Player Matchup

Merlin
Merlin
GrimAshBorne
Merlin
Level 6
God Stats
0W - 1L
1,275 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Bellona
Bellona
blackmomba1214
Bellona
Level 14
God Stats
1W - 4L
1,183 SR
Queue Stats
6W - 14L
1,500 Elo+
Party 2
Sun Wukong
Sun Wukong
weasel13
Sun Wukong
Level 27
God Stats
2W - 2L
1,700 SR
Queue Stats
82W - 104L
1,433 Elo+
Solo
Team Averages
Level 16
1,386 SR
1,478 Elo+

VS

Team Averages
Level 52
1,472 SR
1,383 Elo+
Kukulkan
Kukulkan
FingrInMienus
Kukulkan
Level 7
God Stats
1W - 5L
1,382 SR
Queue Stats
4W - 9L
1,148 Elo+
Solo
Chaac
Chaac
Prelhaf
Chaac
Level 28
God Stats
25W - 26L
1,509 SR
Queue Stats
112W - 128L
1,496 Elo+
Party 1
Gilgamesh
Gilgamesh
drhwsy1
Gilgamesh
Level 121
God Stats
12W - 9L
1,526 SR
Queue Stats
117W - 122L
1,504 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
10
0 / 12 / 6
8,007
572
6,096
13,212
4,644
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

11
4 / 8 / 5
9,178
656
8,134
15,815
9,641
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Sun Wukong
weasel13
Sun Wukong
13
5 / 7 / 4
10,115
723
12,526
16,981
14,765
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FingrInMienus
Kukulkan
15
7 / 3 / 18
10,884
777
12,814
9,666
4,752
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
Prelhaf
Chaac
16
14 / 2 / 13
12,138
867
17,471
17,110
24,585
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Gilgamesh
drhwsy1
Gilgamesh
14
6 / 4 / 14
10,246
732
10,456
13,060
12,952
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
72
9
Kills
27
27
Deaths
9
15
Assists
45
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
FingrInMienus
Kukulkan
7
3
18
5.33
L
Merlin
0
12
6
0.25
W
Chaac
Prelhaf
Chaac
14
2
13
10.25
L
4
8
5
0.81
W
Gilgamesh
drhwsy1
Gilgamesh
6
4
14
3.25
L
Sun Wukong
weasel13
Sun Wukong
5
7
4
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,756
Damage
40,741
46,008
Taken
39,836
29,050
Mitigated
42,289
4,586
Healing
14,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
FingrInMienus
Kukulkan
12,814
2,077
1,466
1,870
9,666
4,752
847
1,854
7,812
39,621
0
L
Merlin
6,096
605
551
558
13,212
4,644
0
2,914
9,896
24,983
0
W
Chaac
Prelhaf
Chaac
17,471
1,378
1,212
7,795
17,110
24,585
922
2,786
14,324
0
38,922
L
8,134
2,138
0
100
15,815
9,641
0
6,938
8,475
0
16,066
W
Gilgamesh
drhwsy1
Gilgamesh
10,456
2,852
953
919
13,060
12,952
468
2,132
10,928
0
31,397
L
Sun Wukong
weasel13
Sun Wukong
12,526
3,617
920
2,457
16,981
14,765
0
3,161
13,298
0
26,456

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,300
Gold Earned
33,268
98
Minions Killed
151
1
Camps Cleared
9
621,179
Distance Traveled
688,455
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
10,884
777
72
5
2
200,437
4
L
Merlin
8,007
572
41
3
1
174,275
1
W
Chaac
12,138
867
52
4
2
257,203
3
L
Bellona
9,178
656
31
2
0
222,798
1
W
Gilgamesh
10,246
732
27
2
5
230,815
1
L
Sun Wukong
10,115
723
26
2
0
224,106
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role