Player Matchup

Yemoja
Yemoja
GaySymptoms
Yemoja
Level 15
God Stats
16W - 14L
1,572 SR
Queue Stats
32W - 36L
1,494 Elo+
Party 2
Chaac
Chaac
TheBurgerKing79
Chaac
Level 17
God Stats
4W - 3L
1,772 SR
Queue Stats
29W - 27L
1,487 Elo+
Solo
Chang'e
Chang'e
brownricee
Chang'e
Level 5
God Stats
0W - 3L
1,162 SR
Queue Stats
0W - 6L
1,040 Elo+
Party 2
Scylla
Scylla
morganforshage
Scylla
Level 5
God Stats
0W - 6L
1,057 SR
Queue Stats
0W - 6L
1,040 Elo+
Party 2
Tsukuyomi
Tsukuyomi
piichii97
Tsukuyomi
Level 28
God Stats
31W - 25L
1,476 SR
Queue Stats
295W - 318L
1,411 Elo+
Solo
Team Averages
Level 14
1,408 SR
1,295 Elo+

VS

Team Averages
Level 27
1,520 SR
1,387 Elo+
Cthulhu
Cthulhu
DiamondFire67
Cthulhu
Level 55
God Stats
21W - 17L
1,564 SR
Queue Stats
215W - 214L
1,430 Elo+
Party 1
Cupid
Cupid
KurikoMitsuki
Cupid
Level 21
God Stats
10W - 9L
1,362 SR
Queue Stats
10W - 10L
1,272 Elo+
Solo
Ymir
Ymir
RonTheGodMan
Ymir
Level 25
God Stats
63W - 61L
1,485 SR
Queue Stats
126W - 130L
1,410 Elo+
Solo
Odin
Odin
Verumnos22199
Odin
Level 29
God Stats
40W - 17L
1,691 SR
Queue Stats
282W - 242L
1,608 Elo+
Solo
Ra
Ra
dinonoogie
Ra
Level 4
God Stats
3W - 0L
1,500 SR
Queue Stats
12W - 14L
1,215 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
15
1 / 4 / 7
10,166
1,130
7,631
15,434
18,218
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

15
2 / 11 / 6
9,225
1,025
12,423
21,981
14,755
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Chang'e
brownricee
Chang'e
15
2 / 13 / 6
9,106
1,012
7,741
19,467
7,599
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

15
4 / 9 / 5
9,977
1,109
12,116
14,684
5,653
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
piichii97
Tsukuyomi
15
1 / 11 / 5
8,722
969
10,623
17,778
7,724
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Team 1 Tickets

0

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
18
12 / 1 / 21
12,169
1,352
17,689
10,685
12,802
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

18
8 / 3 / 26
10,793
1,199
17,519
9,438
4,202
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
7 / 1 / 28
12,153
1,350
12,372
15,454
15,598
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

18
16 / 1 / 23
12,807
1,423
24,556
12,150
11,899
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

18
5 / 4 / 24
10,397
1,155
10,524
8,130
3,494
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
170
10
Kills
48
48
Deaths
10
29
Assists
122
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
12
1
21
22.5
L
Yemoja
1
4
7
1.13
W
8
3
26
7
W
7
1
28
21
L
2
11
6
0.45
W
16
1
23
27.5
L
Chang'e
brownricee
Chang'e
2
13
6
0.38
W
5
4
24
4.25
L
4
9
5
0.72
L
Tsukuyomi
piichii97
Tsukuyomi
1
11
5
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,534
Damage
82,660
89,344
Taken
55,857
53,949
Mitigated
47,995
12,730
Healing
16,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
17,689
1,076
1,618
595
10,685
12,802
0
5,621
5,064
30,065
0
L
Yemoja
7,631
2,238
3,402
1,413
15,434
18,218
0
7,398
7,380
18,860
0
W
17,519
8,005
593
2,090
9,438
4,202
0
3,141
6,297
0
40,698
W
12,372
1,985
1,124
4,674
15,454
15,598
0
8,860
6,594
18,683
0
L
12,423
3,285
0
3,418
21,981
14,755
0
8,834
12,593
0
31,899
W
24,556
11,130
0
1,178
12,150
11,899
0
5,689
6,461
0
34,513
L
Chang'e
brownricee
Chang'e
7,741
2,376
2,699
1,576
19,467
7,599
0
8,779
10,056
17,165
0
W
10,524
1,487
1,943
2,236
8,130
3,494
0
4,177
3,953
22,060
0
L
12,116
2,529
0
0
14,684
5,653
0
6,643
7,578
25,733
0
L
Tsukuyomi
piichii97
Tsukuyomi
10,623
2,445
0
222
17,778
7,724
0
7,643
9,738
0
23,727

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,196
Gold Earned
58,319
143
Minions Killed
161
3
Camps Cleared
4
721,782
Distance Traveled
812,602
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,169
1,352
35
4
1
180,728
0
L
Yemoja
10,166
1,130
21
2
1
139,951
0
W
Cupid
10,793
1,199
52
6
2
141,026
0
W
Ymir
12,153
1,350
21
2
1
163,911
0
L
Chaac
9,225
1,025
49
5
0
160,883
0
W
Odin
12,807
1,423
25
3
0
186,643
0
L
Chang'e
9,106
1,012
26
3
0
116,437
0
W
Ra
10,397
1,155
28
3
0
140,294
2
L
Scylla
9,977
1,109
35
4
0
141,689
0
L
Tsukuyomi
8,722
969
12
1
2
162,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role