Player Matchup

Ra
Ra
Stinky_Kock
Ra
Level 14
God Stats
1W - 1L
1,477 SR
Queue Stats
5W - 20L
986 Elo+
Solo
Agni
Agni
Truex3
Agni
Level 25
God Stats
3W - 0L
1,573 SR
Queue Stats
30W - 35L
1,411 Elo+
Party 1
Horus
Horus
xd senpai1181
Horus
Level 62
God Stats
1W - 1L
1,674 SR
Queue Stats
88W - 99L
1,380 Elo+
Party 1
Team Averages
Level 34
1,575 SR
1,259 Elo+

VS

Team Averages
Level 24
1,593 SR
1,187 Elo+
Neith
Neith
BodyP4RTS-Pastry
Neith
Level 28
God Stats
17W - 12L
1,368 SR
Queue Stats
23W - 23L
1,119 Elo+
Solo
Hun Batz
Hun Batz
CA_Kuezo
Hun Batz
Level 19
God Stats
3W - 3L
1,887 SR
Queue Stats
155W - 202L
1,270 Elo+
Solo
Nu Wa
Nu Wa
cannibalizr
Nu Wa
Level 26
God Stats
5W - 7L
1,525 SR
Queue Stats
35W - 46L
1,170 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
10 / 1 / 10
10,310
859
12,838
11,716
5,015
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Agni
Truex3
Agni
13
6 / 1 / 9
9,144
762
7,895
8,746
2,685
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

13
5 / 4 / 12
9,036
753
6,335
10,843
4,605
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 3
8,258
688
8,810
8,339
2,905
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Hun Batz
CA_Kuezo
Hun Batz
11
2 / 7 / 3
7,601
633
8,046
11,728
4,462
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

10
1 / 8 / 4
7,532
628
6,961
11,982
3,628
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
16
21
Kills
6
6
Deaths
21
31
Assists
10
Player
Kills
Deaths
Assists
KDA
L
3
6
3
0.75
L
Hun Batz
CA_Kuezo
Hun Batz
2
7
3
0.5
W
10
1
10
15
W
Agni
Truex3
Agni
6
1
9
10.5
L
1
8
4
0.38
W
5
4
12
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,068
Damage
23,817
31,305
Taken
32,049
12,305
Mitigated
10,995
12,784
Healing
1,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,810
4,658
470
651
8,339
2,905
0
6,408
1,491
0
24,559
L
Hun Batz
CA_Kuezo
Hun Batz
8,046
1,277
0
496
11,728
4,462
0
5,121
6,193
0
25,508
W
12,838
981
2,484
6,411
11,716
5,015
366
2,845
8,704
51,235
0
W
Agni
Truex3
Agni
7,895
748
0
224
8,746
2,685
50
2,665
5,936
21,408
0
L
6,961
2,112
0
0
11,982
3,628
0
8,165
3,291
16,248
0
W
6,335
3,036
1,719
1,946
10,843
4,605
776
2,119
8,394
0
18,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,490
Gold Earned
23,391
164
Minions Killed
101
8
Camps Cleared
4
640,967
Distance Traveled
599,193
8
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,258
688
42
4
0
195,762
3
L
Hun Batz
7,601
633
37
3
2
206,388
2
W
Ra
10,310
859
106
9
1
211,393
4
W
Agni
9,144
762
34
3
4
232,444
0
L
Nu Wa
7,532
628
22
2
2
197,043
1
W
Horus
9,036
753
24
2
3
197,130
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role