Player Matchup

Medusa
Medusa
ChadJanna
Medusa
Level 127
God Stats
5W - 4L
1,719 SR
Queue Stats
297W - 271L
1,748 Elo+
Party 2
Camazotz
Camazotz
Nibbahs
Camazotz
Level 89
God Stats
7W - 5L
1,694 SR
Queue Stats
344W - 258L
1,753 Elo+
Party 3
Tiamat
Tiamat
TheBoySy
Tiamat
Level 34
God Stats
3W - 0L
1,762 SR
Queue Stats
130W - 39L
1,837 Elo+
Party 3
Zhong Kui
Zhong Kui
VViccan
Zhong Kui
Level 108
God Stats
9W - 10L
1,640 SR
Queue Stats
294W - 274L
1,722 Elo+
Party 2
Horus
Horus
diveesion
Horus
Level 49
God Stats
4W - 1L
1,774 SR
Queue Stats
9W - 4L
1,798 Elo+
Party 2
Team Averages
Level 81
1,718 SR
1,772 Elo+

VS

Team Averages
Level 55
1,566 SR
1,704 Elo+
Nu Wa
Nu Wa
CheeryDust39848
Nu Wa
Level 47
God Stats
3W - 9L
1,474 SR
Queue Stats
151W - 131L
1,568 Elo+
Solo
Geb
Geb
Frihk
Geb
Level 109
God Stats
4W - 5L
1,703 SR
Queue Stats
787W - 402L
1,789 Elo+
Party 1
Ymir
Ymir
LeNuked
Ymir
Level 47
God Stats
2W - 4L
1,485 SR
Queue Stats
227W - 98L
1,800 Elo+
Party 1
Nemesis
Nemesis
Rrchy
Nemesis
Level 24
God Stats
8W - 9L
1,519 SR
Queue Stats
33W - 23L
1,593 Elo+
Party 1
Charybdis
Charybdis
nedyrb
Charybdis
Level 49
God Stats
11W - 7L
1,650 SR
Queue Stats
229W - 90L
1,769 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
ChadJanna
Medusa
9
4 / 0 / 3
5,948
661
6,076
5,146
1,470
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Camazotz
Nibbahs
Camazotz
10
1 / 0 / 2
5,458
606
2,746
5,896
1,576
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Tiamat
TheBoySy
Tiamat
10
5 / 1 / 1
5,922
658
3,969
4,914
2,805
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Zhong Kui
VViccan
Zhong Kui
11
2 / 0 / 0
6,138
682
3,588
5,239
2,998
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Horus
diveesion
Horus
9
1 / 0 / 4
5,606
623
1,770
3,893
1,664
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 0
4,439
493
3,389
6,041
1,598
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Geb
Frihk
Geb
8
0 / 2 / 0
4,817
535
1,895
5,098
1,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Ymir
LeNuked
Ymir
7
0 / 3 / 0
4,453
495
1,159
6,798
2,946
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nemesis
Rrchy
Nemesis
7
1 / 2 / 0
4,794
533
2,399
4,619
1,132
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Charybdis
nedyrb
Charybdis
7
0 / 2 / 0
4,303
478
2,726
3,498
505
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
1
13
Kills
1
1
Deaths
13
10
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Medusa
ChadJanna
Medusa
4
0
3
5.5
L
0
4
0
0
L
Geb
Frihk
Geb
0
2
0
0
L
Ymir
LeNuked
Ymir
0
3
0
0
W
Camazotz
Nibbahs
Camazotz
1
0
2
2
L
Nemesis
Rrchy
Nemesis
1
2
0
0.5
W
Tiamat
TheBoySy
Tiamat
5
1
1
5.5
W
Zhong Kui
VViccan
Zhong Kui
2
0
0
2
W
Horus
diveesion
Horus
1
0
4
3
L
Charybdis
nedyrb
Charybdis
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,149
Damage
11,568
25,088
Taken
26,054
10,513
Mitigated
7,655
14,618
Healing
7,525
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
ChadJanna
Medusa
6,076
3,109
0
1,234
5,146
1,470
0
885
4,261
0
37,452
L
3,389
1,707
0
1,877
6,041
1,598
0
2,734
3,074
23,328
0
L
Geb
Frihk
Geb
1,895
136
0
1,466
5,098
1,474
0
3,509
1,589
21,623
0
L
Ymir
LeNuked
Ymir
1,159
200
0
1,862
6,798
2,946
0
328
6,427
12,806
0
W
Camazotz
Nibbahs
Camazotz
2,746
763
0
4,355
5,896
1,576
0
1,139
4,757
0
29,137
L
Nemesis
Rrchy
Nemesis
2,399
484
0
1,462
4,619
1,132
0
634
3,909
0
17,248
W
Tiamat
TheBoySy
Tiamat
3,969
280
0
1,626
4,914
2,805
280
1,968
2,946
30,464
0
W
Zhong Kui
VViccan
Zhong Kui
3,588
955
0
4,204
5,239
2,998
1,008
1,780
3,199
33,251
0
W
Horus
diveesion
Horus
1,770
854
1,136
2,063
3,893
1,664
0
638
3,255
0
10,154
L
Charybdis
nedyrb
Charybdis
2,726
1,850
0
858
3,498
505
0
0
3,498
0
20,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,072
Gold Earned
22,806
312
Minions Killed
196
0
Camps Cleared
0
900,052
Distance Traveled
794,250
10
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
5,948
661
69
8
0
177,375
3
L
Nu Wa
4,439
493
38
4
0
137,387
1
L
Geb
4,817
535
50
6
0
126,340
1
L
Ymir
4,453
495
20
2
0
164,655
0
W
Camazotz
5,458
606
71
8
0
193,544
3
L
Nemesis
4,794
533
39
4
0
201,906
1
W
Tiamat
5,922
658
61
7
0
185,203
2
W
Zhong Kui
6,138
682
93
10
0
147,266
1
W
Horus
5,606
623
18
2
0
196,664
1
L
Charybdis
4,303
478
49
5
0
163,962
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role