Player Matchup

Jing Wei
Jing Wei
Cybrbiotic
Jing Wei
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Bakasura
Bakasura
Hunter23167
Bakasura
Level 3
God Stats
3W - 3L
1,242 SR
Queue Stats
6W - 5L
1,234 Elo+
Party 1
Terra
Terra
RowdyGerbil
Terra
Level 27
God Stats
14W - 5L
1,672 SR
Queue Stats
76W - 61L
1,411 Elo+
Solo
Cliodhna
Cliodhna
Yogie_Wrld
Cliodhna
Level 7
God Stats
5W - 2L
1,607 SR
Queue Stats
14W - 13L
1,377 Elo+
Solo
He Bo
He Bo
chadboommy
He Bo
Level 63
God Stats
1W - 1L
1,338 SR
Queue Stats
178W - 209L
1,413 Elo+
Party 1
Team Averages
Level 21
1,472 SR
1,387 Elo+

VS

Team Averages
Level 19
1,587 SR
1,375 Elo+
Agni
Agni
AxeRacer3X
Agni
Level 8
God Stats
1W - 2L
1,483 SR
Queue Stats
3W - 9L
1,220 Elo+
Solo
Vamana
Vamana
BrenoDobbin
Vamana
Level 49
God Stats
62W - 46L
1,550 SR
Queue Stats
247W - 259L
1,425 Elo+
Party 2
Nemesis
Nemesis
Itadori_Reis
Nemesis
Level 16
God Stats
4W - 5L
1,804 SR
Queue Stats
153W - 162L
1,409 Elo+
Party 2
Ymir
Ymir
RaduIov
Ymir
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Cupid
Cupid
TheBlack06Ninja
Cupid
Level 21
God Stats
25W - 21L
1,597 SR
Queue Stats
49W - 61L
1,321 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Cybrbiotic
Jing Wei
20
24 / 1 / 8
13,783
599
36,448
22,206
10,833
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Bakasura
Hunter23167
Bakasura
15
5 / 6 / 14
10,345
450
9,704
17,302
8,342
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
4 / 2 / 23
11,443
498
8,110
23,401
25,738
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cliodhna
Yogie_Wrld
Cliodhna
7
0 / 2 / 0
7,493
326
2,737
3,844
1,318
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

He Bo
16
4 / 6 / 16
10,760
468
16,054
13,325
5,047
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
6 / 10 / 1
9,836
428
13,897
14,780
4,075
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Vamana
14
8 / 5 / 2
9,975
434
20,581
27,399
22,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Nemesis
Itadori_Reis
Nemesis
12
1 / 7 / 5
8,866
385
5,485
18,926
10,688
Morningstar

Morningstar

+7
Physical Power
+50
Mana

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Ymir
RaduIov
Ymir
12
0 / 8 / 3
8,187
356
7,676
16,277
12,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

12
2 / 7 / 1
8,643
376
8,227
11,849
2,666
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
29
37
Kills
17
17
Deaths
37
61
Assists
12
Player
Kills
Deaths
Assists
KDA
L
6
10
1
0.65
L
Vamana
8
5
2
1.8
W
Jing Wei
Cybrbiotic
Jing Wei
24
1
8
28
W
Bakasura
Hunter23167
Bakasura
5
6
14
2
L
Nemesis
Itadori_Reis
Nemesis
1
7
5
0.5
L
Ymir
RaduIov
Ymir
0
8
3
0.19
W
4
2
23
7.75
L
2
7
1
0.36
W
Cliodhna
Yogie_Wrld
Cliodhna
0
2
0
0
W
He Bo
4
6
16
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,053
Damage
55,866
80,078
Taken
89,231
51,278
Mitigated
53,252
31,201
Healing
19,515
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
13,897
1,704
301
1,294
14,780
4,075
590
4,324
9,896
50,556
0
L
Vamana
20,581
7,306
552
9,802
27,399
22,894
936
8,598
17,455
15,803
39,966
W
Jing Wei
Cybrbiotic
Jing Wei
36,448
26,061
0
10,106
22,206
10,833
3,509
5,719
15,740
0
141,337
W
Bakasura
Hunter23167
Bakasura
9,704
5,566
0
2,729
17,302
8,342
168
6,586
10,162
0
36,227
L
Nemesis
Itadori_Reis
Nemesis
5,485
1,666
0
4,240
18,926
10,688
0
4,205
13,888
85
38,781
L
Ymir
RaduIov
Ymir
7,676
1,858
0
1,925
16,277
12,929
60
3,521
12,597
25,595
0
W
8,110
1,926
6,167
8,419
23,401
25,738
293
10,358
12,114
19,593
0
L
8,227
3,573
110
1,291
11,849
2,666
524
2,452
9,358
0
37,316
W
Cliodhna
Yogie_Wrld
Cliodhna
2,737
886
0
1,040
3,844
1,318
0
636
2,948
0
15,958
W
He Bo
16,054
970
0
2,740
13,325
5,047
925
3,280
9,636
58,443
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,824
Gold Earned
45,507
418
Minions Killed
327
0
Camps Cleared
0
1,920,904
Distance Traveled
2,160,023
16
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Agni
9,836
428
90
4
0
410,709
2
L
Vamana
9,975
434
77
3
0
427,059
1
W
Jing Wei
13,783
599
182
8
0
426,777
5
W
Bakasura
10,345
450
79
3
0
501,203
0
L
Nemesis
8,866
385
63
3
0
472,211
3
L
Ymir
8,187
356
40
2
0
419,897
2
W
Terra
11,443
498
32
1
0
451,277
4
L
Cupid
8,643
376
57
2
0
430,147
3
W
Cliodhna
7,493
326
40
2
0
120,788
2
W
He Bo
10,760
468
85
4
0
420,859
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role