Player Matchup

Yemoja
Yemoja
DeathSlim
Yemoja
Level 129
God Stats
12W - 12L
1,512 SR
Queue Stats
201W - 181L
1,455 Elo+
Party 2
Gilgamesh
Gilgamesh
ElaMain-TL
Gilgamesh
Level 27
God Stats
9W - 7L
1,635 SR
Queue Stats
55W - 69L
1,347 Elo+
Party 3
Cliodhna
Cliodhna
Shazam-IVI
Cliodhna
Level 55
God Stats
3W - 2L
1,525 SR
Queue Stats
238W - 245L
1,395 Elo+
Party 3
Ra
Ra
TheFreak235
Ra
Level 69
God Stats
4W - 4L
1,470 SR
Queue Stats
133W - 115L
1,475 Elo+
Party 2
Izanami
Izanami
chunky-alt
Izanami
Level 18
God Stats
3W - 1L
1,504 SR
Queue Stats
11W - 9L
1,451 Elo+
Party 2
Team Averages
Level 60
1,529 SR
1,425 Elo+

VS

Team Averages
Level 42
1,584 SR
1,397 Elo+
Geb
Geb
Forsaken Kam
Geb
Level 46
God Stats
0W - 3L
1,820 SR
Queue Stats
121W - 132L
1,374 Elo+
Solo
Cthulhu
Cthulhu
Madoqqua
Cthulhu
Level 48
God Stats
12W - 11L
1,514 SR
Queue Stats
177W - 165L
1,382 Elo+
Party 1
Heimdallr
Heimdallr
Papa_FL4M3_78
Heimdallr
Level 67
God Stats
39W - 34L
1,504 SR
Queue Stats
234W - 211L
1,431 Elo+
Party 1
Chang'e
Chang'e
TONYLOKZ760
Chang'e
Level 48
God Stats
29W - 21L
1,580 SR
Queue Stats
282W - 291L
1,414 Elo+
Solo
Tsukuyomi
Tsukuyomi
xXTX ImpactXx
Tsukuyomi
Level 3
God Stats
0W - 4L
1,500 SR
Queue Stats
8W - 9L
1,386 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
DeathSlim
Yemoja
15
2 / 3 / 8
10,615
462
7,856
17,706
21,533
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Gilgamesh
ElaMain-TL
Gilgamesh
18
6 / 3 / 5
11,288
491
12,237
20,997
16,310
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cliodhna
Shazam-IVI
Cliodhna
20
11 / 1 / 7
12,453
541
19,789
18,342
8,902
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

18
5 / 5 / 7
11,432
497
17,887
17,574
8,425
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Izanami
chunky-alt
Izanami
15
4 / 6 / 5
9,600
417
13,289
14,357
5,131
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 7 / 0
10,697
465
14,532
20,775
16,922
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cthulhu
Madoqqua
Cthulhu
13
2 / 6 / 6
9,448
411
11,943
22,860
16,857
Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Talisman

Talisman

+75
Health
+15
Magical Protection

Heimdallr
Papa_FL4M3_78
Heimdallr
17
6 / 4 / 4
11,047
480
14,842
15,534
6,667
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Chang'e
TONYLOKZ760
Chang'e
18
7 / 4 / 2
11,281
490
19,357
24,683
9,903
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Tsukuyomi
xXTX ImpactXx
Tsukuyomi
10
0 / 7 / 3
7,769
338
1,670
13,594
3,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

60
Kill Participation
33
28
Kills
18
18
Deaths
28
32
Assists
15
Player
Kills
Deaths
Assists
KDA
W
Yemoja
DeathSlim
Yemoja
2
3
8
2
W
Gilgamesh
ElaMain-TL
Gilgamesh
6
3
5
2.83
L
3
7
0
0.43
L
Cthulhu
Madoqqua
Cthulhu
2
6
6
0.83
L
Heimdallr
Papa_FL4M3_78
Heimdallr
6
4
4
2
W
Cliodhna
Shazam-IVI
Cliodhna
11
1
7
14.5
L
Chang'e
TONYLOKZ760
Chang'e
7
4
2
2
W
5
5
7
1.7
W
Izanami
chunky-alt
Izanami
4
6
5
1.08
L
Tsukuyomi
xXTX ImpactXx
Tsukuyomi
0
7
3
0.21

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,058
Damage
62,344
88,976
Taken
97,446
60,301
Mitigated
53,710
29,958
Healing
27,913
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Yemoja
DeathSlim
Yemoja
7,856
1,166
2,674
2,243
17,706
21,533
89
7,437
10,263
30,421
0
W
Gilgamesh
ElaMain-TL
Gilgamesh
12,237
2,256
0
3,756
20,997
16,310
484
11,331
9,666
0
53,984
L
14,532
2,200
0
4,202
20,775
16,922
270
5,169
15,606
71,115
7,139
L
Cthulhu
Madoqqua
Cthulhu
11,943
1,394
575
3,683
22,860
16,857
308
6,042
16,818
42,146
0
L
Heimdallr
Papa_FL4M3_78
Heimdallr
14,842
5,242
0
2,399
15,534
6,667
830
4,015
11,519
66
72,743
W
Cliodhna
Shazam-IVI
Cliodhna
19,789
3,085
0
9,916
18,342
8,902
1,647
7,535
10,807
0
108,908
L
Chang'e
TONYLOKZ760
Chang'e
19,357
824
1,820
12,367
24,683
9,903
424
9,002
15,681
85,346
0
W
17,887
4,066
3,210
4,471
17,574
8,425
1,112
13,114
4,460
79,708
0
W
Izanami
chunky-alt
Izanami
13,289
7,797
1,445
2,243
14,357
5,131
939
5,661
8,696
0
42,327
L
Tsukuyomi
xXTX ImpactXx
Tsukuyomi
1,670
289
0
2,867
13,594
3,361
0
1,515
12,079
0
27,913

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,388
Gold Earned
50,242
469
Minions Killed
483
0
Camps Cleared
0
2,371,449
Distance Traveled
1,978,655
14
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Yemoja
10,615
462
36
2
0
456,173
6
W
Gilgamesh
11,288
491
86
4
0
456,610
0
L
Geb
10,697
465
121
5
0
378,836
0
L
Cthulhu
9,448
411
55
2
0
427,038
0
L
Heimdallr
11,047
480
122
5
0
366,384
0
W
Cliodhna
12,453
541
153
7
0
555,771
5
L
Chang'e
11,281
490
138
6
0
412,359
0
W
Ra
11,432
497
124
5
0
426,167
3
W
Izanami
9,600
417
70
3
0
476,728
0
L
Tsukuyomi
7,769
338
47
2
0
394,038
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role