Player Matchup

Skadi
Skadi
AxiusXanxus
Skadi
Level 43
God Stats
23W - 19L
1,518 SR
Queue Stats
54W - 64L
1,358 Elo+
Party 1
Ravana
Ravana
MisfitSmurfs
Ravana
Level 29
God Stats
4W - 4L
1,553 SR
Queue Stats
56W - 75L
1,359 Elo+
Party 1
Sun Wukong
Sun Wukong
Misfit_Ghostfr
Sun Wukong
Level 17
God Stats
5W - 4L
1,621 SR
Queue Stats
11W - 9L
1,535 Elo+
Party 1
Tiamat
Tiamat
Sausage_Party14
Tiamat
Level 27
God Stats
18W - 16L
1,538 SR
Queue Stats
166W - 145L
1,408 Elo+
Solo
Cu Chulainn
Cu Chulainn
angel7transforme
Cu Chulainn
Level 7
God Stats
1W - 9L
1,155 SR
Queue Stats
37W - 42L
1,254 Elo+
Solo
Team Averages
Level 25
1,477 SR
1,383 Elo+

VS

Team Averages
Level 31
1,520 SR
1,389 Elo+
Bellona
Bellona
BOATSNHOES_74
Bellona
Level 26
God Stats
49W - 34L
1,552 SR
Queue Stats
220W - 245L
1,307 Elo+
Solo
Achilles
Achilles
Ki-Khaled
Achilles
Level 16
God Stats
15W - 17L
1,588 SR
Queue Stats
264W - 323L
1,309 Elo+
Party 2
Hel
Hel
MJDSAMA
Hel
Level 18
God Stats
1W - 4L
1,408 SR
Queue Stats
81W - 129L
1,262 Elo+
Party 2
Neith
Neith
QQ_Mohammed_QQ
Neith
Level 67
God Stats
42W - 47L
1,371 SR
Queue Stats
308W - 362L
1,357 Elo+
Party 2
Khepri
Khepri
chiackensrcool
Khepri
Level 28
God Stats
5W - 4L
1,682 SR
Queue Stats
7W - 9L
1,709 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 3 / 1
6,304
525
5,431
5,371
1,664
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Mace

Mace

+10
Physical Power

Ravana
10
2 / 3 / 1
5,867
489
2,635
6,717
2,115
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sun Wukong
Misfit_Ghostfr
Sun Wukong
9
0 / 2 / 3
5,789
482
2,816
6,788
2,763
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

8
0 / 4 / 1
5,049
421
2,759
4,979
1,089
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cu Chulainn
angel7transforme
Cu Chulainn
8
2 / 5 / 0
5,492
458
1,681
8,108
3,980
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Fighter's Mask

Fighter's Mask

+15
Physical Power
+25
Magical Power
+10
Hp 5
+10
Mp 5

PASSIVE - <font color='#42F46E'>Increase Damage Dealt by 5% + 0.25% per your god’s level. <font color='#F44242'>Increase Damage Taken by 6% + 0.1% per your god’s level. PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your abilities deal +10 Bonus Ability True Damage to minions. <n>Can be upgraded at level 20.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
11
1 / 1 / 4
6,300
525
4,825
7,216
4,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Achilles
Ki-Khaled
Achilles
10
4 / 3 / 1
6,498
542
4,147
6,824
4,814
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hel
9
3 / 1 / 1
5,796
483
2,087
6,178
1,639
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
6 / 1 / 4
6,929
577
6,346
5,181
2,213
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
3 / 1 / 4
5,920
493
1,117
3,752
1,713
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
31
5
Kills
17
17
Deaths
7
6
Assists
14
Player
Kills
Deaths
Assists
KDA
L
1
3
1
0.5
W
Bellona
1
1
4
3
W
Achilles
Ki-Khaled
Achilles
4
3
1
1.5
W
Hel
3
1
1
3.5
L
Ravana
2
3
1
0.83
L
Sun Wukong
Misfit_Ghostfr
Sun Wukong
0
2
3
0.75
W
6
1
4
8
L
0
4
1
0.13
L
Cu Chulainn
angel7transforme
Cu Chulainn
2
5
0
0.4
W
3
1
4
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,322
Damage
18,522
31,963
Taken
29,151
11,611
Mitigated
15,041
5,884
Healing
6,836
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,431
2,464
0
527
5,371
1,664
1,389
578
4,793
0
37,456
W
Bellona
4,825
1,166
0
1,683
7,216
4,662
0
66
7,150
0
32,604
W
Achilles
Ki-Khaled
Achilles
4,147
2,319
0
1,366
6,824
4,814
0
156
6,586
0
19,432
W
Hel
2,087
357
297
1,444
6,178
1,639
0
594
5,404
16,558
0
L
Ravana
2,635
613
0
1,860
6,717
2,115
0
42
6,675
0
24,806
L
Sun Wukong
Misfit_Ghostfr
Sun Wukong
2,816
1,026
0
2,017
6,788
2,763
512
0
6,788
0
24,443
W
6,346
2,564
0
2,046
5,181
2,213
1,905
1,036
3,783
0
37,976
L
2,759
367
0
916
4,979
1,089
40
719
4,260
19,273
0
L
Cu Chulainn
angel7transforme
Cu Chulainn
1,681
685
0
564
8,108
3,980
314
1,865
6,243
0
12,736
W
1,117
35
0
0
3,752
1,713
715
446
3,150
12,420
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,501
Gold Earned
31,443
249
Minions Killed
220
0
Camps Cleared
0
1,069,273
Distance Traveled
1,088,107
13
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Skadi
6,304
525
71
6
0
226,738
5
W
Bellona
6,300
525
69
6
0
229,880
0
W
Achilles
6,498
542
38
3
0
210,520
0
W
Hel
5,796
483
28
2
0
220,265
0
L
Ravana
5,867
489
55
5
0
230,536
4
L
Sun Wukong
5,789
482
56
5
0
230,080
2
W
Neith
6,929
577
64
5
0
206,346
1
L
Tiamat
5,049
421
37
3
0
212,500
1
L
Cu Chulainn
5,492
458
30
3
0
169,419
1
W
Khepri
5,920
493
21
2
0
221,096
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role