Player Matchup

Zeus
Zeus
BlurryFace364
Zeus
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,752 Elo+
Party 1
Nemesis
Nemesis
FERNED10S
Nemesis
Level 2
God Stats
1W - 3L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Ares
Ares
Leandro5252
Ares
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
2W - 3L
1,500 Elo+
Party 1
Bakasura
Bakasura
Shadowlong
Bakasura
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 1L
1,742 Elo+
Solo
Charybdis
Charybdis
Tieblo
Charybdis
Level 28
God Stats
0W - 3L
1,425 SR
Queue Stats
32W - 54L
1,360 Elo+
Solo
Team Averages
Level 15
1,485 SR
1,571 Elo+

VS

Team Averages
Level 17
1,581 SR
1,428 Elo+
Neith
Neith
Artrosx
Neith
Level 9
God Stats
6W - 2L
1,385 SR
Queue Stats
59W - 41L
1,306 Elo+
Party 2
Geb
Geb
KingsMainLoki
Geb
Level 7
God Stats
9W - 2L
1,448 SR
Queue Stats
31W - 24L
1,341 Elo+
Party 2
He Bo
He Bo
accsup2
He Bo
Level 26
God Stats
1W - 0L
1,500 SR
Queue Stats
19W - 17L
1,358 Elo+
Solo
Gilgamesh
Gilgamesh
gatochatoXD
Gilgamesh
Level 17
God Stats
11W - 2L
1,834 SR
Queue Stats
155W - 89L
1,664 Elo+
Solo
Zhong Kui
Zhong Kui
joiaman
Zhong Kui
Level 25
God Stats
2W - 0L
1,740 SR
Queue Stats
13W - 14L
1,469 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 9 / 3
11,025
1,002
23,987
23,947
9,182
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Nemesis
FERNED10S
Nemesis
15
1 / 6 / 3
9,603
873
2,596
14,011
6,938
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

15
2 / 9 / 1
9,817
892
8,512
24,587
29,249
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Bakasura
Shadowlong
Bakasura
15
0 / 3 / 0
8,645
786
1,311
2,659
883
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Charybdis
Tieblo
Charybdis
16
0 / 12 / 3
9,512
865
8,453
25,593
11,019
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Team 1 Tickets

0

VS

Team 2 Tickets

287

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Artrosx
Neith
20
15 / 0 / 16
13,162
1,197
29,952
8,471
3,216
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

19
2 / 0 / 31
12,437
1,131
9,707
10,905
10,173
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

He Bo
accsup2
He Bo
17
5 / 5 / 12
10,957
996
10,289
8,679
3,175
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
gatochatoXD
Gilgamesh
19
10 / 0 / 22
12,944
1,177
20,139
11,247
12,316
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Zhong Kui
joiaman
Zhong Kui
19
7 / 1 / 23
12,009
1,092
16,167
11,587
11,058
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
143
6
Kills
39
39
Deaths
6
10
Assists
104
Player
Kills
Deaths
Assists
KDA
W
Neith
Artrosx
Neith
15
0
16
23
L
3
9
3
0.5
L
Nemesis
FERNED10S
Nemesis
1
6
3
0.42
W
2
0
31
17.5
L
2
9
1
0.28
L
Bakasura
Shadowlong
Bakasura
0
3
0
0
L
Charybdis
Tieblo
Charybdis
0
12
3
0.13
W
He Bo
accsup2
He Bo
5
5
12
2.2
W
Gilgamesh
gatochatoXD
Gilgamesh
10
0
22
21
W
Zhong Kui
joiaman
Zhong Kui
7
1
23
18.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,859
Damage
86,254
90,797
Taken
50,889
57,271
Mitigated
39,938
3,887
Healing
9,441
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Artrosx
Neith
29,952
15,047
0
3,246
8,471
3,216
0
6,705
1,766
0
53,351
L
23,987
1,990
408
1,772
23,947
9,182
0
9,544
14,403
72,160
0
L
Nemesis
FERNED10S
Nemesis
2,596
545
0
812
14,011
6,938
0
8,055
5,956
0
5,829
W
9,707
535
704
3,230
10,905
10,173
0
7,033
3,822
22,425
0
L
8,512
750
0
0
24,587
29,249
0
9,280
15,307
19,151
0
L
Bakasura
Shadowlong
Bakasura
1,311
729
0
0
2,659
883
0
1,516
1,143
0
2,510
L
Charybdis
Tieblo
Charybdis
8,453
4,963
54
841
25,593
11,019
0
10,465
15,128
0
24,396
W
He Bo
accsup2
He Bo
10,289
144
0
280
8,679
3,175
0
6,290
2,389
19,499
0
W
Gilgamesh
gatochatoXD
Gilgamesh
20,139
5,479
0
512
11,247
12,316
0
6,164
4,983
8,915
30,447
W
Zhong Kui
joiaman
Zhong Kui
16,167
1,954
0
1,469
11,587
11,058
0
6,307
5,230
41,702
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,602
Gold Earned
61,509
175
Minions Killed
215
4
Camps Cleared
9
689,655
Distance Traveled
1,052,319
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
13,162
1,197
54
5
5
182,043
2
L
Zeus
11,025
1,002
108
10
2
185,317
1
L
Nemesis
9,603
873
13
1
0
159,951
0
W
Geb
12,437
1,131
21
2
1
244,627
0
L
Ares
9,817
892
16
1
1
144,730
0
L
Bakasura
8,645
786
5
0
1
43,570
0
L
Charybdis
9,512
865
33
3
0
156,087
2
W
He Bo
10,957
996
23
2
0
164,492
0
W
Gilgamesh
12,944
1,177
51
5
2
251,856
0
W
Zhong Kui
12,009
1,092
66
6
1
209,301
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role