Player Matchup

Jing Wei
Jing Wei
Bear619
Jing Wei
Level 35
God Stats
4W - 3L
1,685 SR
Queue Stats
22W - 13L
1,670 Elo+
Party 3
Cthulhu
Cthulhu
Bhokolatebookie
Cthulhu
Level 27
God Stats
19W - 19L
1,565 SR
Queue Stats
61W - 56L
1,575 Elo+
Party 3
Cliodhna
Cliodhna
BirdOPrey58
Cliodhna
Level 49
God Stats
0W - 3L
1,224 SR
Queue Stats
155W - 122L
1,578 Elo+
Party 3
Chaac
Chaac
GOHAWKS__16
Chaac
Level 23
God Stats
3W - 3L
1,622 SR
Queue Stats
55W - 48L
1,530 Elo+
Party 3
Agni
Agni
TZimmey34
Agni
Level 66
God Stats
0W - 3L
1,400 SR
Queue Stats
129W - 94L
1,617 Elo+
Party 3
Team Averages
Level 40
1,499 SR
1,594 Elo+

VS

Team Averages
Level 48
1,495 SR
1,413 Elo+
Discordia
Discordia
BrendonR
Discordia
Level 49
God Stats
21W - 19L
1,581 SR
Queue Stats
111W - 131L
1,431 Elo+
Party 1
Achilles
Achilles
PossumOrb
Achilles
Level 67
God Stats
16W - 22L
1,466 SR
Queue Stats
211W - 240L
1,410 Elo+
Party 1
Arachne
Arachne
cmurphy94
Arachne
Level 44
God Stats
10W - 5L
1,572 SR
Queue Stats
98W - 114L
1,379 Elo+
Party 2
Merlin
Merlin
fataldream0o7
Merlin
Level 47
God Stats
3W - 12L
1,323 SR
Queue Stats
101W - 155L
1,341 Elo+
Solo
Cu Chulainn
Cu Chulainn
sammy_one_glove
Cu Chulainn
Level 33
God Stats
45W - 40L
1,534 SR
Queue Stats
47W - 42L
1,505 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Bear619
Jing Wei
12
0 / 8 / 1
7,378
410
2,588
12,678
3,481
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

11
1 / 5 / 2
6,939
386
5,268
12,440
9,230
Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cliodhna
BirdOPrey58
Cliodhna
15
6 / 4 / 2
9,100
506
13,035
14,499
6,363
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

13
1 / 4 / 6
8,349
464
8,973
15,213
12,608
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Agni
14
5 / 7 / 3
9,592
533
12,028
10,884
3,445
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
BrendonR
Discordia
16
12 / 1 / 2
10,189
566
16,516
7,217
2,275
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Achilles
PossumOrb
Achilles
14
4 / 2 / 11
8,608
478
10,432
12,431
10,739
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Arachne
cmurphy94
Arachne
15
7 / 4 / 5
9,479
527
5,597
13,530
5,705
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

15
2 / 5 / 6
8,813
490
6,616
10,367
3,616
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cu Chulainn
sammy_one_glove
Cu Chulainn
15
3 / 2 / 9
9,136
508
10,986
17,705
11,209
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
61
13
Kills
28
28
Deaths
14
14
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Jing Wei
Bear619
Jing Wei
0
8
1
0.06
L
1
5
2
0.4
L
Cliodhna
BirdOPrey58
Cliodhna
6
4
2
1.75
W
Discordia
BrendonR
Discordia
12
1
2
13
L
1
4
6
1
W
Achilles
PossumOrb
Achilles
4
2
11
4.75
L
Agni
5
7
3
0.93
W
Arachne
cmurphy94
Arachne
7
4
5
2.38
W
2
5
6
1
W
Cu Chulainn
sammy_one_glove
Cu Chulainn
3
2
9
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,892
Damage
50,147
65,714
Taken
61,250
35,127
Mitigated
33,544
8,795
Healing
18,590
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Jing Wei
Bear619
Jing Wei
2,588
1,471
0
980
12,678
3,481
698
6,527
5,718
0
43,489
L
5,268
249
0
1,376
12,440
9,230
0
5,381
6,687
26,428
0
L
Cliodhna
BirdOPrey58
Cliodhna
13,035
1,533
0
1,839
14,499
6,363
0
4,269
9,966
0
56,678
W
Discordia
BrendonR
Discordia
16,516
811
545
1,863
7,217
2,275
834
2,268
4,850
60,550
0
L
8,973
861
0
3,646
15,213
12,608
0
4,275
10,842
5,511
30,908
W
Achilles
PossumOrb
Achilles
10,432
2,193
0
2,291
12,431
10,739
44
4,015
8,292
0
33,384
L
Agni
12,028
614
0
954
10,884
3,445
82
3,088
7,794
50,269
0
W
Arachne
cmurphy94
Arachne
5,597
3,504
0
2,839
13,530
5,705
215
4,577
8,419
0
41,770
W
6,616
645
0
2,857
10,367
3,616
1,764
4,220
5,775
51,220
0
W
Cu Chulainn
sammy_one_glove
Cu Chulainn
10,986
1,718
0
8,195
17,705
11,209
921
3,265
13,500
4,477
46,044

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,358
Gold Earned
46,225
395
Minions Killed
380
0
Camps Cleared
0
1,683,524
Distance Traveled
1,695,949
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Jing Wei
7,378
410
87
5
0
345,133
2
L
Cthulhu
6,939
386
50
3
0
339,446
0
L
Cliodhna
9,100
506
94
5
0
348,846
3
W
Discordia
10,189
566
110
6
0
332,135
1
L
Chaac
8,349
464
75
4
0
335,655
0
W
Achilles
8,608
478
38
2
0
309,324
0
L
Agni
9,592
533
89
5
0
314,444
6
W
Arachne
9,479
527
68
4
0
411,967
3
W
Merlin
8,813
490
79
4
0
301,510
0
W
Cu Chulainn
9,136
508
85
5
0
341,013
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role