Player Matchup

Sobek
Sobek
 
Sobek
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Loki
Loki
 
Loki
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
AllyDeath
Sol
Level 160
God Stats
6W - 1L
1,845 SR
Queue Stats
287W - 206L
1,610 Elo+
Party 1
Ra
Ra
Avalanna
Ra
Level 147
God Stats
2W - 0L
1,740 SR
Queue Stats
23W - 16L
1,573 Elo+
Party 1
Chaac
Chaac
PutridPile77
Chaac
Level 118
God Stats
2W - 2L
1,432 SR
Queue Stats
389W - 402L
1,441 Elo+
Solo
Team Averages
Level 148
1,603 SR
1,525 Elo+

VS

Team Averages
Level 113
1,502 SR
1,536 Elo+
Nemesis
Nemesis
ElPicadillo
Nemesis
Level 137
God Stats
0W - 1L
1,783 SR
Queue Stats
150W - 113L
1,628 Elo+
Party 2
Sylvanus
Sylvanus
Fantastic775
Sylvanus
Level 42
God Stats
0W - 1L
1,265 SR
Queue Stats
149W - 138L
1,337 Elo+
Solo
Da Ji
Da Ji
Kev1nK1ng
Da Ji
Level 160
God Stats
0W - 1L
1,399 SR
Queue Stats
26W - 11L
1,674 Elo+
Party 2
Ah Puch
Ah Puch
Rennky
Ah Puch
Level 66
God Stats
1W - 2L
1,527 SR
Queue Stats
141W - 133L
1,567 Elo+
Solo
Anubis
Anubis
VaIKnut
Anubis
Level 158
God Stats
0W - 1L
1,535 SR
Queue Stats
4W - 5L
1,473 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
 
Sobek
18
1 / 4 / 23
11,273
805
10,560
20,088
25,545
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
 
Loki
15
5 / 7 / 7
10,307
736
7,383
10,398
2,725
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

20
10 / 3 / 9
13,043
932
26,638
14,040
5,664
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

16
3 / 5 / 6
9,915
708
8,761
11,706
4,506
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

19
6 / 4 / 14
11,549
825
11,371
21,487
22,781
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Shifter's Shield

Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
ElPicadillo
Nemesis
20
7 / 3 / 15
10,355
740
18,111
18,113
16,267
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Lono's Mask (deprecated)

Lono's Mask (deprecated)

+300
Health
+40
Physical Protection
+40
Magical Protection
+20%
Crowd Control Reduction

PASSIVE - GAIN DEFENSE, SACRIFICE DAMAGE Only can be bought by Mages, Hunters, Assassins <font color='#42F46E'>-15% Damage Taken <font color='#F44242'>-15% Damage Dealt <font color='#F44242'>-15% Healing Done

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Sylvanus
Fantastic775
Sylvanus
17
2 / 4 / 16
9,641
689
6,507
19,967
16,449
Benevolence

Benevolence

+75
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 0.6% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
Kev1nK1ng
Da Ji
12
4 / 4 / 6
8,344
596
6,899
8,172
3,128
Blackthorn Hammer

Blackthorn Hammer

+40
Physical Power
+350
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Ah Puch
Rennky
Ah Puch
18
4 / 7 / 13
10,319
737
18,509
13,475
5,823
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Anubis
VaIKnut
Anubis
16
6 / 7 / 8
9,394
671
13,218
14,026
7,720
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 1 gold every time the coin is flipped.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

84
Kill Participation
81
25
Kills
23
23
Deaths
25
59
Assists
58
Player
Kills
Deaths
Assists
KDA
W
Sobek
 
Sobek
1
4
23
3.13
W
Loki
 
Loki
5
7
7
1.21
W
10
3
9
4.83
W
3
5
6
1.2
L
Nemesis
ElPicadillo
Nemesis
7
3
15
4.83
L
Sylvanus
Fantastic775
Sylvanus
2
4
16
2.5
L
Da Ji
Kev1nK1ng
Da Ji
4
4
6
1.75
W
6
4
14
3.25
L
Ah Puch
Rennky
Ah Puch
4
7
13
1.5
L
Anubis
VaIKnut
Anubis
6
7
8
1.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,713
Damage
63,244
77,719
Taken
73,753
61,221
Mitigated
49,387
37,373
Healing
24,811
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sobek
 
Sobek
10,560
682
1,191
6,485
20,088
25,545
208
10,847
9,241
14,389
0
W
Loki
 
Loki
7,383
672
1,028
1,218
10,398
2,725
88
5,401
4,997
0
15,677
W
26,638
10,545
931
6,691
14,040
5,664
4,343
6,087
7,953
56,928
0
W
8,761
274
6,994
4,214
11,706
4,506
367
5,155
6,551
23,001
0
L
Nemesis
ElPicadillo
Nemesis
18,111
5,590
1,452
5,222
18,113
16,267
43
12,412
5,701
0
30,652
L
Sylvanus
Fantastic775
Sylvanus
6,507
1,326
6,111
6,197
19,967
16,449
108
13,764
6,203
11,745
0
L
Da Ji
Kev1nK1ng
Da Ji
6,899
788
862
537
8,172
3,128
0
3,943
4,229
0
9,831
W
11,371
2,345
1,143
7,478
21,487
22,781
155
10,744
10,743
0
20,613
L
Ah Puch
Rennky
Ah Puch
18,509
752
0
1,374
13,475
5,823
347
8,857
4,618
40,244
0
L
Anubis
VaIKnut
Anubis
13,218
676
865
2,191
14,026
7,720
280
6,983
7,043
26,115
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,087
Gold Earned
48,053
191
Minions Killed
110
0
Camps Cleared
0
1,292,451
Distance Traveled
1,096,094
11
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sobek
11,273
805
10
1
0
262,440
0
W
Loki
10,307
736
21
2
0
264,063
4
W
Sol
13,043
932
88
6
0
265,197
3
W
Ra
9,915
708
53
4
0
245,954
3
L
Nemesis
10,355
740
22
2
0
319,488
0
L
Sylvanus
9,641
689
8
1
0
229,102
2
L
Da Ji
8,344
596
5
0
0
148,571
0
W
Chaac
11,549
825
19
1
0
254,797
1
L
Ah Puch
10,319
737
36
3
0
179,711
0
L
Anubis
9,394
671
39
3
0
219,222
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role