Player Matchup

Ymir
Ymir
Generalized
Ymir
Level 116
God Stats
3W - 2L
1,585 SR
Queue Stats
119W - 127L
1,458 Elo+
Party 1
Sylvanus
Sylvanus
GunnerGunns
Sylvanus
Level 145
God Stats
3W - 0L
1,464 SR
Queue Stats
79W - 74L
1,481 Elo+
Party 2
Zeus
Zeus
MacisWack2
Zeus
Level 28
God Stats
8W - 5L
1,470 SR
Queue Stats
9W - 5L
1,466 Elo+
Party 2
Tiamat
Tiamat
SilousUmbra
Tiamat
Level 27
God Stats
7W - 2L
1,500 SR
Queue Stats
28W - 41L
1,291 Elo+
Party 1
Artio
Artio
TenBelow
Artio
Level 107
God Stats
6W - 4L
1,500 SR
Queue Stats
35W - 56L
1,312 Elo+
Party 1
Team Averages
Level 85
1,504 SR
1,402 Elo+

VS

Team Averages
Level 53
1,533 SR
1,485 Elo+
Geb
Geb
GenKroniK
Geb
Level 72
God Stats
13W - 13L
1,635 SR
Queue Stats
228W - 238L
1,477 Elo+
Party 3
Cupid
Cupid
TheQueen1377TTV
Cupid
Level 87
God Stats
5W - 3L
1,533 SR
Queue Stats
53W - 61L
1,469 Elo+
Party 3
Nemesis
Nemesis
TheSpartan1379
Nemesis
Level 43
God Stats
1W - 1L
1,500 SR
Queue Stats
291W - 269L
1,524 Elo+
Solo
Kukulkan
Kukulkan
ginger0verlord
Kukulkan
Level 27
God Stats
12W - 11L
1,509 SR
Queue Stats
30W - 31L
1,438 Elo+
Party 3
Persephone
Persephone
succulentbonch
Persephone
Level 38
God Stats
74W - 71L
1,490 SR
Queue Stats
145W - 128L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 15
9,840
984
10,257
19,289
23,253
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Sylvanus
GunnerGunns
Sylvanus
18
14 / 3 / 6
12,875
1,288
23,986
19,617
11,380
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

16
1 / 3 / 8
9,235
924
14,153
9,689
4,444
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Tiamat
17
0 / 1 / 14
9,492
949
4,518
13,306
13,415
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Artio
TenBelow
Artio
17
6 / 1 / 12
10,852
1,085
10,902
20,253
28,276
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Team 1 Tickets

241

VS

Team 2 Tickets

192

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
1 / 4 / 5
10,312
1,031
8,833
19,273
17,879
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

16
4 / 7 / 6
10,420
1,042
27,124
17,950
6,352
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

15
1 / 1 / 3
8,926
893
5,331
5,528
1,926
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Kukulkan
15
2 / 4 / 6
9,704
970
20,883
11,549
4,604
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Persephone
succulentbonch
Persephone
16
2 / 5 / 7
9,912
991
13,366
14,002
5,094
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

77
Kill Participation
37
22
Kills
10
10
Deaths
21
55
Assists
27
Player
Kills
Deaths
Assists
KDA
L
1
4
5
0.88
W
1
2
15
4.25
W
Sylvanus
GunnerGunns
Sylvanus
14
3
6
5.67
W
1
3
8
1.67
W
Tiamat
0
1
14
7
W
Artio
TenBelow
Artio
6
1
12
12
L
4
7
6
1
L
1
1
3
2.5
L
Kukulkan
2
4
6
1.25
L
Persephone
succulentbonch
Persephone
2
5
7
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

63,816
Damage
75,537
82,154
Taken
68,302
80,768
Mitigated
35,855
24,774
Healing
5,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
8,833
824
385
1,489
19,273
17,879
0
17,326
1,947
26,429
0
W
10,257
2,195
1,502
1,243
19,289
23,253
0
10,868
8,421
27,489
0
W
Sylvanus
GunnerGunns
Sylvanus
23,986
9,836
5,748
6,802
19,617
11,380
0
10,827
8,790
43,771
5,931
W
14,153
795
0
0
9,689
4,444
0
2,560
7,129
27,557
0
W
Tiamat
4,518
425
0
1,494
13,306
13,415
0
7,779
5,527
16,264
0
W
Artio
TenBelow
Artio
10,902
1,181
3,675
4,310
20,253
28,276
0
11,048
9,205
17,270
0
L
27,124
13,133
389
439
17,950
6,352
0
16,359
1,591
0
48,643
L
5,331
2,351
0
942
5,528
1,926
0
4,581
947
0
10,737
L
Kukulkan
20,883
2,761
0
371
11,549
4,604
0
10,290
1,259
33,243
0
L
Persephone
succulentbonch
Persephone
13,366
1,170
0
1,579
14,002
5,094
0
13,243
754
34,154
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,294
Gold Earned
49,274
178
Minions Killed
182
3
Camps Cleared
4
922,435
Distance Traveled
845,348
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Geb
10,312
1,031
33
3
1
177,735
0
W
Ymir
9,840
984
46
5
1
189,479
1
W
Sylvanus
12,875
1,288
71
7
2
160,687
0
W
Zeus
9,235
924
30
3
0
179,465
0
W
Tiamat
9,492
949
24
2
0
184,116
0
W
Artio
10,852
1,085
7
1
0
208,688
0
L
Cupid
10,420
1,042
52
5
0
177,713
0
L
Nemesis
8,926
893
15
2
2
128,072
0
L
Kukulkan
9,704
970
40
4
1
192,361
0
L
Persephone
9,912
991
42
4
0
169,467
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role