Player Matchup

Olorun
Olorun
A12LetterTag
Olorun
Level 63
God Stats
2W - 7L
1,341 SR
Queue Stats
14W - 53L
1,193 Elo+
Party 1
Ravana
Ravana
DizzyBobcat
Ravana
Level 69
God Stats
3W - 8L
1,262 SR
Queue Stats
12W - 35L
1,241 Elo+
Party 1
Ymir
Ymir
MutantSquirrell
Ymir
Level 46
God Stats
1W - 8L
1,205 SR
Queue Stats
12W - 50L
1,081 Elo+
Party 1
Team Averages
Level 59
1,269 SR
1,172 Elo+

VS

Team Averages
Level 68
1,448 SR
1,413 Elo+
Anubis
Anubis
Faydie
Anubis
Level 91
God Stats
1W - 0L
1,276 SR
Queue Stats
3W - 3L
1,421 Elo+
Solo
Tyr
Tyr
Wikicek
Tyr
Level 65
God Stats
3W - 5L
1,511 SR
Queue Stats
9W - 13L
1,408 Elo+
Party 2
Loki
Loki
česnek64
Loki
Level 49
God Stats
6W - 7L
1,559 SR
Queue Stats
6W - 8L
1,410 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
12
2 / 9 / 4
8,189
682
11,316
11,782
3,886
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ravana
12
2 / 7 / 3
7,937
661
6,879
9,357
3,824
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

11
3 / 5 / 3
8,315
693
4,154
14,778
12,118
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
Faydie
Anubis
13
5 / 4 / 13
9,051
754
10,971
9,596
4,516
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Tyr
13
6 / 0 / 14
9,417
785
10,279
11,674
8,611
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Loki
14
10 / 3 / 6
9,998
833
9,799
6,063
2,124
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
54
7
Kills
21
21
Deaths
7
10
Assists
33
Player
Kills
Deaths
Assists
KDA
L
Olorun
2
9
4
0.44
L
Ravana
2
7
3
0.5
W
Anubis
Faydie
Anubis
5
4
13
2.88
L
3
5
3
0.9
W
Tyr
6
0
14
13
W
Loki
10
3
6
4.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,349
Damage
31,049
35,917
Taken
27,333
19,828
Mitigated
15,251
2,835
Healing
4,765
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
11,316
5,590
416
1,518
11,782
3,886
351
3,987
7,795
31,022
0
L
Ravana
6,879
2,111
0
476
9,357
3,824
0
2,269
7,088
0
17,324
W
Anubis
Faydie
Anubis
10,971
341
452
807
9,596
4,516
583
6,199
3,397
34,510
0
L
4,154
516
0
425
14,778
12,118
0
4,939
9,839
16,263
0
W
Tyr
10,279
2,441
24
3,482
11,674
8,611
309
5,735
5,939
0
21,690
W
Loki
9,799
2,229
0
0
6,063
2,124
398
3,941
2,122
0
22,259

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,441
Gold Earned
28,466
105
Minions Killed
121
5
Camps Cleared
5
581,969
Distance Traveled
628,921
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
8,189
682
56
5
1
176,031
3
L
Ravana
7,937
661
24
2
3
212,361
1
W
Anubis
9,051
754
63
5
3
181,948
4
L
Ymir
8,315
693
25
2
1
193,577
3
W
Tyr
9,417
785
20
2
1
217,047
10
W
Loki
9,998
833
38
3
1
229,926
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role