Player Matchup

Jing Wei
Jing Wei
Astroxnaut
Jing Wei
Level 89
God Stats
8W - 8L
1,355 SR
Queue Stats
316W - 345L
1,489 Elo+
Party 3
Ares
Ares
CinnamonSulfur
Ares
Level 24
God Stats
28W - 23L
1,566 SR
Queue Stats
48W - 55L
1,481 Elo+
Party 3
Agni
Agni
FumetsuTA
Agni
Level 115
God Stats
53W - 35L
1,587 SR
Queue Stats
814W - 824L
1,464 Elo+
Party 3
Thanatos
Thanatos
Marxman420
Thanatos
Level 28
God Stats
6W - 2L
1,772 SR
Queue Stats
84W - 55L
1,656 Elo+
Party 4
Neith
Neith
iimemily
Neith
Level 55
God Stats
102W - 80L
1,665 SR
Queue Stats
135W - 137L
1,442 Elo+
Party 4
Team Averages
Level 62
1,589 SR
1,506 Elo+

VS

Team Averages
Level 46
1,480 SR
1,426 Elo+
Mulan
Mulan
SHMOOPY_Jr
Mulan
Level 40
God Stats
0W - 1L
1,500 SR
Queue Stats
132W - 156L
1,422 Elo+
Party 1
Cliodhna
Cliodhna
SirPenn
Cliodhna
Level 56
God Stats
0W - 9L
1,115 SR
Queue Stats
271W - 284L
1,424 Elo+
Party 2
Chang'e
Chang'e
TheActualEagle
Chang'e
Level 45
God Stats
1W - 2L
1,783 SR
Queue Stats
174W - 215L
1,357 Elo+
Party 1
Heimdallr
Heimdallr
TinySquidCheeks
Heimdallr
Level 63
God Stats
11W - 13L
1,500 SR
Queue Stats
249W - 261L
1,435 Elo+
Party 2
Ymir
Ymir
mightyjp
Ymir
Level 27
God Stats
4W - 3L
1,500 SR
Queue Stats
71W - 71L
1,495 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Astroxnaut
Jing Wei
10
0 / 0 / 0
5,543
554
1,021
2,900
727
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8
0 / 2 / 3
5,212
521
3,133
6,872
4,055
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Talisman

Talisman

+75
Health
+15
Magical Protection

Agni
10
2 / 3 / 3
5,993
599
6,262
4,450
1,312
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Thanatos
Marxman420
Thanatos
11
9 / 2 / 1
7,019
702
6,229
8,342
3,203
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Neith
iimemily
Neith
10
1 / 1 / 1
5,983
598
2,361
3,342
986
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
7
0 / 4 / 0
4,302
430
2,049
7,182
1,896
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Cliodhna
SirPenn
Cliodhna
11
4 / 3 / 2
6,308
631
5,047
8,771
2,272
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

9
3 / 4 / 1
5,358
536
4,214
6,890
1,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Heimdallr
TinySquidCheeks
Heimdallr
9
0 / 0 / 1
5,006
501
1,680
2,819
970
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ymir
8
1 / 2 / 3
5,475
548
1,347
4,521
2,579
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
15
12
Kills
8
8
Deaths
13
8
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Astroxnaut
Jing Wei
0
0
0
0
W
0
2
3
0.75
W
Agni
2
3
3
1.17
W
Thanatos
Marxman420
Thanatos
9
2
1
4.75
L
Mulan
0
4
0
0
L
Cliodhna
SirPenn
Cliodhna
4
3
2
1.67
L
3
4
1
0.88
L
Heimdallr
TinySquidCheeks
Heimdallr
0
0
1
0.5
W
Neith
iimemily
Neith
1
1
1
1.5
L
Ymir
1
2
3
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,006
Damage
14,337
25,906
Taken
30,183
10,283
Mitigated
9,318
13,170
Healing
7,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Astroxnaut
Jing Wei
1,021
311
0
1,989
2,900
727
0
164
2,736
0
31,072
W
3,133
162
0
1,641
6,872
4,055
0
2,553
4,215
14,576
0
W
Agni
6,262
332
0
889
4,450
1,312
108
1,103
3,253
33,824
0
W
Thanatos
Marxman420
Thanatos
6,229
1,712
0
7,380
8,342
3,203
52
1,437
6,799
0
37,297
L
Mulan
2,049
403
0
1,686
7,182
1,896
229
965
6,161
0
14,454
L
Cliodhna
SirPenn
Cliodhna
5,047
874
0
2,242
8,771
2,272
0
2,207
6,396
0
31,053
L
4,214
373
620
1,784
6,890
1,601
423
2,887
3,795
20,215
0
L
Heimdallr
TinySquidCheeks
Heimdallr
1,680
882
0
593
2,819
970
0
707
2,084
0
28,494
W
Neith
iimemily
Neith
2,361
520
0
1,271
3,342
986
920
0
3,342
0
28,699
L
Ymir
1,347
368
0
940
4,521
2,579
0
2,055
2,352
6,303
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,750
Gold Earned
26,449
299
Minions Killed
224
0
Camps Cleared
0
951,385
Distance Traveled
950,381
12
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
5,543
554
73
7
0
187,837
3
W
Ares
5,212
521
25
3
0
189,283
4
W
Agni
5,993
599
60
6
0
196,642
2
W
Thanatos
7,019
702
73
7
0
198,387
3
L
Mulan
4,302
430
22
2
0
168,412
0
L
Cliodhna
6,308
631
69
7
0
210,771
2
L
Chang'e
5,358
536
57
6
0
181,728
2
L
Heimdallr
5,006
501
63
6
0
198,620
3
W
Neith
5,983
598
68
7
0
179,236
0
L
Ymir
5,475
548
13
1
0
190,850
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role