Player Matchup

Artio
Artio
Nuke1107
Artio
Level 83
God Stats
0W - 2L
1,206 SR
Queue Stats
1W - 8L
1,146 Elo+
Party 2
Charybdis
Charybdis
allgamerweezy
Charybdis
Level 159
God Stats
4W - 6L
1,464 SR
Queue Stats
318W - 388L
1,453 Elo+
Solo
Agni
Agni
mrJIGGLES3456
Agni
Level 122
God Stats
6W - 5L
1,695 SR
Queue Stats
112W - 103L
1,477 Elo+
Party 2
Team Averages
Level 121
1,455 SR
1,359 Elo+

VS

Team Averages
Level 95
1,446 SR
1,370 Elo+
Gilgamesh
Gilgamesh
SaltySurfer70
Gilgamesh
Level 45
God Stats
24W - 29L
1,411 SR
Queue Stats
321W - 344L
1,343 Elo+
Party 1
Ra
Ra
ZACK_THE_BEAST12
Ra
Level 119
God Stats
31W - 28L
1,404 SR
Queue Stats
348W - 369L
1,328 Elo+
Party 1
Chiron
Chiron
bwons
Chiron
Level 121
God Stats
22W - 22L
1,522 SR
Queue Stats
90W - 98L
1,439 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
Nuke1107
Artio
9
0 / 2 / 2
5,753
575
3,015
8,013
5,733
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Charybdis
allgamerweezy
Charybdis
9
1 / 5 / 1
6,151
615
4,273
7,112
2,529
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

10
1 / 3 / 1
6,160
616
6,525
6,849
2,097
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
SaltySurfer70
Gilgamesh
10
2 / 1 / 6
6,709
671
4,527
7,495
3,519
Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

13
5 / 0 / 5
7,809
781
8,491
4,930
1,886
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
bwons
Chiron
11
3 / 1 / 6
6,976
698
4,935
5,359
1,767
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
27
2
Kills
10
10
Deaths
2
4
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Artio
Nuke1107
Artio
0
2
2
0.5
W
Gilgamesh
SaltySurfer70
Gilgamesh
2
1
6
5
W
5
0
5
7.5
L
Charybdis
allgamerweezy
Charybdis
1
5
1
0.3
W
Chiron
bwons
Chiron
3
1
6
6
L
1
3
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,813
Damage
17,953
21,974
Taken
17,784
10,359
Mitigated
7,172
2,989
Healing
5,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artio
Nuke1107
Artio
3,015
550
65
1,468
8,013
5,733
0
2,900
4,705
12,312
0
W
Gilgamesh
SaltySurfer70
Gilgamesh
4,527
975
86
804
7,495
3,519
0
3,629
3,618
0
10,851
W
8,491
338
699
2,389
4,930
1,886
29
2,660
2,002
32,015
0
L
Charybdis
allgamerweezy
Charybdis
4,273
1,773
0
607
7,112
2,529
0
2,813
4,135
0
17,377
W
Chiron
bwons
Chiron
4,935
1,889
217
1,446
5,359
1,767
348
3,181
1,978
0
24,565
L
6,525
613
0
849
6,849
2,097
0
2,325
4,268
21,210
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,064
Gold Earned
21,494
99
Minions Killed
127
3
Camps Cleared
7
533,462
Distance Traveled
595,863
2
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
5,753
575
14
1
1
197,306
0
W
Gilgamesh
6,709
671
14
1
2
203,501
0
W
Ra
7,809
781
71
7
2
203,689
6
L
Charybdis
6,151
615
35
4
2
149,125
2
W
Chiron
6,976
698
42
4
3
188,673
3
L
Agni
6,160
616
50
5
0
187,031
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role