Player Matchup

Set
Set
BorfingDoggo777
Set
Level 64
God Stats
12W - 6L
1,694 SR
Queue Stats
67W - 68L
1,448 Elo+
Solo
Kukulkan
Kukulkan
DigBicken420
Kukulkan
Level 48
God Stats
16W - 31L
1,310 SR
Queue Stats
264W - 306L
1,393 Elo+
Party 1
Cthulhu
Cthulhu
P mizel
Cthulhu
Level 41
God Stats
45W - 64L
1,373 SR
Queue Stats
192W - 219L
1,390 Elo+
Party 1
Janus
Janus
Thay46Lua
Janus
Level 88
God Stats
14W - 22L
1,400 SR
Queue Stats
161W - 220L
1,484 Elo+
Solo
Charybdis
Charybdis
goldenrod76
Charybdis
Level 128
God Stats
52W - 57L
1,474 SR
Queue Stats
1,601W - 1,719L
1,470 Elo+
Solo
Team Averages
Level 74
1,450 SR
1,437 Elo+

VS

Team Averages
Level 67
1,653 SR
1,623 Elo+
Da Ji
Da Ji
Nickinanutshell
Da Ji
Level 46
God Stats
13W - 20L
1,364 SR
Queue Stats
139W - 149L
1,423 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Splitter123
Morgan Le Fay
Level 61
God Stats
13W - 4L
1,751 SR
Queue Stats
121W - 77L
1,580 Elo+
Party 2
Bellona
Bellona
TheStache10
Bellona
Level 85
God Stats
4W - 1L
1,714 SR
Queue Stats
85W - 54L
1,723 Elo+
Party 2
Neith
Neith
spacialcarbomb
Neith
Level 38
God Stats
32W - 14L
1,673 SR
Queue Stats
52W - 31L
1,723 Elo+
Party 2
Kumbhakarna
Kumbhakarna
xXGirthQuakeXx
Kumbhakarna
Level 103
God Stats
8W - 4L
1,764 SR
Queue Stats
62W - 36L
1,668 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
0 / 11 / 2
9,015
820
7,452
15,673
6,396
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Kukulkan
DigBicken420
Kukulkan
15
1 / 8 / 2
9,695
881
11,459
16,385
7,117
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Cthulhu
P mizel
Cthulhu
16
4 / 11 / 3
11,311
1,028
11,262
29,904
34,290
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Janus
Thay46Lua
Janus
16
0 / 4 / 5
10,095
918
9,539
11,424
4,071
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charybdis
goldenrod76
Charybdis
15
2 / 4 / 0
9,762
887
5,437
7,232
2,951
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Team 1 Tickets

0

VS

Team 2 Tickets

282

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
5 / 3 / 14
10,760
978
9,743
9,475
3,940
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
Splitter123
Morgan Le Fay
18
10 / 2 / 16
12,555
1,141
19,225
8,284
3,397
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
TheStache10
Bellona
19
10 / 2 / 16
12,074
1,098
16,819
12,990
11,408
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

20
8 / 0 / 23
12,514
1,138
21,039
7,873
3,116
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Kumbhakarna
xXGirthQuakeXx
Kumbhakarna
19
5 / 0 / 24
12,271
1,116
8,000
11,258
14,191
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

19
Kill Participation
131
7
Kills
38
38
Deaths
7
12
Assists
93
Player
Kills
Deaths
Assists
KDA
L
0
11
2
0.09
L
Kukulkan
DigBicken420
Kukulkan
1
8
2
0.25
W
5
3
14
4
L
Cthulhu
P mizel
Cthulhu
4
11
3
0.5
W
Morgan Le Fay
Splitter123
Morgan Le Fay
10
2
16
9
L
Janus
Thay46Lua
Janus
0
4
5
0.63
W
Bellona
TheStache10
Bellona
10
2
16
9
L
Charybdis
goldenrod76
Charybdis
2
4
0
0.5
W
8
0
23
19.5
W
Kumbhakarna
xXGirthQuakeXx
Kumbhakarna
5
0
24
17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,149
Damage
74,826
80,618
Taken
49,880
54,825
Mitigated
36,052
2,536
Healing
7,332
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
7,452
3,382
104
1,175
15,673
6,396
0
5,720
9,953
0
12,907
L
Kukulkan
DigBicken420
Kukulkan
11,459
1,447
0
234
16,385
7,117
0
6,490
9,895
33,352
0
W
9,743
1,250
0
213
9,475
3,940
0
6,326
3,115
0
14,932
L
Cthulhu
P mizel
Cthulhu
11,262
651
277
250
29,904
34,290
0
7,217
22,687
27,180
0
W
Morgan Le Fay
Splitter123
Morgan Le Fay
19,225
2,450
183
1,750
8,284
3,397
0
5,303
2,917
47,101
0
L
Janus
Thay46Lua
Janus
9,539
578
128
368
11,424
4,071
0
4,789
6,635
22,902
0
W
Bellona
TheStache10
Bellona
16,819
6,609
0
431
12,990
11,408
0
8,157
4,669
0
27,612
L
Charybdis
goldenrod76
Charybdis
5,437
3,546
0
0
7,232
2,951
0
3,009
4,223
0
19,972
W
21,039
14,360
0
3,783
7,873
3,116
0
4,563
3,252
0
48,673
W
Kumbhakarna
xXGirthQuakeXx
Kumbhakarna
8,000
1,146
0
972
11,258
14,191
0
7,284
3,667
27,667
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,878
Gold Earned
60,174
175
Minions Killed
219
5
Camps Cleared
9
818,344
Distance Traveled
1,079,444
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
9,015
820
11
1
1
128,335
0
L
Kukulkan
9,695
881
47
4
0
177,352
0
W
Da Ji
10,760
978
14
1
1
212,414
0
L
Cthulhu
11,311
1,028
51
5
0
212,887
1
W
Morgan Le Fay
12,555
1,141
63
6
2
214,380
1
L
Janus
10,095
918
30
3
1
187,044
0
W
Bellona
12,074
1,098
21
2
2
236,595
0
L
Charybdis
9,762
887
36
3
3
112,726
3
W
Neith
12,514
1,138
69
6
4
197,372
0
W
Kumbhakarna
12,271
1,116
52
5
0
218,683
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role