Player Matchup

Agni
Agni
 
Agni
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
Bazinga_0626
Olorun
Level 153
God Stats
4W - 0L
1,847 SR
Queue Stats
133W - 116L
1,538 Elo+
Party 1
Merlin
Merlin
IceRein
Merlin
Level 154
God Stats
3W - 1L
1,591 SR
Queue Stats
66W - 49L
1,591 Elo+
Party 1
Baba Yaga
Baba Yaga
xAPxLuffy
Baba Yaga
Level 139
God Stats
3W - 0L
1,782 SR
Queue Stats
82W - 86L
1,464 Elo+
Party 1
Anubis
Anubis
xMaGnificenT
Anubis
Level 134
God Stats
3W - 0L
1,643 SR
Queue Stats
21W - 22L
1,492 Elo+
Party 1
Team Averages
Level 121
1,673 SR
1,517 Elo+

VS

Team Averages
Level 86
1,604 SR
1,457 Elo+
Fenrir
Fenrir
CyroPiggy
Fenrir
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 16L
1,517 Elo+
Solo
Cupid
Cupid
DoctorKrieger44
Cupid
Level 129
God Stats
20W - 16L
1,662 SR
Queue Stats
1,011W - 1,001L
1,521 Elo+
Solo
Loki
Loki
Flippinmike 24
Loki
Level 104
God Stats
5W - 5L
1,648 SR
Queue Stats
242W - 235L
1,409 Elo+
Solo
Medusa
Medusa
TheTrueCarrot
Medusa
Level 29
God Stats
0W - 2L
1,734 SR
Queue Stats
9W - 15L
1,334 Elo+
Solo
Raijin
Raijin
VillaFernando19
Raijin
Level 138
God Stats
4W - 4L
1,473 SR
Queue Stats
246W - 254L
1,505 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Agni
 
Agni
18
3 / 4 / 13
10,830
677
15,017
10,711
3,921
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
19
4 / 6 / 13
11,556
722
9,305
13,842
5,276
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Merlin
IceRein
Merlin
20
7 / 3 / 13
13,344
834
19,421
16,132
12,982
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baba Yaga
xAPxLuffy
Baba Yaga
19
6 / 4 / 9
11,784
737
13,505
14,278
6,467
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Anubis
18
4 / 6 / 13
11,664
729
11,489
13,702
6,587
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CyroPiggy
Fenrir
16
5 / 6 / 10
10,989
687
10,663
15,263
9,233
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
5 / 3 / 11
11,913
745
10,941
12,157
4,422
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

18
3 / 5 / 13
10,645
665
9,984
13,948
5,529
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

17
3 / 5 / 10
10,599
662
10,242
15,189
5,052
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

20
7 / 5 / 11
12,691
793
20,411
19,923
7,086
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
78
24
Kills
23
23
Deaths
24
61
Assists
55
Player
Kills
Deaths
Assists
KDA
W
Agni
 
Agni
3
4
13
2.38
W
Olorun
4
6
13
1.75
L
Fenrir
CyroPiggy
Fenrir
5
6
10
1.67
L
5
3
11
3.5
L
3
5
13
1.9
W
Merlin
IceRein
Merlin
7
3
13
4.5
L
3
5
10
1.6
L
7
5
11
2.5
W
Baba Yaga
xAPxLuffy
Baba Yaga
6
4
9
2.63
W
Anubis
4
6
13
1.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

68,737
Damage
62,241
68,665
Taken
76,480
35,233
Mitigated
31,322
27,910
Healing
32,083
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Agni
 
Agni
15,017
622
961
1,911
10,711
3,921
760
2,093
8,473
24,511
0
W
Olorun
9,305
4,071
4,931
4,112
13,842
5,276
3,621
4,325
8,868
23,869
0
L
Fenrir
CyroPiggy
Fenrir
10,663
807
2,169
1,902
15,263
9,233
301
13,133
1,878
0
11,870
L
10,941
4,662
4,906
4,050
12,157
4,422
1,079
10,097
1,912
0
25,090
L
9,984
662
1,766
2,977
13,948
5,529
0
12,233
1,544
0
25,480
W
Merlin
IceRein
Merlin
19,421
461
732
3,992
16,132
12,982
499
4,316
11,433
49,384
0
L
10,242
4,167
0
2,910
15,189
5,052
627
14,558
410
0
20,415
L
20,411
340
3,069
8,334
19,923
7,086
0
17,548
1,999
52,736
0
W
Baba Yaga
xAPxLuffy
Baba Yaga
13,505
0
1,782
4,767
14,278
6,467
128
5,599
8,304
22,267
0
W
Anubis
11,489
451
1,236
3,486
13,702
6,587
126
4,078
9,270
32,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

59,178
Gold Earned
56,837
172
Minions Killed
165
0
Camps Cleared
0
1,374,407
Distance Traveled
1,503,718
8
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Agni
10,830
677
13
1
0
293,583
4
W
Olorun
11,556
722
24
2
0
253,276
0
L
Fenrir
10,989
687
7
0
0
309,468
2
L
Cupid
11,913
745
43
3
0
272,224
4
L
Loki
10,645
665
16
1
0
311,476
2
W
Merlin
13,344
834
70
4
0
288,217
4
L
Medusa
10,599
662
30
2
0
330,553
4
L
Raijin
12,691
793
69
4
0
279,997
0
W
Baba Yaga
11,784
737
15
1
0
293,017
0
W
Anubis
11,664
729
50
3
0
246,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role