Player Matchup

Baron Samedi
Baron Samedi
SukeyRose
Baron Samedi
Level 15
God Stats
7W - 16L
1,236 SR
Queue Stats
101W - 159L
1,133 Elo+
Party 2
Ymir
Ymir
im-supa-smexy
Ymir
Level 109
God Stats
28W - 28L
1,544 SR
Queue Stats
131W - 208L
1,253 Elo+
Party 2
Odin
Odin
xXBiggz978Xx
Odin
Level 6
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Party 2
Team Averages
Level 43
1,427 SR
1,295 Elo+

VS

Team Averages
Level 118
1,571 SR
1,318 Elo+
Charybdis
Charybdis
AxelTrax1
Charybdis
Level 122
God Stats
1W - 0L
1,840 SR
Queue Stats
7W - 6L
1,425 Elo+
Party 1
Athena
Athena
Rægnæræc
Athena
Level 125
God Stats
4W - 2L
1,456 SR
Queue Stats
79W - 104L
1,422 Elo+
Party 1
Tiamat
Tiamat
SniperKing_474_
Tiamat
Level 108
God Stats
1W - 1L
1,417 SR
Queue Stats
6W - 16L
1,108 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
SukeyRose
Baron Samedi
10
1 / 4 / 0
7,002
637
3,449
8,989
5,030
Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

9
0 / 5 / 1
6,765
615
4,448
16,308
8,240
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

9
0 / 8 / 1
6,211
565
2,786
11,768
5,802
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Heavy Mace

Heavy Mace

+30
Physical Power

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
AxelTrax1
Charybdis
13
10 / 1 / 5
9,342
849
15,845
6,667
2,436
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Athena
11
2 / 0 / 14
8,606
782
6,792
10,845
10,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

12
4 / 0 / 12
8,632
785
6,878
3,698
3,420
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
47
1
Kills
16
17
Deaths
1
2
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Charybdis
AxelTrax1
Charybdis
10
1
5
12.5
W
Athena
2
0
14
9
W
4
0
12
10
L
Baron Samedi
SukeyRose
Baron Samedi
1
4
0
0.25
L
0
5
1
0.1
L
0
8
1
0.06

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,683
Damage
29,515
37,065
Taken
21,210
19,072
Mitigated
16,226
6,485
Healing
7,169
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Charybdis
AxelTrax1
Charybdis
15,845
10,598
0
2,291
6,667
2,436
1,958
2,613
4,054
0
45,223
W
Athena
6,792
2,240
0
2,888
10,845
10,370
140
4,600
6,245
15,841
0
W
6,878
530
267
1,723
3,698
3,420
560
1,611
2,087
19,245
0
L
Baron Samedi
SukeyRose
Baron Samedi
3,449
1,208
1,536
1,848
8,989
5,030
0
4,985
4,004
15,702
0
L
4,448
870
238
2,768
16,308
8,240
0
6,438
9,870
15,291
0
L
2,786
556
0
95
11,768
5,802
0
2,681
9,087
0
13,429

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,978
Gold Earned
26,580
69
Minions Killed
86
2
Camps Cleared
7
488,912
Distance Traveled
571,784
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Charybdis
9,342
849
51
5
5
170,586
1
W
Athena
8,606
782
13
1
0
214,766
3
W
Tiamat
8,632
785
22
2
2
186,432
0
L
Baron Samedi
7,002
637
22
2
1
148,301
0
L
Ymir
6,765
615
23
2
0
177,828
1
L
Odin
6,211
565
24
2
1
162,783
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role