60
Hercules
Level 25
God Stats
1W - 1L
1,678 SR
Queue Stats
30W - 42L
1,417 Elo+
Party 2
Artemis
Artemis
SockWarfare
Artemis
Level 37
God Stats
74W - 67L
1,573 SR
Queue Stats
108W - 118L
1,367 Elo+
Solo
Ymir
Ymir
ThePandaWarrior
Ymir
Level 73
God Stats
23W - 32L
1,403 SR
Queue Stats
398W - 510L
1,403 Elo+
Party 2
Cliodhna
Cliodhna
krby00
Cliodhna
Level 101
God Stats
17W - 14L
1,597 SR
Queue Stats
390W - 435L
1,497 Elo+
Party 2
Team Averages
Level 65
1,518 SR
1,434 Elo+

VS

Team Averages
Level 43
1,344 SR
1,381 Elo+
Xing Tian
Xing Tian
AceThePrince
Xing Tian
Level 49
God Stats
2W - 3L
1,172 SR
Queue Stats
91W - 132L
1,362 Elo+
Party 1
Artemis
Artemis
Dormdude
Artemis
Level 37
God Stats
12W - 13L
1,569 SR
Queue Stats
38W - 56L
1,369 Elo+
Party 3
Pele
Pele
HappyStruggle
Pele
Level 49
God Stats
13W - 21L
1,265 SR
Queue Stats
153W - 172L
1,450 Elo+
Solo
Osiris
Osiris
KarasuGoh
Osiris
Level 52
God Stats
26W - 40L
1,391 SR
Queue Stats
91W - 115L
1,421 Elo+
Party 1
Eset
Eset
ReturnTheSlaba
Eset
Level 29
God Stats
2W - 4L
1,323 SR
Queue Stats
33W - 55L
1,302 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 2 / 1
6,933
495
4,827
6,156
2,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Hercules
RunicCar60
Hercules
11
0 / 2 / 0
6,154
440
2,619
7,651
5,019
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Artemis
SockWarfare
Artemis
10
3 / 5 / 2
6,553
468
7,996
8,394
2,290
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 3 / 3
6,266
448
1,980
9,178
4,958
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cliodhna
krby00
Cliodhna
12
3 / 4 / 3
7,139
510
7,517
11,720
3,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
AceThePrince
Xing Tian
10
1 / 3 / 4
6,485
463
1,551
7,982
4,239
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Artemis
Dormdude
Artemis
11
1 / 1 / 2
6,294
450
5,039
6,078
1,743
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

14
8 / 2 / 3
8,444
603
8,602
11,768
4,277
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
KarasuGoh
Osiris
12
3 / 1 / 4
7,481
534
8,530
8,226
5,820
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman

Talisman

+75
Health
+15
Magical Protection

12
3 / 1 / 2
7,594
542
5,780
5,548
1,669
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
31
8
Kills
16
16
Deaths
8
9
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
AceThePrince
Xing Tian
1
3
4
1
L
2
2
1
1.25
W
Artemis
Dormdude
Artemis
1
1
2
2
W
8
2
3
4.75
W
Osiris
KarasuGoh
Osiris
3
1
4
5
W
3
1
2
4
L
Hercules
RunicCar60
Hercules
0
2
0
0
L
Artemis
SockWarfare
Artemis
3
5
2
0.8
L
0
3
3
0.5
L
Cliodhna
krby00
Cliodhna
3
4
3
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,939
Damage
29,502
43,099
Taken
39,602
18,083
Mitigated
17,748
11,504
Healing
10,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
AceThePrince
Xing Tian
1,551
0
0
1,399
7,982
4,239
264
975
7,007
10,871
0
L
4,827
152
0
783
6,156
2,173
0
2,645
3,231
34,721
0
W
Artemis
Dormdude
Artemis
5,039
2,197
0
1,218
6,078
1,743
1,014
990
5,088
0
33,866
W
8,602
2,852
0
2,125
11,768
4,277
0
1,661
10,107
0
51,092
W
Osiris
KarasuGoh
Osiris
8,530
4,175
0
3,638
8,226
5,820
760
1,573
6,653
0
36,581
W
5,780
385
282
1,643
5,548
1,669
666
1,849
3,699
37,678
0
L
Hercules
RunicCar60
Hercules
2,619
627
0
2,581
7,651
5,019
0
90
7,561
0
18,495
L
Artemis
SockWarfare
Artemis
7,996
4,570
0
1,800
8,394
2,290
547
1,091
7,255
0
40,204
L
1,980
219
53
1,935
9,178
4,958
0
1,433
7,711
12,328
0
L
Cliodhna
krby00
Cliodhna
7,517
1,683
0
4,352
11,720
3,643
0
1,564
10,010
0
51,108

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,045
Gold Earned
36,298
290
Minions Killed
302
0
Camps Cleared
0
1,257,076
Distance Traveled
1,309,742
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
6,485
463
16
1
0
226,946
1
L
Nox
6,933
495
73
5
0
265,251
7
W
Artemis
6,294
450
51
4
0
228,620
5
W
Pele
8,444
603
75
5
0
306,213
4
W
Osiris
7,481
534
64
5
0
272,684
7
W
Eset
7,594
542
96
7
0
275,279
5
L
Hercules
6,154
440
41
3
0
194,219
0
L
Artemis
6,553
468
78
6
0
231,129
5
L
Ymir
6,266
448
19
1
0
263,667
2
L
Cliodhna
7,139
510
79
6
0
302,810
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role