Player Matchup

Cupid
Cupid
Ahminous
Cupid
Level 21
God Stats
4W - 9L
1,433 SR
Queue Stats
194W - 155L
1,571 Elo+
Solo
Neith
Neith
FoggyHarbor9151
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,665 Elo+
Solo
Sun Wukong
Sun Wukong
Lautty19
Sun Wukong
Level 3
God Stats
0W - 2L
1,500 SR
Queue Stats
1W - 3L
1,651 Elo+
Party 2
Ymir
Ymir
l3lackauT
Ymir
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,651 Elo+
Party 2
Nu Wa
Nu Wa
rsc1
Nu Wa
Level 16
God Stats
1W - 1L
1,722 SR
Queue Stats
18W - 22L
1,434 Elo+
Solo
Team Averages
Level 9
1,531 SR
1,595 Elo+

VS

Team Averages
Level 20
1,430 SR
1,445 Elo+
Tsukuyomi
Tsukuyomi
Butersasasin
Tsukuyomi
Level 19
God Stats
4W - 3L
1,187 SR
Queue Stats
114W - 126L
1,318 Elo+
Party 1
Izanami
Izanami
Buttherball
Izanami
Level 18
God Stats
1W - 2L
1,228 SR
Queue Stats
37W - 45L
1,313 Elo+
Party 1
Cthulhu
Cthulhu
EwwNerdz
Cthulhu
Level 6
God Stats
5W - 3L
1,383 SR
Queue Stats
6W - 12L
1,313 Elo+
Party 1
Serqet
Serqet
LoonKong
Serqet
Level 28
God Stats
2W - 1L
1,596 SR
Queue Stats
95W - 71L
1,702 Elo+
Solo
Olorun
Olorun
Soriiak
Olorun
Level 29
God Stats
8W - 3L
1,757 SR
Queue Stats
152W - 134L
1,578 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Ahminous
Cupid
12
6 / 3 / 0
7,629
636
7,825
7,354
1,825
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

1
0 / 1 / 0
3,727
311
190
525
115
Short Bow

Short Bow

+15%
Attack Speed

Sun Wukong
Lautty19
Sun Wukong
7
0 / 6 / 0
4,821
402
1,233
7,328
3,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ymir
8
0 / 3 / 2
4,903
409
1,324
6,976
4,819
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Nu Wa
rsc1
Nu Wa
9
0 / 5 / 1
5,370
448
2,276
6,577
1,528
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Butersasasin
Tsukuyomi
12
0 / 1 / 0
6,988
582
172
4,544
1,436
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Izanami
Buttherball
Izanami
8
0 / 4 / 1
5,220
435
2,587
6,122
1,466
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Cthulhu
EwwNerdz
Cthulhu
9
2 / 0 / 1
5,545
462
2,013
4,657
2,688
Serqet
LoonKong
Serqet
13
11 / 1 / 3
8,446
704
8,637
7,129
2,662
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Olorun
Soriiak
Olorun
14
4 / 0 / 5
8,142
679
4,909
4,552
1,546
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
27
6
Kills
17
18
Deaths
6
3
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Cupid
Ahminous
Cupid
6
3
0
2
W
Tsukuyomi
Butersasasin
Tsukuyomi
0
1
0
0
W
Izanami
Buttherball
Izanami
0
4
1
0.13
W
Cthulhu
EwwNerdz
Cthulhu
2
0
1
2.5
L
0
1
0
0
L
Sun Wukong
Lautty19
Sun Wukong
0
6
0
0
W
Serqet
LoonKong
Serqet
11
1
3
12.5
W
Olorun
Soriiak
Olorun
4
0
5
6.5
L
Ymir
0
3
2
0.33
L
Nu Wa
rsc1
Nu Wa
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

12,848
Damage
18,318
28,760
Taken
27,004
11,911
Mitigated
9,798
4,631
Healing
10,933
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cupid
Ahminous
Cupid
7,825
4,370
0
2,746
7,354
1,825
279
1,305
5,864
0
43,577
W
Tsukuyomi
Butersasasin
Tsukuyomi
172
0
0
2,037
4,544
1,436
2,203
587
3,957
0
37,920
W
Izanami
Buttherball
Izanami
2,587
1,818
0
0
6,122
1,466
639
371
5,751
0
20,467
W
Cthulhu
EwwNerdz
Cthulhu
2,013
118
0
1,560
4,657
2,688
33
1,129
3,528
11,325
0
L
190
190
0
6
525
115
0
231
294
0
190
L
Sun Wukong
Lautty19
Sun Wukong
1,233
252
0
589
7,328
3,624
0
1,611
5,665
0
24,124
W
Serqet
LoonKong
Serqet
8,637
2,499
0
3,206
7,129
2,662
0
445
6,684
0
38,107
W
Olorun
Soriiak
Olorun
4,909
2,271
475
3,655
4,552
1,546
236
1,068
3,484
55,446
0
L
Ymir
1,324
361
0
0
6,976
4,819
0
1,903
4,872
10,357
0
L
Nu Wa
rsc1
Nu Wa
2,276
374
0
1,290
6,577
1,528
378
1,872
4,609
27,020
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,450
Gold Earned
34,341
195
Minions Killed
327
0
Camps Cleared
0
842,587
Distance Traveled
1,172,409
5
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cupid
7,629
636
85
7
0
174,267
0
W
Tsukuyomi
6,988
582
92
8
0
182,855
1
W
Izanami
5,220
435
30
3
0
225,627
3
W
Cthulhu
5,545
462
14
1
0
256,626
0
L
Neith
3,727
311
0
0
0
23,051
0
L
Sun Wukong
4,821
402
39
3
0
237,977
0
W
Serqet
8,446
704
80
7
0
279,798
3
W
Olorun
8,142
679
111
9
0
227,503
4
L
Ymir
4,903
409
25
2
0
202,342
2
L
Nu Wa
5,370
448
46
4
0
204,950
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role