Player Matchup

Artio
Artio
ETIMSIDI
Artio
Level 16
God Stats
2W - 8L
1,234 SR
Queue Stats
14W - 19L
1,452 Elo+
Solo
Xbalanque
Xbalanque
PlayerBolt
Xbalanque
Level 28
God Stats
3W - 1L
1,499 SR
Queue Stats
119W - 112L
1,455 Elo+
Solo
Hera
Hera
darknesscaliph7
Hera
Level 27
God Stats
4W - 6L
1,500 SR
Queue Stats
397W - 427L
1,487 Elo+
Solo
Cliodhna
Cliodhna
habolib
Cliodhna
Level 24
God Stats
43W - 60L
1,480 SR
Queue Stats
70W - 79L
1,503 Elo+
Solo
King Arthur
King Arthur
teoman005
King Arthur
Level 27
God Stats
3W - 1L
1,822 SR
Queue Stats
4W - 3L
1,546 Elo+
Solo
Team Averages
Level 24
1,507 SR
1,489 Elo+

VS

Team Averages
Level 15
1,397 SR
1,342 Elo+
Scylla
Scylla
Dazmir
Scylla
Level 9
God Stats
0W - 3L
1,261 SR
Queue Stats
94W - 101L
1,612 Elo+
Solo
Gilgamesh
Gilgamesh
Lanistiary
Gilgamesh
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,295 Elo+
Party 1
Loki
Loki
TugayUydes
Loki
Level 18
God Stats
2W - 6L
1,445 SR
Queue Stats
6W - 17L
1,295 Elo+
Party 1
Chernobog
Chernobog
TuncAltinkaya
Chernobog
Level 12
God Stats
0W - 1L
1,281 SR
Queue Stats
3W - 12L
1,283 Elo+
Party 1
Yemoja
Yemoja
vienixA
Yemoja
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 12L
1,226 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artio
ETIMSIDI
Artio
8
0 / 1 / 7
5,536
554
2,166
5,155
2,791
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Xbalanque
PlayerBolt
Xbalanque
11
9 / 1 / 3
6,831
683
7,249
6,255
1,841
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

9
1 / 2 / 1
5,556
556
2,732
4,275
1,320
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cliodhna
habolib
Cliodhna
12
8 / 1 / 5
7,129
713
7,914
4,602
1,441
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

King Arthur
teoman005
King Arthur
12
3 / 1 / 2
6,904
690
6,775
7,408
4,887
Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dazmir
Scylla
10
3 / 2 / 0
5,962
596
3,352
6,030
1,361
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
Lanistiary
Gilgamesh
8
1 / 4 / 0
4,829
483
2,430
7,320
4,516
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

9
1 / 4 / 2
5,531
553
2,247
7,811
1,816
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Chernobog
TuncAltinkaya
Chernobog
7
1 / 6 / 1
4,698
470
3,239
8,096
1,746
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Yemoja
vienixA
Yemoja
7
0 / 5 / 1
4,801
480
1,909
8,739
2,922
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
10
21
Kills
6
6
Deaths
21
18
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Scylla
Dazmir
Scylla
3
2
0
1.5
W
Artio
ETIMSIDI
Artio
0
1
7
3.5
L
Gilgamesh
Lanistiary
Gilgamesh
1
4
0
0.25
W
Xbalanque
PlayerBolt
Xbalanque
9
1
3
10.5
L
1
4
2
0.5
L
Chernobog
TuncAltinkaya
Chernobog
1
6
1
0.25
W
1
2
1
0.75
W
Cliodhna
habolib
Cliodhna
8
1
5
10.5
W
King Arthur
teoman005
King Arthur
3
1
2
4
L
Yemoja
vienixA
Yemoja
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,836
Damage
13,177
27,695
Taken
37,996
12,280
Mitigated
12,361
5,977
Healing
7,001
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Dazmir
Scylla
3,352
155
0
1,365
6,030
1,361
0
1,195
4,683
26,517
0
W
Artio
ETIMSIDI
Artio
2,166
115
288
2,542
5,155
2,791
305
1,506
3,649
10,394
0
L
Gilgamesh
Lanistiary
Gilgamesh
2,430
563
0
1,048
7,320
4,516
0
753
6,567
0
17,529
W
Xbalanque
PlayerBolt
Xbalanque
7,249
3,556
0
958
6,255
1,841
533
1,211
5,044
0
33,394
L
2,247
420
0
2,419
7,811
1,816
0
947
6,864
0
23,499
L
Chernobog
TuncAltinkaya
Chernobog
3,239
1,767
0
592
8,096
1,746
0
1,140
6,896
0
22,495
W
2,732
148
0
616
4,275
1,320
129
1,820
2,455
21,344
0
W
Cliodhna
habolib
Cliodhna
7,914
838
0
603
4,602
1,441
0
724
3,878
0
39,477
W
King Arthur
teoman005
King Arthur
6,775
461
0
970
7,408
4,887
82
0
7,408
5,451
38,044
L
Yemoja
vienixA
Yemoja
1,909
863
1,153
424
8,739
2,922
0
1,657
7,020
9,047
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,956
Gold Earned
25,821
280
Minions Killed
191
0
Camps Cleared
0
1,055,611
Distance Traveled
931,668
25
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
5,962
596
50
5
0
200,029
1
W
Artio
5,536
554
14
1
0
214,816
14
L
Gilgamesh
4,829
483
29
3
0
189,779
1
W
Xbalanque
6,831
683
61
6
0
189,363
2
L
Loki
5,531
553
55
6
0
201,010
0
L
Chernobog
4,698
470
44
4
0
191,780
0
W
Hera
5,556
556
55
6
0
192,362
4
W
Cliodhna
7,129
713
72
7
0
245,481
5
W
King Arthur
6,904
690
78
8
0
213,589
0
L
Yemoja
4,801
480
13
1
0
149,070
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role