Player Matchup

Gilgamesh
Gilgamesh
HarlequinTheFool
Gilgamesh
Level 65
God Stats
23W - 6L
1,789 SR
Queue Stats
136W - 72L
1,740 Elo+
Party 2
Discordia
Discordia
Kloztrofobz
Discordia
Level 66
God Stats
16W - 6L
1,726 SR
Queue Stats
59W - 29L
1,760 Elo+
Party 2
Nu Wa
Nu Wa
Trunkxs
Nu Wa
Level 109
God Stats
1W - 1L
1,797 SR
Queue Stats
8W - 5L
1,480 Elo+
Party 2
Cupid
Cupid
purr3k1ng
Cupid
Level 127
God Stats
1W - 0L
1,781 SR
Queue Stats
150W - 80L
1,722 Elo+
Party 2
Team Averages
Level 92
1,773 SR
1,676 Elo+

VS

Team Averages
Level 129
1,462 SR
1,559 Elo+
Horus
Horus
Illamaza
Horus
Level 123
God Stats
0W - 1L
1,704 SR
Queue Stats
3W - 2L
1,671 Elo+
Party 3
Ra
Ra
Riskymoose
Ra
Level 127
God Stats
0W - 1L
1,342 SR
Queue Stats
3W - 2L
1,671 Elo+
Party 3
Charybdis
Charybdis
Slowingbro
Charybdis
Level 138
God Stats
3W - 3L
1,303 SR
Queue Stats
8W - 13L
1,613 Elo+
Party 1
Tiamat
Tiamat
loneIylemon
Tiamat
Level 126
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 6L
1,281 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
18
9 / 0 / 8
11,852
988
13,950
9,687
12,205
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Discordia
Kloztrofobz
Discordia
16
2 / 2 / 10
10,454
871
12,549
6,744
2,346
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Nu Wa
Trunkxs
Nu Wa
16
3 / 2 / 10
10,443
870
8,206
4,665
1,539
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cupid
purr3k1ng
Cupid
17
6 / 4 / 7
11,196
933
11,171
9,225
3,316
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Illamaza
Horus
14
1 / 3 / 2
8,503
709
2,633
15,991
13,128
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

14
1 / 7 / 0
8,675
723
2,887
9,371
3,619
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Charybdis
Slowingbro
Charybdis
15
5 / 4 / 3
9,286
774
10,038
12,473
4,724
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 5 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
15
1 / 6 / 5
8,738
728
4,300
15,063
8,671
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
18
20
Kills
8
8
Deaths
20
35
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
9
0
8
13
L
Horus
Illamaza
Horus
1
3
2
0.67
W
Discordia
Kloztrofobz
Discordia
2
2
10
3.5
L
1
7
0
0.14
L
Charybdis
Slowingbro
Charybdis
5
4
3
1.63
W
Nu Wa
Trunkxs
Nu Wa
3
2
10
4
L
Tiamat
1
6
5
0.58
W
Cupid
purr3k1ng
Cupid
6
4
7
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,876
Damage
19,858
30,321
Taken
52,898
19,406
Mitigated
30,142
7,635
Healing
15,923
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
13,950
3,368
0
1,482
9,687
12,205
544
1,584
8,103
0
34,225
L
Horus
Illamaza
Horus
2,633
936
1,760
5,929
15,991
13,128
468
5,257
10,438
0
15,850
W
Discordia
Kloztrofobz
Discordia
12,549
454
0
2,124
6,744
2,346
1,308
2,204
4,540
40,753
0
L
2,887
304
334
222
9,371
3,619
675
3,465
5,628
36,342
0
L
Charybdis
Slowingbro
Charybdis
10,038
5,666
0
3,695
12,473
4,724
0
5,776
6,416
0
42,673
W
Nu Wa
Trunkxs
Nu Wa
8,206
2,347
451
1,253
4,665
1,539
2,909
707
3,958
30,444
0
L
Tiamat
4,300
446
0
3,983
15,063
8,671
0
6,820
8,141
22,116
0
W
Cupid
purr3k1ng
Cupid
11,171
4,606
124
2,201
9,225
3,316
4,996
3,178
6,047
0
52,680

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,945
Gold Earned
35,202
239
Minions Killed
225
14
Camps Cleared
10
965,134
Distance Traveled
791,666
9
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,852
988
47
4
4
264,720
0
L
Horus
8,503
709
36
3
1
214,491
2
W
Discordia
10,454
871
60
5
2
233,220
4
L
Ra
8,675
723
81
7
3
186,967
3
L
Charybdis
9,286
774
73
6
3
191,450
0
W
Nu Wa
10,443
870
57
5
2
233,311
3
L
Tiamat
8,738
728
35
3
3
198,758
0
W
Cupid
11,196
933
75
6
6
233,883
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role