Player Matchup

Hercules
Hercules
AECS231
Hercules
Level 29
God Stats
1W - 0L
1,692 SR
Queue Stats
90W - 74L
1,524 Elo+
Solo
He Bo
He Bo
Ahminous
He Bo
Level 21
God Stats
2W - 1L
1,517 SR
Queue Stats
194W - 155L
1,556 Elo+
Solo
Ymir
Ymir
CaptainCactus7a
Ymir
Level 19
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 4L
1,440 Elo+
Solo
Heimdallr
Heimdallr
OOSpaghettios
Heimdallr
Level 23
God Stats
24W - 19L
1,596 SR
Queue Stats
48W - 45L
1,531 Elo+
Solo
Fenrir
Fenrir
RegionaIManager
Fenrir
Level 25
God Stats
29W - 32L
1,521 SR
Queue Stats
155W - 180L
1,485 Elo+
Solo
Team Averages
Level 23
1,565 SR
1,507 Elo+

VS

Team Averages
Level 22
1,543 SR
1,248 Elo+
Nox
Nox
Angelogoku2
Nox
Level 27
God Stats
0W - 1L
1,484 SR
Queue Stats
1W - 10L
1,175 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
DemonicNomNom
Ah Muzen Cab
Level 47
God Stats
0W - 1L
1,653 SR
Queue Stats
1W - 9L
1,164 Elo+
Party 1
Ratatoskr
Ratatoskr
Fooshypro
Ratatoskr
Level 21
God Stats
0W - 1L
1,466 SR
Queue Stats
0W - 3L
1,224 Elo+
Party 1
Sun Wukong
Sun Wukong
Sans_gamer0815
Sun Wukong
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,262 Elo+
Party 1
Cthulhu
Cthulhu
ct5404
Cthulhu
Level 5
God Stats
1W - 2L
1,613 SR
Queue Stats
1W - 3L
1,416 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
AECS231
Hercules
13
5 / 0 / 1
8,127
581
2,601
4,942
2,794
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

He Bo
Ahminous
He Bo
14
4 / 1 / 1
8,241
589
5,720
4,590
1,397
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

12
2 / 0 / 10
7,430
531
1,907
7,322
7,316
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heimdallr
OOSpaghettios
Heimdallr
12
8 / 2 / 6
7,724
552
9,518
9,027
4,146
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

12
7 / 1 / 2
7,460
533
5,559
9,837
6,234
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 2
5,419
387
3,764
7,103
2,296
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
DemonicNomNom
Ah Muzen Cab
10
1 / 5 / 0
6,172
441
9,516
6,149
1,623
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ratatoskr
Fooshypro
Ratatoskr
10
3 / 5 / 0
6,532
467
3,971
9,018
3,044
Thistlethorn Acorn

Thistlethorn Acorn

+55
Physical Power
+6%
Movement Speed

PASSIVE: Enemies hit by Acorn Blast are debuffed, taking 5% additional damage from Ratatoskr's abilities, stacking up to 3 times. Acorn Blast now fires 5 Acorns.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Sun Wukong
Sans_gamer0815
Sun Wukong
9
0 / 6 / 0
5,644
403
852
7,474
3,410
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Cthulhu
ct5404
Cthulhu
8
0 / 7 / 0
5,095
364
2,214
9,971
6,909
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
6
26
Kills
4
4
Deaths
27
20
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
AECS231
Hercules
5
0
1
5.5
W
He Bo
Ahminous
He Bo
4
1
1
4.5
L
0
4
2
0.25
W
2
0
10
7
L
Ah Muzen Cab
DemonicNomNom
Ah Muzen Cab
1
5
0
0.2
L
Ratatoskr
Fooshypro
Ratatoskr
3
5
0
0.6
W
Heimdallr
OOSpaghettios
Heimdallr
8
2
6
5.5
W
7
1
2
8
L
Sun Wukong
Sans_gamer0815
Sun Wukong
0
6
0
0
L
Cthulhu
ct5404
Cthulhu
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,305
Damage
20,317
35,718
Taken
39,715
21,887
Mitigated
17,282
8,860
Healing
2,940
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
AECS231
Hercules
2,601
1,112
0
2,819
4,942
2,794
0
298
4,448
0
39,020
W
He Bo
Ahminous
He Bo
5,720
292
0
315
4,590
1,397
172
2,002
2,588
54,050
0
L
3,764
336
0
220
7,103
2,296
0
2,848
4,228
17,188
0
W
1,907
249
0
1,724
7,322
7,316
72
1,335
5,987
16,225
0
L
Ah Muzen Cab
DemonicNomNom
Ah Muzen Cab
9,516
1,938
0
768
6,149
1,623
0
616
5,533
0
37,784
L
Ratatoskr
Fooshypro
Ratatoskr
3,971
1,156
0
919
9,018
3,044
0
2,672
6,346
0
35,503
W
Heimdallr
OOSpaghettios
Heimdallr
9,518
4,338
0
228
9,027
4,146
410
1,876
7,151
0
48,004
W
5,559
1,607
0
3,774
9,837
6,234
170
573
9,264
0
38,141
L
Sun Wukong
Sans_gamer0815
Sun Wukong
852
392
0
226
7,474
3,410
0
0
7,109
0
24,108
L
Cthulhu
ct5404
Cthulhu
2,214
281
0
807
9,971
6,909
0
1,491
8,480
18,331
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,982
Gold Earned
28,862
370
Minions Killed
233
0
Camps Cleared
0
1,292,762
Distance Traveled
1,372,795
10
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
8,127
581
87
6
0
280,006
4
W
He Bo
8,241
589
98
7
0
256,828
3
L
Nox
5,419
387
32
2
0
288,001
3
W
Ymir
7,430
531
42
3
0
237,761
0
L
Ah Muzen Cab
6,172
441
67
5
0
252,200
1
L
Ratatoskr
6,532
467
56
4
0
292,846
0
W
Heimdallr
7,724
552
77
6
0
249,398
0
W
Fenrir
7,460
533
66
5
0
268,769
3
L
Sun Wukong
5,644
403
45
3
0
238,597
0
L
Cthulhu
5,095
364
33
2
0
301,151
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role