Player Matchup

Guan Yu
Guan Yu
Arlequín13
Guan Yu
Level 126
God Stats
4W - 10L
1,390 SR
Queue Stats
886W - 1,062L
1,391 Elo+
Party 2
Kukulkan
Kukulkan
DEVILofRAMADI 2
Kukulkan
Level 137
God Stats
26W - 22L
1,492 SR
Queue Stats
828W - 969L
1,415 Elo+
Solo
Hachiman
Hachiman
GoodBoi21
Hachiman
Level 38
God Stats
2W - 4L
1,403 SR
Queue Stats
85W - 98L
1,292 Elo+
Party 1
Cthulhu
Cthulhu
NaerysII
Cthulhu
Level 87
God Stats
7W - 11L
1,494 SR
Queue Stats
241W - 335L
1,315 Elo+
Party 2
Fenrir
Fenrir
samuelosorio
Fenrir
Level 64
God Stats
1W - 4L
1,224 SR
Queue Stats
40W - 58L
1,270 Elo+
Party 1
Team Averages
Level 90
1,401 SR
1,336 Elo+

VS

Team Averages
Level 65
1,470 SR
1,365 Elo+
Bakasura
Bakasura
BigNastey420960
Bakasura
Level 57
God Stats
2W - 1L
1,595 SR
Queue Stats
143W - 163L
1,371 Elo+
Solo
Tyr
Tyr
TheIamDeathKing
Tyr
Level 62
God Stats
6W - 9L
1,585 SR
Queue Stats
335W - 369L
1,402 Elo+
Solo
Fafnir
Fafnir
TheRealSwOdin
Fafnir
Level 67
God Stats
9W - 8L
1,162 SR
Queue Stats
265W - 283L
1,398 Elo+
Solo
Artemis
Artemis
montez1408
Artemis
Level 44
God Stats
20W - 33L
1,483 SR
Queue Stats
209W - 256L
1,290 Elo+
Solo
Ra
Ra
xicono8939
Ra
Level 96
God Stats
31W - 29L
1,528 SR
Queue Stats
467W - 480L
1,367 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
Arlequín13
Guan Yu
3
0 / 1 / 0
3,233
462
456
1,814
681
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Kukulkan
8
1 / 2 / 0
4,400
629
2,113
2,888
870
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hachiman
GoodBoi21
Hachiman
6
0 / 1 / 1
3,659
523
2,641
3,301
798
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Cthulhu
NaerysII
Cthulhu
5
0 / 2 / 0
3,502
500
2,817
4,582
2,228
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Fenrir
2
0 / 1 / 0
3,047
435
0
945
292
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
8
0 / 0 / 2
4,801
686
427
3,837
1,328
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

9
2 / 0 / 0
5,400
771
1,738
3,176
1,195
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

7
0 / 0 / 2
4,585
655
760
4,307
2,228
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Artemis
montez1408
Artemis
7
1 / 1 / 1
4,022
575
2,245
3,191
767
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

9
4 / 0 / 1
5,297
757
2,589
3,512
1,144
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

2
Kill Participation
13
1
Kills
7
7
Deaths
1
1
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Guan Yu
Arlequín13
Guan Yu
0
1
0
0
W
Bakasura
0
0
2
1
L
Kukulkan
1
2
0
0.5
L
Hachiman
GoodBoi21
Hachiman
0
1
1
0.5
L
Cthulhu
NaerysII
Cthulhu
0
2
0
0
W
2
0
0
2
W
0
0
2
1
W
Artemis
montez1408
Artemis
1
1
1
1.5
L
Fenrir
0
1
0
0
W
4
0
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,027
Damage
7,759
13,530
Taken
18,023
4,869
Mitigated
6,662
4,008
Healing
8,864
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Guan Yu
Arlequín13
Guan Yu
456
151
0
930
1,814
681
0
0
1,794
0
4,319
W
Bakasura
427
228
0
2,401
3,837
1,328
0
67
3,770
0
21,408
L
Kukulkan
2,113
434
0
235
2,888
870
0
983
1,905
22,065
0
L
Hachiman
GoodBoi21
Hachiman
2,641
1,808
0
1,101
3,301
798
0
877
2,424
0
14,286
L
Cthulhu
NaerysII
Cthulhu
2,817
228
73
1,411
4,582
2,228
0
1,489
3,043
10,710
0
W
1,738
731
0
681
3,176
1,195
618
569
2,607
0
21,255
W
760
393
635
1,941
4,307
2,228
300
1,036
3,082
7,790
0
W
Artemis
montez1408
Artemis
2,245
590
0
787
3,191
767
560
1,165
1,834
0
11,544
L
Fenrir
0
0
0
258
945
292
0
0
945
0
2,385
W
2,589
771
360
2,059
3,512
1,144
1,234
1,594
1,800
27,836
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

17,841
Gold Earned
24,105
112
Minions Killed
213
0
Camps Cleared
0
464,918
Distance Traveled
698,420
6
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Guan Yu
3,233
462
16
2
0
47,256
1
W
Bakasura
4,801
686
70
10
0
163,007
0
L
Kukulkan
4,400
629
45
6
0
125,048
3
L
Hachiman
3,659
523
20
3
0
125,717
1
L
Cthulhu
3,502
500
23
3
0
140,856
1
W
Tyr
5,400
771
53
8
0
136,456
0
W
Fafnir
4,585
655
17
2
0
127,987
0
W
Artemis
4,022
575
28
4
0
120,685
4
L
Fenrir
3,047
435
8
1
0
26,041
0
W
Ra
5,297
757
45
6
0
150,285
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role