Player Matchup

Morgan Le Fay
Morgan Le Fay
 
Morgan Le Fay
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Terra
Terra
 
Terra
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
RandomAnt2020
Cliodhna
Level 106
God Stats
7W - 9L
1,683 SR
Queue Stats
42W - 45L
1,450 Elo+
Solo
Hercules
Hercules
SixPoint
Hercules
Level 108
God Stats
2W - 6L
1,500 SR
Queue Stats
278W - 267L
1,546 Elo+
Solo
Chiron
Chiron
dafutokun
Chiron
Level 86
God Stats
6W - 4L
1,500 SR
Queue Stats
279W - 275L
1,571 Elo+
Solo
Team Averages
Level 106
1,537 SR
1,513 Elo+

VS

Team Averages
Level 100
1,473 SR
1,562 Elo+
Charybdis
Charybdis
Larciny
Charybdis
Level 64
God Stats
1W - 3L
1,254 SR
Queue Stats
27W - 31L
1,628 Elo+
Party 1
Bellona
Bellona
MillsKills
Bellona
Level 126
God Stats
14W - 14L
1,477 SR
Queue Stats
216W - 198L
1,506 Elo+
Solo
Ares
Ares
Tripple2
Ares
Level 119
God Stats
4W - 5L
1,628 SR
Queue Stats
21W - 22L
1,599 Elo+
Party 1
The Morrigan
The Morrigan
spodgewaffle
The Morrigan
Level 145
God Stats
32W - 24L
1,508 SR
Queue Stats
181W - 168L
1,519 Elo+
Solo
Da Ji
Da Ji
xxMACHOxx
Da Ji
Level 47
God Stats
4W - 1L
1,500 SR
Queue Stats
115W - 101L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
 
Morgan Le Fay
16
5 / 5 / 2
9,417
496
12,480
12,234
4,867
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Terra
 
Terra
13
1 / 2 / 8
8,518
448
7,116
17,421
18,821
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Cliodhna
RandomAnt2020
Cliodhna
16
6 / 5 / 2
9,741
513
8,966
12,441
6,624
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

Hercules
SixPoint
Hercules
15
1 / 7 / 1
9,080
478
8,376
20,427
18,322
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Chiron
dafutokun
Chiron
15
0 / 4 / 4
8,688
457
6,604
12,695
4,214
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
Larciny
Charybdis
16
3 / 2 / 7
9,910
522
11,187
11,004
4,464
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bellona
MillsKills
Bellona
17
8 / 0 / 6
11,054
582
21,709
15,067
17,883
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Ares
14
4 / 2 / 8
9,175
483
10,524
15,011
15,805
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

The Morrigan
spodgewaffle
The Morrigan
15
1 / 7 / 6
9,105
479
5,326
11,438
3,970
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Da Ji
xxMACHOxx
Da Ji
18
6 / 2 / 1
10,447
550
5,854
13,133
5,953
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
50
13
Kills
22
23
Deaths
13
17
Assists
28
Player
Kills
Deaths
Assists
KDA
L
Morgan Le Fay
 
Morgan Le Fay
5
5
2
1.2
L
Terra
 
Terra
1
2
8
2.5
W
Charybdis
Larciny
Charybdis
3
2
7
3.25
W
Bellona
MillsKills
Bellona
8
0
6
11
L
Cliodhna
RandomAnt2020
Cliodhna
6
5
2
1.4
L
Hercules
SixPoint
Hercules
1
7
1
0.21
W
Ares
4
2
8
4
L
Chiron
dafutokun
Chiron
0
4
4
0.5
W
The Morrigan
spodgewaffle
The Morrigan
1
7
6
0.57
W
Da Ji
xxMACHOxx
Da Ji
6
2
1
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,542
Damage
54,600
75,218
Taken
65,653
52,848
Mitigated
48,075
24,512
Healing
16,602
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Morgan Le Fay
 
Morgan Le Fay
12,480
1,131
104
1,560
12,234
4,867
388
3,161
9,073
79,457
0
L
Terra
 
Terra
7,116
949
1,583
6,155
17,421
18,821
29
7,073
10,348
19,860
0
W
Charybdis
Larciny
Charybdis
11,187
6,393
0
2,964
11,004
4,464
1,191
3,327
7,625
0
65,989
W
Bellona
MillsKills
Bellona
21,709
7,423
0
4,326
15,067
17,883
530
4,312
10,739
9,638
74,802
L
Cliodhna
RandomAnt2020
Cliodhna
8,966
585
0
3,678
12,441
6,624
0
2,077
10,364
0
63,005
L
Hercules
SixPoint
Hercules
8,376
1,921
0
7,321
20,427
18,322
0
2,780
17,647
15,823
34,023
W
Ares
10,524
366
0
4,531
15,011
15,805
0
5,394
9,399
27,530
0
L
Chiron
dafutokun
Chiron
6,604
2,005
665
3,446
12,695
4,214
0
2,848
9,793
0
64,157
W
The Morrigan
spodgewaffle
The Morrigan
5,326
710
82
1,080
11,438
3,970
0
6,485
4,391
50,708
1,186
W
Da Ji
xxMACHOxx
Da Ji
5,854
1,060
0
3,619
13,133
5,953
0
2,019
11,024
0
75,574

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,444
Gold Earned
49,691
493
Minions Killed
555
0
Camps Cleared
0
1,796,375
Distance Traveled
1,799,615
23
Wards Purchased
24
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Morgan Le Fay
9,417
496
135
7
0
319,561
4
L
Terra
8,518
448
18
1
0
390,613
4
W
Charybdis
9,910
522
130
7
0
354,724
4
W
Bellona
11,054
582
157
8
0
381,786
0
L
Cliodhna
9,741
513
105
6
0
386,745
6
L
Hercules
9,080
478
102
5
0
360,787
4
W
Ares
9,175
483
19
1
0
341,377
7
L
Chiron
8,688
457
133
7
0
338,669
5
W
The Morrigan
9,105
479
111
6
0
318,000
4
W
Da Ji
10,447
550
138
7
0
403,728
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role