Player Matchup

Cliodhna
Cliodhna
Yogie_Wrld
Cliodhna
Level 7
God Stats
5W - 2L
1,556 SR
Queue Stats
14W - 13L
1,360 Elo+
Solo
Ymir
Ymir
gruggaming
Ymir
Level 28
God Stats
56W - 63L
1,372 SR
Queue Stats
77W - 87L
1,341 Elo+
Party 2
Anhur
Anhur
pakutkas
Anhur
Level 14
God Stats
10W - 7L
1,494 SR
Queue Stats
18W - 17L
1,390 Elo+
Party 2
Morgan Le Fay
Morgan Le Fay
talex2citiez
Morgan Le Fay
Level 29
God Stats
10W - 9L
1,515 SR
Queue Stats
77W - 85L
1,374 Elo+
Party 2
Hercules
Hercules
valid00
Hercules
Level 47
God Stats
2W - 2L
1,515 SR
Queue Stats
159W - 168L
1,394 Elo+
Party 2
Team Averages
Level 25
1,490 SR
1,372 Elo+

VS

Team Averages
Level 30
1,414 SR
1,464 Elo+
Artio
Artio
DatDoughnut
Artio
Level 22
God Stats
1W - 1L
1,645 SR
Queue Stats
1W - 3L
1,323 Elo+
Party 1
Neith
Neith
GeoChota
Neith
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 3
Osiris
Osiris
Phantom1-35
Osiris
Level 52
God Stats
0W - 1L
1,124 SR
Queue Stats
6W - 7L
1,497 Elo+
Party 1
Zeus
Zeus
ayeAthens
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Awilix
Awilix
juanc0201
Awilix
Level 66
God Stats
0W - 1L
1,300 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Yogie_Wrld
Cliodhna
17
11 / 2 / 2
9,990
666
13,973
11,681
5,852
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
5 / 1 / 4
7,548
503
4,680
8,446
5,227
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Anhur
pakutkas
Anhur
11
3 / 5 / 4
6,968
465
5,313
7,389
2,275
Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morgan Le Fay
talex2citiez
Morgan Le Fay
13
5 / 4 / 2
8,112
541
11,154
8,581
2,967
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Hercules
valid00
Hercules
13
5 / 0 / 1
8,122
541
5,169
6,797
6,592
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 3 / 4
7,048
470
4,301
9,795
7,182
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Neith
GeoChota
Neith
12
5 / 6 / 3
7,826
522
10,026
9,609
2,793
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
11
1 / 5 / 0
6,891
459
4,661
9,731
7,434
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Zeus
10
1 / 9 / 1
6,612
441
4,326
10,664
3,058
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Awilix
juanc0201
Awilix
10
1 / 7 / 3
6,543
436
3,836
13,655
4,304
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
23
29
Kills
12
12
Deaths
30
13
Assists
11
Player
Kills
Deaths
Assists
KDA
L
4
3
4
2
L
Neith
GeoChota
Neith
5
6
3
1.08
L
Osiris
1
5
0
0.2
W
Cliodhna
Yogie_Wrld
Cliodhna
11
2
2
6
L
Zeus
1
9
1
0.17
W
5
1
4
7
L
Awilix
juanc0201
Awilix
1
7
3
0.36
W
Anhur
pakutkas
Anhur
3
5
4
1
W
Morgan Le Fay
talex2citiez
Morgan Le Fay
5
4
2
1.5
W
Hercules
valid00
Hercules
5
0
1
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,289
Damage
27,150
42,894
Taken
53,454
22,913
Mitigated
24,771
10,256
Healing
10,641
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,301
690
828
2,645
9,795
7,182
649
2,999
6,796
18,697
0
L
Neith
GeoChota
Neith
10,026
4,763
0
1,759
9,609
2,793
1,153
3,275
6,334
0
41,744
L
Osiris
4,661
2,167
0
1,603
9,731
7,434
256
1,513
8,218
0
25,134
W
Cliodhna
Yogie_Wrld
Cliodhna
13,973
2,898
0
3,779
11,681
5,852
0
2,301
9,380
0
86,995
L
Zeus
4,326
1,529
0
625
10,664
3,058
12
7,249
3,415
29,478
0
W
4,680
411
605
1,404
8,446
5,227
390
1,314
7,132
27,356
0
L
Awilix
juanc0201
Awilix
3,836
1,566
183
2,998
13,655
4,304
254
1,829
11,826
0
30,716
W
Anhur
pakutkas
Anhur
5,313
2,956
0
676
7,389
2,275
598
500
6,889
0
26,000
W
Morgan Le Fay
talex2citiez
Morgan Le Fay
11,154
1,851
0
1,520
8,581
2,967
1,226
3,664
4,917
43,516
0
W
Hercules
valid00
Hercules
5,169
1,392
0
2,272
6,797
6,592
186
848
5,949
8,655
22,784

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,740
Gold Earned
34,920
378
Minions Killed
267
0
Camps Cleared
0
1,433,169
Distance Traveled
1,418,846
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artio
7,048
470
16
1
0
297,630
1
L
Neith
7,826
522
80
5
0
259,473
3
L
Osiris
6,891
459
52
3
0
308,137
5
W
Cliodhna
9,990
666
157
10
0
351,955
2
L
Zeus
6,612
441
59
4
0
241,779
2
W
Ymir
7,548
503
42
3
0
315,032
3
L
Awilix
6,543
436
60
4
0
311,827
0
W
Anhur
6,968
465
52
3
0
247,085
5
W
Morgan Le Fay
8,112
541
60
4
0
236,574
2
W
Hercules
8,122
541
67
4
0
282,523
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role