Player Matchup

Ymir
Ymir
Danisma28
Ymir
Level 17
God Stats
2W - 1L
1,884 SR
Queue Stats
20W - 27L
1,425 Elo+
Solo
Cliodhna
Cliodhna
JX3M JX3M
Cliodhna
Level 7
God Stats
2W - 2L
1,671 SR
Queue Stats
7W - 5L
1,575 Elo+
Solo
Set
Set
Paradice-G00GLE
Set
Level 28
God Stats
5W - 12L
1,376 SR
Queue Stats
105W - 119L
1,569 Elo+
Solo
Rama
Rama
TwitchJtayrk
Rama
Level 29
God Stats
1W - 1L
1,651 SR
Queue Stats
65W - 51L
1,564 Elo+
Solo
Guan Yu
Guan Yu
oneartur
Guan Yu
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 17L
1,466 Elo+
Solo
Team Averages
Level 19
1,616 SR
1,520 Elo+

VS

Team Averages
Level 15
1,529 SR
1,635 Elo+
Ullr
Ullr
MidOrFeed2458
Ullr
Level 2
God Stats
6W - 2L
1,823 SR
Queue Stats
9W - 3L
1,819 Elo+
Party 1
Danzaburou
Danzaburou
ShonDaPaul
Danzaburou
Level 15
God Stats
1W - 1L
1,273 SR
Queue Stats
13W - 13L
1,498 Elo+
Party 1
Ao Kuang
Ao Kuang
SlickSauce4851
Ao Kuang
Level 2
God Stats
2W - 0L
1,500 SR
Queue Stats
11W - 2L
1,819 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Ymir8359
Cu Chulainn
Level 28
God Stats
1W - 1L
1,542 SR
Queue Stats
26W - 27L
1,531 Elo+
Solo
Izanami
Izanami
dshade637
Izanami
Level 29
God Stats
22W - 23L
1,507 SR
Queue Stats
195W - 225L
1,508 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
13
1 / 7 / 4
8,455
403
4,274
21,728
22,107
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Cliodhna
JX3M JX3M
Cliodhna
16
6 / 10 / 3
10,465
498
11,934
19,884
8,082
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
1 / 10 / 4
8,576
408
8,315
16,579
8,510
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
0 / 12 / 0
7,832
373
3,171
18,128
4,979
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Guan Yu
oneartur
Guan Yu
15
3 / 11 / 4
10,123
482
12,455
21,017
21,876
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
21 / 2 / 6
14,276
680
19,376
12,672
4,780
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Danzaburou
ShonDaPaul
Danzaburou
19
4 / 2 / 12
12,840
611
7,601
10,349
4,622
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Ao Kuang
20
12 / 3 / 13
13,457
641
16,277
15,744
5,433
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Magic Focus

Magic Focus

+20
Magical Power

Cu Chulainn
Ymir8359
Cu Chulainn
18
3 / 3 / 19
12,455
593
13,771
26,355
22,946
War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Izanami
dshade637
Izanami
20
10 / 3 / 6
15,269
727
22,372
16,820
5,313
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
106
11
Kills
50
50
Deaths
13
15
Assists
56
Player
Kills
Deaths
Assists
KDA
L
Ymir
1
7
4
0.43
L
Cliodhna
JX3M JX3M
Cliodhna
6
10
3
0.75
W
21
2
6
12
L
1
10
4
0.3
W
Danzaburou
ShonDaPaul
Danzaburou
4
2
12
5
W
Ao Kuang
12
3
13
6.17
L
0
12
0
0
W
Cu Chulainn
Ymir8359
Cu Chulainn
3
3
19
4.17
W
Izanami
dshade637
Izanami
10
3
6
4.33
L
Guan Yu
oneartur
Guan Yu
3
11
4
0.45

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,149
Damage
79,397
97,336
Taken
81,940
65,554
Mitigated
43,094
13,055
Healing
32,791
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
4,274
158
0
2,967
21,728
22,107
52
5,913
15,815
13,848
0
L
Cliodhna
JX3M JX3M
Cliodhna
11,934
633
0
1,144
19,884
8,082
0
2,068
17,816
0
61,092
W
19,376
9,236
0
4,009
12,672
4,780
6,034
1,672
11,000
0
88,072
L
8,315
4,704
201
2,522
16,579
8,510
0
4,098
12,481
0
33,820
W
Danzaburou
ShonDaPaul
Danzaburou
7,601
3,116
0
2,950
10,349
4,622
5,308
550
9,799
0
82,872
W
Ao Kuang
16,277
4,593
0
7,313
15,744
5,433
1,431
1,516
13,206
94,268
0
L
3,171
1,861
31
1,863
18,128
4,979
1,030
5,174
12,954
0
53,773
W
Cu Chulainn
Ymir8359
Cu Chulainn
13,771
2,236
166
10,880
26,355
22,946
754
2,283
24,072
10,880
48,466
W
Izanami
dshade637
Izanami
22,372
19,026
0
7,473
16,820
5,313
1,315
977
15,843
0
141,167
L
Guan Yu
oneartur
Guan Yu
12,455
882
1,243
3,084
21,017
21,876
0
2,017
19,000
0
46,562

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,451
Gold Earned
68,297
333
Minions Killed
681
0
Camps Cleared
0
1,747,381
Distance Traveled
1,995,720
15
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
8,455
403
11
1
0
337,961
6
L
Cliodhna
10,465
498
90
4
0
354,771
3
W
Ullr
14,276
680
106
5
0
409,203
3
L
Set
8,576
408
58
3
0
331,323
5
W
Danzaburou
12,840
611
133
6
0
370,725
2
W
Ao Kuang
13,457
641
134
6
0
440,578
1
L
Rama
7,832
373
89
4
0
350,488
1
W
Cu Chulainn
12,455
593
77
4
0
423,172
3
W
Izanami
15,269
727
231
11
0
352,042
1
L
Guan Yu
10,123
482
85
4
0
372,838
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role