Player Matchup

Izanami
Izanami
CellAaron
Izanami
Level 101
God Stats
20W - 12L
1,590 SR
Queue Stats
143W - 113L
1,700 Elo+
Party 1
Olorun
Olorun
Monkeyboyyeee
Olorun
Level 90
God Stats
8W - 7L
1,638 SR
Queue Stats
232W - 155L
1,627 Elo+
Party 1
Odin
Odin
Puddyman
Odin
Level 80
God Stats
1W - 0L
1,184 SR
Queue Stats
168W - 94L
1,676 Elo+
Party 1
Team Averages
Level 90
1,471 SR
1,668 Elo+

VS

Team Averages
Level 60
1,420 SR
1,563 Elo+
Geb
Geb
Krispy0027
Geb
Level 28
God Stats
0W - 1L
1,508 SR
Queue Stats
6W - 20L
1,447 Elo+
Solo
Nu Wa
Nu Wa
RieTYT
Nu Wa
Level 105
God Stats
0W - 5L
1,131 SR
Queue Stats
65W - 61L
1,645 Elo+
Party 2
Nemesis
Nemesis
willlew
Nemesis
Level 47
God Stats
4W - 4L
1,621 SR
Queue Stats
12W - 14L
1,598 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
CellAaron
Izanami
13
6 / 2 / 7
8,678
789
8,524
7,937
2,669
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

13
5 / 1 / 7
8,229
748
13,051
7,066
2,956
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Odin
12
2 / 1 / 10
7,710
701
5,890
7,573
5,914
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 3 / 3
7,707
701
4,317
13,387
11,875
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nu Wa
RieTYT
Nu Wa
10
1 / 5 / 2
7,286
662
5,992
8,612
2,660
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Nemesis
willlew
Nemesis
11
2 / 5 / 2
7,578
689
5,088
10,224
4,219
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
11
13
Kills
4
4
Deaths
13
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Izanami
CellAaron
Izanami
6
2
7
4.75
L
1
3
3
0.83
W
5
1
7
8.5
W
Odin
2
1
10
7
L
Nu Wa
RieTYT
Nu Wa
1
5
2
0.4
L
Nemesis
willlew
Nemesis
2
5
2
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,465
Damage
15,397
22,576
Taken
32,223
11,539
Mitigated
18,754
8,924
Healing
3,404
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
CellAaron
Izanami
8,524
5,344
0
2,635
7,937
2,669
1,281
4,239
3,698
0
38,437
L
4,317
391
0
1,215
13,387
11,875
0
4,801
8,075
10,591
0
W
13,051
5,539
904
3,509
7,066
2,956
1,220
3,827
3,239
42,357
4,249
W
Odin
5,890
683
0
1,876
7,573
5,914
247
2,590
4,983
21
13,498
L
Nu Wa
RieTYT
Nu Wa
5,992
978
0
1,134
8,612
2,660
0
2,460
6,030
31,934
0
L
Nemesis
willlew
Nemesis
5,088
888
0
1,055
10,224
4,219
0
4,477
5,577
0
10,414

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,617
Gold Earned
22,571
155
Minions Killed
83
7
Camps Cleared
1
597,847
Distance Traveled
555,236
7
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
8,678
789
73
7
3
192,987
2
L
Geb
7,707
701
9
1
0
205,327
4
W
Olorun
8,229
748
67
6
4
187,406
4
W
Odin
7,710
701
15
1
0
217,454
1
L
Nu Wa
7,286
662
51
5
1
146,417
3
L
Nemesis
7,578
689
23
2
0
203,492
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role