Player Matchup

Zhong Kui
Zhong Kui
 
Zhong Kui
Level 109
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
BlueACE760
Scylla
Level 156
God Stats
8W - 3L
1,597 SR
Queue Stats
191W - 189L
1,496 Elo+
Solo
Arachne
Arachne
Dark971Ghost
Arachne
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,233 Elo+
Solo
Guan Yu
Guan Yu
alaninzky
Guan Yu
Level 110
God Stats
1W - 4L
1,310 SR
Queue Stats
350W - 348L
1,535 Elo+
Solo
Baba Yaga
Baba Yaga
sektrzgk
Baba Yaga
Level 80
God Stats
5W - 3L
1,670 SR
Queue Stats
324W - 327L
1,452 Elo+
Party 2
Team Averages
Level 94
1,515 SR
1,443 Elo+

VS

Team Averages
Level 98
1,451 SR
1,531 Elo+
Sylvanus
Sylvanus
CaballoKid
Sylvanus
Level 154
God Stats
1W - 1L
1,313 SR
Queue Stats
85W - 59L
1,558 Elo+
Party 1
Sol
Sol
JDNelson13
Sol
Level 117
God Stats
3W - 3L
1,486 SR
Queue Stats
222W - 234L
1,428 Elo+
Solo
Pele
Pele
MegaFusion
Pele
Level 23
God Stats
2W - 2L
1,323 SR
Queue Stats
66W - 36L
1,813 Elo+
Party 1
Thoth
Thoth
Rainstrom99
Thoth
Level 78
God Stats
3W - 1L
1,801 SR
Queue Stats
266W - 237L
1,488 Elo+
Solo
Izanami
Izanami
TedeoGG6514
Izanami
Level 118
God Stats
5W - 7L
1,333 SR
Queue Stats
314W - 337L
1,371 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
 
Zhong Kui
17
3 / 7 / 7
10,485
807
14,356
17,620
11,514
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Scylla
BlueACE760
Scylla
17
5 / 8 / 5
9,914
763
13,235
12,783
6,880
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Arachne
Dark971Ghost
Arachne
13
0 / 9 / 5
7,936
610
4,854
16,531
6,019
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Guan Yu
alaninzky
Guan Yu
17
4 / 6 / 5
10,440
803
7,615
19,887
18,129
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Baba Yaga
sektrzgk
Baba Yaga
16
1 / 5 / 5
8,887
684
13,744
13,875
6,239
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
CaballoKid
Sylvanus
17
4 / 3 / 25
10,627
817
10,923
18,237
23,310
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
9 / 4 / 16
11,108
854
16,891
16,145
8,127
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

20
14 / 3 / 19
12,508
962
25,806
15,238
11,224
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 2 / 25
10,653
819
12,197
10,211
4,635
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Izanami
TedeoGG6514
Izanami
16
4 / 2 / 18
10,113
778
8,816
8,040
4,882
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
138
13
Kills
35
35
Deaths
14
27
Assists
103
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
 
Zhong Kui
3
7
7
0.93
L
Scylla
BlueACE760
Scylla
5
8
5
0.94
W
Sylvanus
CaballoKid
Sylvanus
4
3
25
5.5
L
Arachne
Dark971Ghost
Arachne
0
9
5
0.28
W
9
4
16
4.25
W
14
3
19
7.83
W
4
2
25
8.25
W
Izanami
TedeoGG6514
Izanami
4
2
18
6.5
L
Guan Yu
alaninzky
Guan Yu
4
6
5
1.08
L
Baba Yaga
sektrzgk
Baba Yaga
1
5
5
0.7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,804
Damage
74,633
80,696
Taken
67,871
48,781
Mitigated
52,178
24,866
Healing
36,954
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
 
Zhong Kui
14,356
1,019
953
3,782
17,620
11,514
846
7,590
9,972
29,213
0
L
Scylla
BlueACE760
Scylla
13,235
754
880
334
12,783
6,880
0
7,232
5,479
22,497
0
W
Sylvanus
CaballoKid
Sylvanus
10,923
2,872
9,501
6,084
18,237
23,310
589
11,562
6,675
19,129
2,304
L
Arachne
Dark971Ghost
Arachne
4,854
3,537
475
1,162
16,531
6,019
0
7,987
8,498
0
8,429
W
16,891
3,274
3,282
5,803
16,145
8,127
2,944
8,627
7,518
30,079
0
W
25,806
5,769
1,275
5,926
15,238
11,224
0
9,789
5,449
0
44,195
W
12,197
946
275
1,510
10,211
4,635
541
4,383
5,828
35,004
0
W
Izanami
TedeoGG6514
Izanami
8,816
4,941
1,202
2,096
8,040
4,882
2,066
6,974
1,066
0
24,461
L
Guan Yu
alaninzky
Guan Yu
7,615
2,388
5,517
6,122
19,887
18,129
255
10,186
9,499
0
19,599
L
Baba Yaga
sektrzgk
Baba Yaga
13,744
343
1,270
4,371
13,875
6,239
492
5,776
8,059
27,543
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,662
Gold Earned
55,009
136
Minions Killed
183
0
Camps Cleared
0
1,051,149
Distance Traveled
1,185,511
5
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
10,485
807
54
4
0
211,242
0
L
Scylla
9,914
763
25
2
0
178,112
0
W
Sylvanus
10,627
817
22
2
0
206,410
0
L
Arachne
7,936
610
9
1
0
193,015
0
W
Sol
11,108
854
23
2
0
248,847
0
W
Pele
12,508
962
43
3
0
232,213
0
W
Thoth
10,653
819
44
3
0
244,938
0
W
Izanami
10,113
778
51
4
0
253,103
1
L
Guan Yu
10,440
803
22
2
0
233,789
4
L
Baba Yaga
8,887
684
26
2
0
234,991
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role