Player Matchup

Ullr
Ullr
Espaço
Ullr
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
28W - 20L
1,841 Elo+
Party 1
Chaac
Chaac
FatalSurF
Chaac
Level 17
God Stats
3W - 1L
1,603 SR
Queue Stats
3W - 6L
950 Elo+
Solo
Kukulkan
Kukulkan
shatoks
Kukulkan
Level 18
God Stats
1W - 1L
1,462 SR
Queue Stats
21W - 15L
1,501 Elo+
Party 1
Team Averages
Level 43
1,522 SR
1,431 Elo+

VS

Team Averages
Level 73
1,437 SR
1,416 Elo+
Discordia
Discordia
EmespNewflame
Discordia
Level 108
God Stats
2W - 3L
1,548 SR
Queue Stats
130W - 152L
1,467 Elo+
Solo
Chaac
Chaac
educa09
Chaac
Level 49
God Stats
1W - 6L
1,318 SR
Queue Stats
71W - 101L
1,358 Elo+
Solo
Fenrir
Fenrir
hippiineitor
Fenrir
Level 61
God Stats
3W - 4L
1,444 SR
Queue Stats
106W - 138L
1,422 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
Espaço
Ullr
16
10 / 3 / 1
12,712
748
23,108
16,646
5,825
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Chaac
FatalSurF
Chaac
14
1 / 6 / 8
10,750
632
8,124
16,168
10,122
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Kukulkan
shatoks
Kukulkan
15
2 / 2 / 7
11,029
649
10,874
13,575
4,539
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
EmespNewflame
Discordia
15
6 / 5 / 5
11,068
651
19,774
13,400
3,559
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
educa09
Chaac
13
0 / 6 / 10
9,794
576
5,178
22,086
21,290
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
15
5 / 2 / 5
11,130
655
14,421
15,998
10,121
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
31
13
Kills
11
11
Deaths
13
16
Assists
20
Player
Kills
Deaths
Assists
KDA
L
Discordia
EmespNewflame
Discordia
6
5
5
1.7
W
Ullr
Espaço
Ullr
10
3
1
3.5
W
Chaac
FatalSurF
Chaac
1
6
8
0.83
L
Chaac
educa09
Chaac
0
6
10
0.83
L
Fenrir
5
2
5
3.75
W
Kukulkan
shatoks
Kukulkan
2
2
7
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,106
Damage
39,373
46,389
Taken
51,484
20,486
Mitigated
34,970
9,749
Healing
9,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
EmespNewflame
Discordia
19,774
332
0
963
13,400
3,559
260
4,269
9,044
54,522
0
W
Ullr
Espaço
Ullr
23,108
11,021
0
441
16,646
5,825
1,748
7,529
8,121
0
51,962
W
Chaac
FatalSurF
Chaac
8,124
1,053
0
6,101
16,168
10,122
681
5,903
9,444
0
26,836
L
Chaac
educa09
Chaac
5,178
921
0
5,791
22,086
21,290
0
3,501
17,930
0
19,991
L
Fenrir
14,421
2,163
0
3,091
15,998
10,121
0
3,552
11,972
0
28,313
W
Kukulkan
shatoks
Kukulkan
10,874
734
102
3,105
13,575
4,539
0
5,550
7,403
52,413
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,491
Gold Earned
31,992
194
Minions Killed
152
8
Camps Cleared
7
902,035
Distance Traveled
863,065
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
11,068
651
101
6
4
238,443
0
W
Ullr
12,712
748
56
3
2
285,215
0
W
Chaac
10,750
632
37
2
0
299,418
6
L
Chaac
9,794
576
27
2
0
295,755
0
L
Fenrir
11,130
655
24
1
3
328,867
4
W
Kukulkan
11,029
649
101
6
6
317,402
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role