Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Skadi
Skadi
KILL3RTAC097
Skadi
Level 65
God Stats
0W - 4L
1,386 SR
Queue Stats
2W - 8L
1,242 Elo+
Party 2
Chaac
Chaac
TrillMayhem
Chaac
Level 98
God Stats
39W - 18L
1,703 SR
Queue Stats
298W - 310L
1,527 Elo+
Party 2
Team Averages
Level 108
1,529 SR
1,423 Elo+

VS

Team Averages
Level 66
1,735 SR
1,623 Elo+
Baron Samedi
Baron Samedi
Emptytombs
Baron Samedi
Level 108
God Stats
11W - 5L
1,751 SR
Queue Stats
87W - 54L
1,685 Elo+
Party 1
Chaac
Chaac
GangstaPacmans
Chaac
Level 59
God Stats
40W - 43L
1,594 SR
Queue Stats
98W - 106L
1,474 Elo+
Solo
Guan Yu
Guan Yu
dudeyouredead
Guan Yu
Level 30
God Stats
7W - 2L
1,859 SR
Queue Stats
116W - 56L
1,709 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
10
1 / 2 / 0
6,714
610
6,082
5,873
1,845
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

10
0 / 5 / 1
6,473
588
4,600
10,944
2,587
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

9
0 / 3 / 1
6,349
577
7,130
14,984
13,655
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
Emptytombs
Baron Samedi
13
6 / 0 / 3
8,551
777
8,436
8,226
6,990
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

12
2 / 1 / 8
8,045
731
9,478
10,536
8,564
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Mace

Mace

+10
Physical Power

Guan Yu
11
2 / 0 / 7
7,732
703
8,621
12,898
15,821
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
28
1
Kills
10
10
Deaths
1
2
Assists
18
Player
Kills
Deaths
Assists
KDA
L
The Morrigan
 
The Morrigan
1
2
0
0.5
W
Baron Samedi
Emptytombs
Baron Samedi
6
0
3
7.5
W
2
1
8
6
L
0
5
1
0.1
L
0
3
1
0.17
W
Guan Yu
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,812
Damage
26,535
31,801
Taken
31,660
18,087
Mitigated
31,375
6,402
Healing
20,150
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
The Morrigan
 
The Morrigan
6,082
374
0
462
5,873
1,845
0
2,132
3,603
20,427
1,884
W
Baron Samedi
Emptytombs
Baron Samedi
8,436
523
3,321
4,670
8,226
6,990
559
1,441
6,514
24,667
0
W
9,478
484
0
3,492
10,536
8,564
320
1,793
8,499
0
29,949
L
4,600
2,011
0
0
10,944
2,587
0
2,250
8,216
0
14,367
L
7,130
657
420
5,520
14,984
13,655
0
4,499
9,974
0
21,339
W
Guan Yu
8,621
1,100
2,738
5,929
12,898
15,821
1,309
1,552
11,120
0
29,119

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,536
Gold Earned
24,328
86
Minions Killed
126
3
Camps Cleared
4
558,893
Distance Traveled
706,498
4
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
The Morrigan
6,714
610
36
3
3
195,012
0
W
Baron Samedi
8,551
777
44
4
1
210,534
5
W
Chaac
8,045
731
37
3
2
251,706
4
L
Skadi
6,473
588
24
2
0
172,345
0
L
Chaac
6,349
577
26
2
0
191,536
4
W
Guan Yu
7,732
703
45
4
1
244,258
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role