Player Matchup

Thanatos
Thanatos
 
Thanatos
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Tyr
Tyr
Alpha_Akill
Tyr
Level 86
God Stats
2W - 1L
1,622 SR
Queue Stats
37W - 40L
1,493 Elo+
Party 1
Neith
Neith
EvA_-11-_
Neith
Level 69
God Stats
54W - 56L
1,527 SR
Queue Stats
142W - 192L
1,430 Elo+
Party 1
Geb
Geb
StromRanger
Geb
Level 89
God Stats
85W - 98L
1,501 SR
Queue Stats
317W - 372L
1,390 Elo+
Solo
Sylvanus
Sylvanus
neyfos11
Sylvanus
Level 84
God Stats
5W - 8L
1,347 SR
Queue Stats
178W - 231L
1,427 Elo+
Party 1
Team Averages
Level 83
1,499 SR
1,448 Elo+

VS

Team Averages
Level 92
1,498 SR
1,407 Elo+
Izanami
Izanami
 
Izanami
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Discordia
Discordia
Apofius
Discordia
Level 108
God Stats
6W - 6L
1,417 SR
Queue Stats
822W - 861L
1,455 Elo+
Solo
Pele
Pele
GekiiDo-
Pele
Level 38
God Stats
68W - 46L
1,547 SR
Queue Stats
88W - 110L
1,248 Elo+
Solo
Cliodhna
Cliodhna
IleTonnerre
Cliodhna
Level 89
God Stats
2W - 3L
1,528 SR
Queue Stats
396W - 424L
1,373 Elo+
Solo
Achilles
Achilles
byMiirLex
Achilles
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
92W - 92L
1,459 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
 
Thanatos
20
16 / 1 / 4
12,448
655
16,275
12,073
6,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
5 / 0 / 10
10,513
553
11,137
14,341
16,419
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Neith
EvA_-11-_
Neith
14
6 / 5 / 5
9,155
482
8,183
12,455
3,777
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

13
0 / 2 / 8
8,364
440
6,019
14,886
14,187
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Sylvanus
neyfos11
Sylvanus
15
1 / 2 / 8
9,466
498
10,709
18,500
10,566
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
14
4 / 10 / 2
8,985
473
12,644
15,476
4,940
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Discordia
Apofius
Discordia
13
0 / 4 / 1
8,384
441
11,534
11,457
3,023
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Pele
14
5 / 7 / 2
9,169
483
10,841
18,481
5,072
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Cliodhna
IleTonnerre
Cliodhna
13
1 / 5 / 3
8,570
451
5,561
21,401
19,919
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Achilles
byMiirLex
Achilles
9
0 / 3 / 1
6,971
367
1,240
6,985
3,552
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

63
Kill Participation
19
28
Kills
10
10
Deaths
29
35
Assists
9
Player
Kills
Deaths
Assists
KDA
W
Thanatos
 
Thanatos
16
1
4
18
L
Izanami
 
Izanami
4
10
2
0.5
W
5
0
10
10
L
Discordia
Apofius
Discordia
0
4
1
0.13
W
Neith
EvA_-11-_
Neith
6
5
5
1.7
L
Pele
5
7
2
0.86
L
Cliodhna
IleTonnerre
Cliodhna
1
5
3
0.5
W
0
2
8
2
L
Achilles
byMiirLex
Achilles
0
3
1
0.17
W
Sylvanus
neyfos11
Sylvanus
1
2
8
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,323
Damage
41,820
72,255
Taken
73,800
51,433
Mitigated
36,506
40,791
Healing
14,053
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Thanatos
 
Thanatos
16,275
4,943
0
17,636
12,073
6,484
0
76
11,939
0
102,933
L
Izanami
 
Izanami
12,644
9,061
0
1,316
15,476
4,940
1,128
5,608
9,868
0
65,764
W
11,137
1,029
0
3,733
14,341
16,419
132
1,528
12,693
671
64,069
L
Discordia
Apofius
Discordia
11,534
396
0
1,515
11,457
3,023
0
2,907
8,550
54,498
0
W
Neith
EvA_-11-_
Neith
8,183
3,343
454
4,029
12,455
3,777
2,989
1,406
10,925
0
45,267
L
Pele
10,841
2,148
0
6,722
18,481
5,072
836
1,400
17,081
0
56,833
L
Cliodhna
IleTonnerre
Cliodhna
5,561
189
341
3,818
21,401
19,919
104
5,851
15,550
0
37,550
W
6,019
95
149
3,878
14,886
14,187
363
1,823
12,921
28,127
0
L
Achilles
byMiirLex
Achilles
1,240
147
0
341
6,985
3,552
0
0
6,985
0
22,661
W
Sylvanus
neyfos11
Sylvanus
10,709
2,456
2,421
8,491
18,500
10,566
1,174
5,653
12,243
52,636
11,050

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,946
Gold Earned
42,079
518
Minions Killed
453
0
Camps Cleared
0
1,963,893
Distance Traveled
1,587,586
8
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thanatos
12,448
655
147
8
0
461,058
4
L
Izanami
8,985
473
138
7
0
311,551
0
W
Tyr
10,513
553
120
6
0
423,169
1
L
Discordia
8,384
441
114
6
0
340,123
6
W
Neith
9,155
482
100
5
0
364,088
0
L
Pele
9,169
483
84
4
0
350,882
2
L
Cliodhna
8,570
451
62
3
0
365,459
5
W
Geb
8,364
440
34
2
0
392,017
1
L
Achilles
6,971
367
55
3
0
219,571
1
W
Sylvanus
9,466
498
117
6
0
323,561
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role