Player Matchup

Artemis
Artemis
Dimcrafty
Artemis
Level 27
God Stats
0W - 2L
1,586 SR
Queue Stats
22W - 20L
1,444 Elo+
Solo
Ra
Ra
EnvThaGoat
Ra
Level 7
God Stats
0W - 2L
1,168 SR
Queue Stats
29W - 20L
1,539 Elo+
Solo
Izanami
Izanami
Sandman1745
Izanami
Level 21
God Stats
15W - 22L
1,466 SR
Queue Stats
139W - 158L
1,430 Elo+
Solo
Charybdis
Charybdis
banquety
Charybdis
Level 4
God Stats
2W - 1L
1,500 SR
Queue Stats
6W - 3L
1,644 Elo+
Solo
Fenrir
Fenrir
zKroniiczz x
Fenrir
Level 25
God Stats
13W - 17L
1,462 SR
Queue Stats
101W - 102L
1,497 Elo+
Solo
Team Averages
Level 17
1,436 SR
1,511 Elo+

VS

Team Averages
Level 17
1,604 SR
1,494 Elo+
Loki
Loki
Baretx
Loki
Level 4
God Stats
2W - 0L
1,737 SR
Queue Stats
2W - 2L
1,272 Elo+
Solo
Athena
Athena
Das Bebii
Athena
Level 29
God Stats
6W - 7L
1,504 SR
Queue Stats
136W - 140L
1,410 Elo+
Solo
Arachne
Arachne
Gasoline5136
Arachne
Level 25
God Stats
13W - 4L
1,778 SR
Queue Stats
47W - 37L
1,552 Elo+
Solo
Hou Yi
Hou Yi
Hailstorm6986
Hou Yi
Level 8
God Stats
4W - 1L
1,500 SR
Queue Stats
79W - 46L
1,620 Elo+
Solo
The Morrigan
The Morrigan
SquatOnU69
The Morrigan
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
21W - 12L
1,618 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Dimcrafty
Artemis
12
0 / 8 / 0
7,699
428
2,174
11,429
3,255
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 10s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

16
1 / 5 / 0
9,805
545
5,051
11,036
4,575
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Izanami
Sandman1745
Izanami
13
1 / 8 / 1
8,218
457
4,268
14,128
4,669
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charybdis
banquety
Charybdis
12
1 / 10 / 0
8,293
461
3,402
11,944
3,591
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fenrir
5
3 / 1 / 0
6,549
364
1,574
2,831
787
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
Baretx
Loki
4
0 / 2 / 0
6,427
357
282
1,440
312
Mace

Mace

+10
Physical Power

Athena
Das Bebii
Athena
15
2 / 0 / 8
10,072
560
1,806
9,124
7,019
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Arachne
Gasoline5136
Arachne
20
13 / 1 / 2
12,867
715
10,730
13,201
6,200
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Mace

Mace

+10
Physical Power

19
10 / 0 / 0
12,239
680
8,329
9,905
3,779
Ichaival

Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Morrigan
SquatOnU69
The Morrigan
17
5 / 3 / 9
11,342
630
8,924
8,497
3,576
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
49
6
Kills
30
32
Deaths
6
1
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Loki
Baretx
Loki
0
2
0
0
W
Athena
Das Bebii
Athena
2
0
8
6
L
Artemis
Dimcrafty
Artemis
0
8
0
0
L
1
5
0
0.2
W
Arachne
Gasoline5136
Arachne
13
1
2
14
W
10
0
0
10
L
Izanami
Sandman1745
Izanami
1
8
1
0.19
W
The Morrigan
SquatOnU69
The Morrigan
5
3
9
3.17
L
Charybdis
banquety
Charybdis
1
10
0
0.1
L
Fenrir
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,469
Damage
30,071
51,368
Taken
42,167
16,877
Mitigated
20,886
7,416
Healing
13,989
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Loki
Baretx
Loki
282
178
0
0
1,440
312
0
497
921
0
1,322
W
Athena
Das Bebii
Athena
1,806
90
137
1,441
9,124
7,019
604
1,525
7,509
32,246
0
L
Artemis
Dimcrafty
Artemis
2,174
1,415
0
500
11,429
3,255
0
494
10,935
0
41,624
L
5,051
452
42
2,917
11,036
4,575
0
1,143
9,893
72,592
0
W
Arachne
Gasoline5136
Arachne
10,730
7,725
259
5,644
13,201
6,200
4,451
1,377
11,658
0
107,018
W
8,329
4,019
0
3,249
9,905
3,779
3,363
688
9,199
0
95,372
L
Izanami
Sandman1745
Izanami
4,268
3,176
0
2,211
14,128
4,669
528
3,362
10,766
0
63,487
W
The Morrigan
SquatOnU69
The Morrigan
8,924
2,239
49
3,210
8,497
3,576
3,370
669
7,748
60,450
6,763
L
Charybdis
banquety
Charybdis
3,402
1,831
0
498
11,944
3,591
867
3,176
8,768
0
48,282
L
Fenrir
1,574
471
0
1,248
2,831
787
0
317
2,514
0
9,966

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,564
Gold Earned
52,947
489
Minions Killed
509
0
Camps Cleared
0
1,271,180
Distance Traveled
1,464,307
5
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Loki
6,427
357
2
0
0
55,360
1
W
Athena
10,072
560
54
3
0
384,231
0
L
Artemis
7,699
428
69
4
0
279,535
3
L
Ra
9,805
545
177
10
0
304,082
0
W
Arachne
12,867
715
161
9
0
406,473
4
W
Hou Yi
12,239
680
158
9
0
307,782
0
L
Izanami
8,218
457
103
6
0
309,865
0
W
The Morrigan
11,342
630
134
7
0
310,461
3
L
Charybdis
8,293
461
114
6
0
273,216
0
L
Fenrir
6,549
364
26
1
0
104,482
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role