Player Matchup

Sylvanus
Sylvanus
ALO1016
Sylvanus
Level 27
God Stats
2W - 1L
1,493 SR
Queue Stats
5W - 4L
1,452 Elo+
Party 2
Anubis
Anubis
Ghostical_Cancer
Anubis
Level 65
God Stats
10W - 13L
1,612 SR
Queue Stats
165W - 168L
1,516 Elo+
Party 1
Neith
Neith
IAmSleePing32
Neith
Level 7
God Stats
4W - 1L
1,808 SR
Queue Stats
11W - 9L
1,609 Elo+
Party 1
Erlang Shen
Erlang Shen
LyfePlayer
Erlang Shen
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
96W - 97L
1,554 Elo+
Solo
Chang'e
Chang'e
SizzlingPotKing
Chang'e
Level 8
God Stats
5W - 1L
1,500 SR
Queue Stats
10W - 5L
1,464 Elo+
Party 2
Team Averages
Level 27
1,583 SR
1,519 Elo+

VS

Team Averages
Level 15
1,626 SR
1,563 Elo+
Bellona
Bellona
MCG神迹
Bellona
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 4L
1,664 Elo+
Solo
Thor
Thor
Mightyquinn02
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 27L
1,454 Elo+
Solo
Da Ji
Da Ji
NANDOX1
Da Ji
Level 24
God Stats
2W - 1L
1,757 SR
Queue Stats
37W - 26L
1,597 Elo+
Solo
Hades
Hades
Sapphiiree
Hades
Level 26
God Stats
6W - 5L
1,621 SR
Queue Stats
80W - 74L
1,441 Elo+
Solo
Geb
Geb
thejester34
Geb
Level 16
God Stats
8W - 5L
1,749 SR
Queue Stats
9W - 5L
1,660 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
ALO1016
Sylvanus
8
0 / 0 / 8
5,810
528
2,457
6,424
4,028
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

13
10 / 0 / 1
7,965
724
7,197
5,932
2,885
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

11
7 / 1 / 2
6,917
629
5,358
6,097
2,016
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Erlang Shen
LyfePlayer
Erlang Shen
10
0 / 1 / 1
5,875
534
2,536
4,834
2,711
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
2 / 1 / 5
6,659
605
3,201
6,590
1,707
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
MCG神迹
Bellona
8
0 / 1 / 1
4,961
451
1,257
3,965
3,234
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

6
0 / 7 / 0
4,270
388
1,969
6,419
1,465
8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Da Ji
NANDOX1
Da Ji
9
2 / 1 / 0
5,350
486
3,232
5,119
1,542
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Hades
7
0 / 5 / 0
4,488
408
1,970
6,642
1,911
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

5
0 / 5 / 1
4,341
395
2,313
7,780
3,519
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman

Talisman

+75
Health
+15
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
4
19
Kills
2
3
Deaths
19
17
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Sylvanus
ALO1016
Sylvanus
0
0
8
4
W
10
0
1
10.5
W
7
1
2
8
W
Erlang Shen
LyfePlayer
Erlang Shen
0
1
1
0.5
L
Bellona
MCG神迹
Bellona
0
1
1
0.5
L
0
7
0
0
L
Da Ji
NANDOX1
Da Ji
2
1
0
2
L
Hades
0
5
0
0
W
2
1
5
4.5
L
0
5
1
0.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,749
Damage
10,741
29,877
Taken
29,925
13,347
Mitigated
11,671
14,752
Healing
4,000
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sylvanus
ALO1016
Sylvanus
2,457
708
1,563
1,522
6,424
4,028
364
886
5,538
8,475
0
W
7,197
840
0
4,152
5,932
2,885
68
2,296
3,636
46,522
0
W
5,358
2,998
0
1,326
6,097
2,016
1,327
782
5,315
0
36,972
W
Erlang Shen
LyfePlayer
Erlang Shen
2,536
1,167
0
1,199
4,834
2,711
931
581
4,253
0
29,467
L
Bellona
MCG神迹
Bellona
1,257
191
0
363
3,965
3,234
290
306
3,659
3,133
12,941
L
1,969
951
0
0
6,419
1,465
0
2,450
3,969
0
9,740
L
Da Ji
NANDOX1
Da Ji
3,232
632
0
1,428
5,119
1,542
0
1,511
3,608
0
23,361
L
Hades
1,970
431
41
1,030
6,642
1,911
0
4,514
2,128
15,202
0
W
3,201
648
664
4,326
6,590
1,707
0
319
6,271
42,024
0
L
2,313
524
0
1,138
7,780
3,519
0
4,074
3,706
7,635
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,226
Gold Earned
23,410
340
Minions Killed
165
0
Camps Cleared
0
1,056,936
Distance Traveled
904,419
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sylvanus
5,810
528
10
1
0
195,971
3
W
Anubis
7,965
724
103
9
0
207,375
1
W
Neith
6,917
629
81
7
0
185,895
0
W
Erlang Shen
5,875
534
62
6
0
234,871
2
L
Bellona
4,961
451
43
4
0
203,882
3
L
Thor
4,270
388
22
2
0
177,863
1
L
Da Ji
5,350
486
53
5
0
183,557
4
L
Hades
4,488
408
37
3
0
182,666
1
W
Chang'e
6,659
605
84
8
0
232,824
3
L
Geb
4,341
395
10
1
0
156,451
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role