Player Matchup

Neith
Neith
Kalccitrum
Neith
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Anubis
Anubis
Kzew
Anubis
Level 23
God Stats
3W - 4L
1,186 SR
Queue Stats
58W - 41L
1,551 Elo+
Solo
Ymir
Ymir
Leonardo1835
Ymir
Level 28
God Stats
3W - 2L
1,519 SR
Queue Stats
68W - 58L
1,507 Elo+
Solo
Hel
Hel
VaxykaNava
Hel
Level 28
God Stats
14W - 3L
1,704 SR
Queue Stats
62W - 58L
1,463 Elo+
Party 2
Tsukuyomi
Tsukuyomi
zeesttempest
Tsukuyomi
Level 28
God Stats
28W - 21L
1,557 SR
Queue Stats
192W - 209L
1,457 Elo+
Party 2
Team Averages
Level 22
1,493 SR
1,496 Elo+

VS

Team Averages
Level 23
1,571 SR
1,382 Elo+
Bakasura
Bakasura
Bruno_depe6
Bakasura
Level 17
God Stats
10W - 39L
1,106 SR
Queue Stats
18W - 48L
1,196 Elo+
Party 1
Janus
Janus
DeftCashew85374
Janus
Level 26
God Stats
3W - 1L
1,905 SR
Queue Stats
84W - 62L
1,536 Elo+
Solo
Mulan
Mulan
GMR-Chiva324
Mulan
Level 18
God Stats
2W - 4L
1,440 SR
Queue Stats
21W - 49L
1,235 Elo+
Party 1
Olorun
Olorun
bardersiano
Olorun
Level 27
God Stats
4W - 3L
1,813 SR
Queue Stats
105W - 80L
1,503 Elo+
Solo
King Arthur
King Arthur
yKERMILION-SEP
King Arthur
Level 25
God Stats
24W - 25L
1,588 SR
Queue Stats
108W - 106L
1,441 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
11
1 / 5 / 4
6,945
463
3,922
7,726
2,952
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Anubis
Kzew
Anubis
15
9 / 2 / 4
9,695
646
10,090
6,626
3,053
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

12
4 / 3 / 6
8,193
546
5,366
10,070
8,786
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

12
2 / 2 / 7
7,873
525
6,104
8,177
2,534
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Tsukuyomi
zeesttempest
Tsukuyomi
14
6 / 2 / 8
8,971
598
7,930
9,435
3,468
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
Bruno_depe6
Bakasura
12
0 / 7 / 0
6,801
453
763
11,898
4,070
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

13
2 / 2 / 2
7,333
489
6,753
7,549
2,160
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Magic Focus

Magic Focus

+20
Magical Power

11
3 / 7 / 2
7,303
487
3,964
13,057
4,447
Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
13
8 / 4 / 4
8,476
565
10,576
12,285
3,743
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
yKERMILION-SEP
King Arthur
7
0 / 3 / 1
5,381
359
1,611
6,270
1,902
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
22
22
Kills
13
14
Deaths
23
29
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Bakasura
Bruno_depe6
Bakasura
0
7
0
0
L
2
2
2
1.5
L
3
7
2
0.57
W
Neith
1
5
4
0.6
W
Anubis
Kzew
Anubis
9
2
4
5.5
W
4
3
6
2.33
W
2
2
7
2.75
L
Olorun
8
4
4
2.5
L
King Arthur
yKERMILION-SEP
King Arthur
0
3
1
0.17
W
Tsukuyomi
zeesttempest
Tsukuyomi
6
2
8
5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,412
Damage
23,667
42,034
Taken
51,059
20,793
Mitigated
16,322
13,093
Healing
13,072
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bakasura
Bruno_depe6
Bakasura
763
763
0
2,740
11,898
4,070
0
4,266
7,514
0
33,334
L
6,753
196
0
1,760
7,549
2,160
0
4,249
3,156
44,680
0
L
3,964
889
0
877
13,057
4,447
344
5,205
7,782
0
26,674
W
Neith
3,922
2,140
0
668
7,726
2,952
985
5,923
1,803
0
23,184
W
Anubis
Kzew
Anubis
10,090
513
0
2,699
6,626
3,053
1,913
1,314
5,312
58,978
0
W
5,366
1,898
0
2,052
10,070
8,786
468
4,740
5,330
25,875
0
W
6,104
431
1,290
3,166
8,177
2,534
877
2,333
5,844
40,799
0
L
Olorun
10,576
4,623
70
5,862
12,285
3,743
338
4,145
8,030
50,001
0
L
King Arthur
yKERMILION-SEP
King Arthur
1,611
274
0
1,763
6,270
1,902
0
3,253
3,017
0
12,657
W
Tsukuyomi
zeesttempest
Tsukuyomi
7,930
2,641
0
3,218
9,435
3,468
1,616
3,019
6,416
0
46,502

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,677
Gold Earned
35,294
384
Minions Killed
352
0
Camps Cleared
0
1,441,272
Distance Traveled
1,164,631
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bakasura
6,801
453
104
7
0
275,939
0
L
Janus
7,333
489
81
5
0
275,639
6
L
Mulan
7,303
487
47
3
0
251,429
1
W
Neith
6,945
463
51
3
0
263,271
1
W
Anubis
9,695
646
131
9
0
272,757
1
W
Ymir
8,193
546
39
3
0
260,003
9
W
Hel
7,873
525
79
5
0
307,187
0
L
Olorun
8,476
565
86
6
0
242,049
4
L
King Arthur
5,381
359
34
2
0
119,575
1
W
Tsukuyomi
8,971
598
84
6
0
338,054
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role