Player Matchup

Cthulhu
Cthulhu
ITzetta
Cthulhu
Level 86
God Stats
7W - 7L
1,445 SR
Queue Stats
114W - 155L
1,342 Elo+
Solo
Artemis
Artemis
ImD4delicous
Artemis
Level 68
God Stats
42W - 51L
1,399 SR
Queue Stats
111W - 156L
1,316 Elo+
Solo
Cupid
Cupid
stoned1ck
Cupid
Level 40
God Stats
3W - 0L
1,647 SR
Queue Stats
122W - 109L
1,369 Elo+
Solo
Team Averages
Level 65
1,497 SR
1,343 Elo+

VS

Team Averages
Level 65
1,591 SR
1,425 Elo+
Raijin
Raijin
 
Raijin
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cupid
Cupid
B3aneatr69
Cupid
Level 48
God Stats
1W - 3L
1,389 SR
Queue Stats
119W - 139L
1,389 Elo+
Solo
Geb
Geb
Goldenlefsa1
Geb
Level 26
God Stats
3W - 11L
1,885 SR
Queue Stats
78W - 108L
1,387 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ITzetta
Cthulhu
14
3 / 4 / 13
11,947
703
11,608
16,753
21,547
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Artemis
ImD4delicous
Artemis
16
5 / 4 / 9
12,270
722
17,333
13,534
5,544
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Cupid
stoned1ck
Cupid
18
14 / 5 / 6
13,776
810
22,687
17,432
8,245
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
5 / 7 / 6
11,919
701
11,771
18,594
8,141
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cupid
14
5 / 8 / 4
11,333
667
12,745
16,218
7,246
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

14
2 / 7 / 9
12,053
709
9,492
25,356
31,725
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
31
22
Kills
12
13
Deaths
22
28
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
5
7
6
1.14
L
Cupid
5
8
4
0.88
L
2
7
9
0.93
W
Cthulhu
ITzetta
Cthulhu
3
4
13
2.38
W
Artemis
ImD4delicous
Artemis
5
4
9
2.38
W
Cupid
stoned1ck
Cupid
14
5
6
3.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,628
Damage
34,008
47,719
Taken
60,168
35,336
Mitigated
47,112
10,869
Healing
6,621
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
11,771
1,949
713
2,596
18,594
8,141
310
3,544
14,697
45,070
0
L
Cupid
12,745
7,559
388
1,251
16,218
7,246
624
3,765
12,239
0
38,527
L
9,492
1,902
0
1,673
25,356
31,725
0
3,583
21,258
16,494
0
W
Cthulhu
ITzetta
Cthulhu
11,608
403
159
2,306
16,753
21,547
0
6,833
9,920
22,035
0
W
Artemis
ImD4delicous
Artemis
17,333
7,302
55
2,065
13,534
5,544
1,718
6,916
6,618
0
57,506
W
Cupid
stoned1ck
Cupid
22,687
11,703
274
6,010
17,432
8,245
1,758
8,652
8,780
0
65,396

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,993
Gold Earned
35,305
173
Minions Killed
153
7
Camps Cleared
5
905,071
Distance Traveled
796,502
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
11,919
701
61
4
1
246,655
2
L
Cupid
11,333
667
72
4
2
266,640
2
L
Geb
12,053
709
20
1
2
283,207
0
W
Cthulhu
11,947
703
31
2
1
319,055
0
W
Artemis
12,270
722
68
4
5
309,753
0
W
Cupid
13,776
810
74
4
1
276,263
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role