Player Matchup

Charybdis
Charybdis
LPD1405DUXS
Charybdis
Level 111
God Stats
0W - 2L
1,709 SR
Queue Stats
311W - 282L
1,549 Elo+
Party 1
Mulan
Mulan
Madavacado5103
Mulan
Level 15
God Stats
0W - 1L
1,455 SR
Queue Stats
3W - 3L
1,135 Elo+
Party 1
Mercury
Mercury
UnitedMango9947
Mercury
Level 29
God Stats
10W - 8L
1,574 SR
Queue Stats
31W - 36L
1,429 Elo+
Party 1
Ares
Ares
llRexeyll
Ares
Level 28
God Stats
3W - 2L
1,361 SR
Queue Stats
3W - 3L
1,135 Elo+
Party 1
Nu Wa
Nu Wa
llWispsll
Nu Wa
Level 23
God Stats
1W - 2L
1,424 SR
Queue Stats
3W - 2L
1,222 Elo+
Party 1
Team Averages
Level 41
1,505 SR
1,294 Elo+

VS

Team Averages
Level 22
1,633 SR
1,488 Elo+
Ah Muzen Cab
Ah Muzen Cab
II N0VAKIN II
Ah Muzen Cab
Level 29
God Stats
4W - 7L
1,898 SR
Queue Stats
90W - 82L
1,586 Elo+
Solo
Vulcan
Vulcan
JumboCinnabon
Vulcan
Level 29
God Stats
2W - 1L
1,517 SR
Queue Stats
55W - 37L
1,597 Elo+
Solo
Anhur
Anhur
Kaiwaka
Anhur
Level 18
God Stats
3W - 1L
1,385 SR
Queue Stats
29W - 24L
1,519 Elo+
Party 2
Khepri
Khepri
SonicStar5241
Khepri
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 5L
1,265 Elo+
Solo
Gilgamesh
Gilgamesh
Tidiestman
Gilgamesh
Level 27
God Stats
6W - 1L
1,865 SR
Queue Stats
56W - 49L
1,475 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
LPD1405DUXS
Charybdis
15
3 / 6 / 6
9,339
492
10,501
10,778
2,935
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

12
0 / 8 / 0
7,642
402
5,350
12,799
5,473
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

13
6 / 9 / 2
8,821
464
6,375
16,109
4,600
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ares
13
3 / 5 / 6
8,987
473
6,186
18,881
19,267
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Nu Wa
llWispsll
Nu Wa
11
0 / 13 / 1
7,293
384
4,921
14,123
5,686
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
II N0VAKIN II
Ah Muzen Cab
20
10 / 0 / 0
13,680
720
10,293
11,483
11,399
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

19
10 / 2 / 7
12,485
657
15,895
7,306
3,105
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Anhur
Kaiwaka
Anhur
15
6 / 4 / 8
10,145
534
11,295
11,582
3,807
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 4 / 10
10,300
542
4,976
14,373
14,229
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Gilgamesh
Tidiestman
Gilgamesh
17
12 / 2 / 5
11,540
607
11,435
10,064
5,247
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
71
12
Kills
41
41
Deaths
12
15
Assists
30
Player
Kills
Deaths
Assists
KDA
W
Ah Muzen Cab
II N0VAKIN II
Ah Muzen Cab
10
0
0
10
W
10
2
7
6.75
W
Anhur
Kaiwaka
Anhur
6
4
8
2.5
L
Charybdis
LPD1405DUXS
Charybdis
3
6
6
1
L
0
8
0
0
W
3
4
10
2
W
Gilgamesh
Tidiestman
Gilgamesh
12
2
5
7.25
L
6
9
2
0.78
L
Ares
3
5
6
1.2
L
Nu Wa
llWispsll
Nu Wa
0
13
1
0.04

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,333
Damage
53,894
72,690
Taken
54,808
37,961
Mitigated
37,787
4,224
Healing
19,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ah Muzen Cab
II N0VAKIN II
Ah Muzen Cab
10,293
4,263
0
7,349
11,483
11,399
602
1,258
10,225
0
130,269
W
15,895
2,527
0
625
7,306
3,105
1,869
1,896
5,410
86,604
0
W
Anhur
Kaiwaka
Anhur
11,295
8,047
0
4,087
11,582
3,807
1,901
3,713
7,869
0
55,656
L
Charybdis
LPD1405DUXS
Charybdis
10,501
4,887
0
1,098
10,778
2,935
0
2,255
8,523
0
62,137
L
5,350
2,442
0
2,144
12,799
5,473
0
1,516
11,283
0
36,123
W
4,976
687
235
3,358
14,373
14,229
1,248
2,861
11,512
30,968
0
W
Gilgamesh
Tidiestman
Gilgamesh
11,435
3,497
0
3,561
10,064
5,247
62
1,379
8,685
0
69,465
L
6,375
3,333
0
0
16,109
4,600
0
3,932
12,177
0
48,669
L
Ares
6,186
179
0
840
18,881
19,267
0
6,383
12,498
25,038
0
L
Nu Wa
llWispsll
Nu Wa
4,921
1,586
0
142
14,123
5,686
0
6,785
7,338
34,316
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,082
Gold Earned
58,150
358
Minions Killed
616
0
Camps Cleared
0
1,738,667
Distance Traveled
1,919,552
6
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Muzen Cab
13,680
720
212
11
0
404,405
7
W
Vulcan
12,485
657
162
9
0
409,641
10
W
Anhur
10,145
534
90
5
0
333,328
3
L
Charybdis
9,339
492
107
6
0
341,521
4
L
Mulan
7,642
402
91
5
0
307,779
1
W
Khepri
10,300
542
44
2
0
342,947
1
W
Gilgamesh
11,540
607
108
6
0
429,231
3
L
Mercury
8,821
464
74
4
0
404,469
0
L
Ares
8,987
473
24
1
0
374,335
1
L
Nu Wa
7,293
384
62
3
0
310,563
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role