Player Matchup

Medusa
Medusa
Gold V
K1LLER FARTS
Medusa
Gold V
Level 104
God Stats
3W - 4L
1,415 SR
Queue Stats
39W - 47L
1,603 MMR
Solo
Sol
Sol
Gold III
LOTGBIRD
Sol
Gold III
Level 125
God Stats
105W - 93L
1,570 SR
Queue Stats
175W - 215L
1,656 MMR
Solo
Ares
Ares
Gold II
Reset_Reality
Ares
Gold II
Level 148
God Stats
0W - 1L
1,501 SR
Queue Stats
80W - 88L
1,606 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 126
1,495 SR
1,622 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 142
1,596 SR
1,614 MMR
Zhong Kui
Zhong Kui
Platinum V
SimpleSuppertime
Zhong Kui
Platinum V
Level 128
God Stats
27W - 23L
1,621 SR
Queue Stats
335W - 351L
1,558 MMR
Solo
Ullr
Ullr
Gold III
Therealarchie
Ullr
Gold III
Level 141
God Stats
4W - 7L
1,575 SR
Queue Stats
127W - 147L
1,672 MMR
Solo
Geb
Geb
Gold V
Zombie HuntrZ
Geb
Gold V
Level 157
God Stats
4W - 1L
1,593 SR
Queue Stats
7W - 5L
1,612 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
11
0 / 3 / 1
6,766
615
4,701
6,945
2,450
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 1 / 0
6,750
614
7,440
4,864
1,466
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

10
0 / 3 / 1
7,082
644
6,740
12,716
10,353
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Bans
SkadiPersephoneGilgameshChaac

VS

Bans
OdinTiamatZeusChiron
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
12
1 / 1 / 4
7,456
678
9,505
8,134
6,946
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

13
6 / 0 / 1
8,576
780
7,678
7,464
3,300
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

12
0 / 0 / 5
8,077
734
4,201
10,753
10,308
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
17
1
Kills
7
7
Deaths
1
2
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Medusa
0
3
1
0.17
L
1
1
0
1
L
0
3
1
0.17
W
Zhong Kui
1
1
4
3
W
6
0
1
6.5
W
0
0
5
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,881
Damage
21,384
24,525
Taken
26,351
14,269
Mitigated
20,554
4,324
Healing
7,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Medusa
4,701
1,162
0
0
6,945
2,450
0
4,436
2,509
0
25,886
L
7,440
1,687
0
1,080
4,864
1,466
0
2,788
2,076
23,929
0
L
6,740
32
0
3,244
12,716
10,353
0
6,860
5,856
11,294
0
W
Zhong Kui
9,505
1,326
0
3,518
8,134
6,946
1,251
4,540
3,594
29,084
0
W
7,678
1,590
0
410
7,464
3,300
122
4,175
3,289
0
31,314
W
4,201
453
0
3,144
10,753
10,308
229
6,149
4,604
17,049
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,598
Gold Earned
24,109
110
Minions Killed
135
3
Camps Cleared
8
646,952
Distance Traveled
690,189
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Medusa
6,766
615
65
6
0
215,032
3
L
Sol
6,750
614
33
3
1
200,266
0
L
Ares
7,082
644
12
1
2
231,654
3
W
Zhong Kui
7,456
678
49
4
1
213,199
2
W
Ullr
8,576
780
67
6
4
239,491
2
W
Geb
8,077
734
19
2
3
237,499
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role