Player Matchup

Loki
Loki
BlackReaper3047
Loki
Level 26
God Stats
150W - 117L
1,698 SR
Queue Stats
199W - 163L
1,686 Elo+
Solo
Xing Tian
Xing Tian
TOM_WRA
Xing Tian
Level 89
God Stats
14W - 11L
1,533 SR
Queue Stats
350W - 379L
1,428 Elo+
Party 1
Olorun
Olorun
VengefulDeath17
Olorun
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,350 Elo+
Solo
Tsukuyomi
Tsukuyomi
lX TRIPS Xl
Tsukuyomi
Level 6
God Stats
1W - 3L
1,564 SR
Queue Stats
1W - 3L
1,449 Elo+
Solo
Nox
Nox
robertim-poetico
Nox
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,744 Elo+
Party 1
Team Averages
Level 26
1,559 SR
1,531 Elo+

VS

Team Averages
Level 23
1,533 SR
1,564 Elo+
Merlin
Merlin
Chrono GG
Merlin
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
155W - 76L
1,679 Elo+
Solo
Loki
Loki
Gobbyy
Loki
Level 14
God Stats
9W - 3L
1,737 SR
Queue Stats
24W - 14L
1,589 Elo+
Solo
Sylvanus
Sylvanus
ToxicReaper1932
Sylvanus
Level 26
God Stats
6W - 5L
1,636 SR
Queue Stats
22W - 20L
1,516 Elo+
Party 2
King Arthur
King Arthur
spycmeatball163
King Arthur
Level 17
God Stats
1W - 1L
1,261 SR
Queue Stats
17W - 17L
1,589 Elo+
Solo
Kukulkan
Kukulkan
steadyflexin69
Kukulkan
Level 28
God Stats
9W - 9L
1,533 SR
Queue Stats
40W - 41L
1,447 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 0 / 0
6,137
614
2,748
4,932
2,962
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Xing Tian
TOM_WRA
Xing Tian
7
1 / 4 / 0
4,620
462
3,137
8,992
2,596
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

5
0 / 7 / 0
3,953
395
303
5,988
1,181
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Tsukuyomi
lX TRIPS Xl
Tsukuyomi
5
0 / 2 / 1
4,247
425
875
4,383
932
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

5
0 / 3 / 0
4,177
418
1,044
3,854
795
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Chrono GG
Merlin
9
5 / 0 / 2
5,837
584
5,303
2,936
715
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Loki
Gobbyy
Loki
12
6 / 0 / 4
6,765
677
7,575
4,991
1,451
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Sylvanus
7
0 / 1 / 5
4,636
464
2,254
3,007
1,394
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
spycmeatball163
King Arthur
10
1 / 3 / 1
5,916
592
1,291
4,803
3,007
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Kukulkan
9
4 / 0 / 4
5,992
599
2,166
1,416
440
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
32
4
Kills
16
16
Deaths
4
1
Assists
16
Player
Kills
Deaths
Assists
KDA
L
3
0
0
3
W
Merlin
Chrono GG
Merlin
5
0
2
6
W
Loki
Gobbyy
Loki
6
0
4
8
L
Xing Tian
TOM_WRA
Xing Tian
1
4
0
0.25
W
Sylvanus
0
1
5
2.5
L
0
7
0
0
L
Tsukuyomi
lX TRIPS Xl
Tsukuyomi
0
2
1
0.25
L
0
3
0
0
W
King Arthur
spycmeatball163
King Arthur
1
3
1
0.5
W
Kukulkan
4
0
4
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,107
Damage
18,589
28,149
Taken
17,153
8,466
Mitigated
7,007
5,402
Healing
6,495
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,748
918
79
2,629
4,932
2,962
228
0
4,932
0
34,767
W
Merlin
Chrono GG
Merlin
5,303
635
0
858
2,936
715
337
1,348
1,546
28,640
0
W
Loki
Gobbyy
Loki
7,575
2,309
0
2,627
4,991
1,451
0
1,035
3,956
0
38,474
L
Xing Tian
TOM_WRA
Xing Tian
3,137
500
0
1,441
8,992
2,596
0
4,951
4,007
20,706
0
W
Sylvanus
2,254
840
1,197
807
3,007
1,394
296
1,494
1,429
6,192
2,333
L
303
303
0
484
5,988
1,181
0
1,352
4,606
4,879
0
L
Tsukuyomi
lX TRIPS Xl
Tsukuyomi
875
314
0
119
4,383
932
256
802
3,541
0
7,619
L
1,044
177
0
650
3,854
795
0
2,152
1,660
7,610
0
W
King Arthur
spycmeatball163
King Arthur
1,291
447
0
850
4,803
3,007
0
38
4,765
0
26,115
W
Kukulkan
2,166
725
0
156
1,416
440
1,446
443
973
24,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,134
Gold Earned
29,146
174
Minions Killed
257
0
Camps Cleared
0
903,769
Distance Traveled
944,053
5
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
6,137
614
85
9
0
214,645
3
W
Merlin
5,837
584
63
6
0
176,350
1
W
Loki
6,765
677
77
8
0
230,587
0
L
Xing Tian
4,620
462
37
4
0
186,661
1
W
Sylvanus
4,636
464
13
1
0
177,357
3
L
Olorun
3,953
395
11
1
0
162,696
0
L
Tsukuyomi
4,247
425
17
2
0
180,341
0
L
Nox
4,177
418
24
2
0
159,426
1
W
King Arthur
5,916
592
52
5
0
156,141
2
W
Kukulkan
5,992
599
52
5
0
203,618
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role