Player Matchup

Artemis
Artemis
DJ Squirrel9674
Artemis
Level 23
God Stats
19W - 18L
1,527 SR
Queue Stats
48W - 68L
1,299 Elo+
Solo
Baron Samedi
Baron Samedi
NaztayKing
Baron Samedi
Level 6
God Stats
0W - 3L
1,354 SR
Queue Stats
7W - 18L
1,029 Elo+
Solo
Cliodhna
Cliodhna
sgtham5ter
Cliodhna
Level 12
God Stats
2W - 9L
1,266 SR
Queue Stats
4W - 15L
1,138 Elo+
Solo
Team Averages
Level 14
1,382 SR
1,155 Elo+

VS

Team Averages
Level 50
1,599 SR
1,306 Elo+
Nemesis
Nemesis
AlphaKapp
Nemesis
Level 8
God Stats
16W - 15L
1,645 SR
Queue Stats
17W - 27L
1,220 Elo+
Solo
Hel
Hel
Happy Caffe
Hel
Level 108
God Stats
1W - 0L
1,451 SR
Queue Stats
10W - 7L
1,398 Elo+
Solo
Cliodhna
Cliodhna
kuzzuxx
Cliodhna
Level 33
God Stats
6W - 3L
1,701 SR
Queue Stats
254W - 328L
1,299 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 5 / 6
12,059
670
24,797
15,493
5,344
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Baron Samedi
NaztayKing
Baron Samedi
15
4 / 9 / 5
11,388
633
15,540
21,478
16,138
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cliodhna
sgtham5ter
Cliodhna
13
2 / 12 / 3
11,420
634
8,281
16,141
10,856
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
AlphaKapp
Nemesis
17
8 / 3 / 12
14,342
797
11,082
22,066
11,035
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
8 / 4 / 13
13,465
748
18,194
19,975
7,278
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Cliodhna
kuzzuxx
Cliodhna
16
10 / 3 / 6
12,628
702
16,610
17,989
6,640
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
57
10
Kills
26
26
Deaths
10
14
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Nemesis
AlphaKapp
Nemesis
8
3
12
4.67
L
4
5
6
1.4
W
8
4
13
3.63
L
Baron Samedi
NaztayKing
Baron Samedi
4
9
5
0.72
W
Cliodhna
kuzzuxx
Cliodhna
10
3
6
4.33
L
Cliodhna
sgtham5ter
Cliodhna
2
12
3
0.29

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,618
Damage
45,886
53,112
Taken
60,030
32,338
Mitigated
24,953
5,670
Healing
29,069
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Nemesis
AlphaKapp
Nemesis
11,082
4,702
0
4,666
22,066
11,035
836
5,993
16,073
569
31,766
L
24,797
12,058
558
974
15,493
5,344
0
6,009
9,484
0
44,544
W
18,194
899
10,372
11,691
19,975
7,278
1,398
4,882
15,093
67,836
0
L
Baron Samedi
NaztayKing
Baron Samedi
15,540
1,108
719
3,218
21,478
16,138
0
6,184
15,294
51,328
0
W
Cliodhna
kuzzuxx
Cliodhna
16,610
949
840
1,500
17,989
6,640
276
5,433
12,556
0
46,292
L
Cliodhna
sgtham5ter
Cliodhna
8,281
797
0
201
16,141
10,856
0
6,485
9,656
0
23,524

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,867
Gold Earned
40,435
155
Minions Killed
203
2
Camps Cleared
10
715,333
Distance Traveled
989,372
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
14,342
797
29
2
2
343,307
4
L
Artemis
12,059
670
58
3
0
286,140
0
W
Hel
13,465
748
111
6
3
318,302
0
L
Baron Samedi
11,388
633
69
4
1
233,828
1
W
Cliodhna
12,628
702
63
4
5
327,763
0
L
Cliodhna
11,420
634
28
2
1
195,365
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role