Player Matchup

Tiamat
Tiamat
Silver II
 
Tiamat
Silver II
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Kuzenbo
Kuzenbo
Silver IV
BMF Biscuit
Kuzenbo
Silver IV
Level 116
God Stats
66W - 71L
1,509 SR
Queue Stats
495W - 497L
670 MMR
Solo
Izanami
Izanami
Silver IV
EasyNotSleezy
Izanami
Silver IV
Level 126
God Stats
42W - 26L
1,551 SR
Queue Stats
92W - 106L
797 MMR
Solo
Awilix
Awilix
Silver IV
Howyougetthat1
Awilix
Silver IV
Level 89
God Stats
25W - 35L
1,475 SR
Queue Stats
296W - 305L
665 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver IV
xBlackBrownie
Cu Chulainn
Silver IV
Level 122
God Stats
12W - 2L
1,696 SR
Queue Stats
222W - 242L
668 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 114
1,546 SR
860 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 96
1,429 SR
716 MMR
Serqet
Serqet
Silver V
BradB47ANCE_
Serqet
Silver V
Level 82
God Stats
14W - 27L
1,485 SR
Queue Stats
277W - 301L
539 MMR
Solo
Anhur
Anhur
Silver II
DALARKS
Anhur
Silver II
Level 92
God Stats
0W - 5L
1,364 SR
Queue Stats
21W - 44L
865 MMR
Solo
Cthulhu
Cthulhu
Silver III
Kwz_ToKarevv-_-
Cthulhu
Silver III
Level 106
God Stats
32W - 42L
1,473 SR
Queue Stats
439W - 443L
877 MMR
Solo
Vulcan
Vulcan
Silver IV
xMrJester--
Vulcan
Silver IV
Level 123
God Stats
0W - 4L
1,085 SR
Queue Stats
32W - 46L
742 MMR
Party 1
Thanatos
Thanatos
Bronze II
xObii-
Thanatos
Bronze II
Level 77
God Stats
4W - 2L
1,738 SR
Queue Stats
9W - 30L
558 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
 
Tiamat
18
5 / 2 / 15
12,401
539
26,572
21,180
13,702
Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Kuzenbo
BMF Biscuit
Kuzenbo
16
4 / 4 / 12
10,799
470
8,921
25,017
26,750
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Izanami
18
3 / 4 / 8
12,187
530
11,206
14,164
4,972
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

18
17 / 1 / 10
13,329
580
19,908
16,273
6,114
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cu Chulainn
xBlackBrownie
Cu Chulainn
17
3 / 4 / 11
12,113
527
18,136
21,634
21,020
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Bans
ArtioMorgan Le FayGebLokiAthena

VS

Bans
GilgameshArachneSylvanusSun WukongMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
15
1 / 9 / 4
8,979
390
10,813
22,745
21,201
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Anhur
DALARKS
Anhur
16
5 / 6 / 2
10,919
475
6,185
15,024
4,653
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

15
4 / 2 / 7
9,795
426
18,027
30,699
18,178
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Vulcan
15
2 / 7 / 4
9,778
425
16,280
19,346
6,978
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
xObii-
Thanatos
15
3 / 8 / 3
9,620
418
7,600
17,687
7,550
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
35
32
Kills
15
15
Deaths
32
56
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Tiamat
 
Tiamat
5
2
15
6.25
W
Kuzenbo
BMF Biscuit
Kuzenbo
4
4
12
2.5
L
Serqet
1
9
4
0.33
L
Anhur
DALARKS
Anhur
5
6
2
1
W
Izanami
3
4
8
1.75
W
17
1
10
22
L
4
2
7
3.75
W
Cu Chulainn
xBlackBrownie
Cu Chulainn
3
4
11
2.13
L
Vulcan
2
7
4
0.57
L
Thanatos
xObii-
Thanatos
3
8
3
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,743
Damage
58,905
98,268
Taken
105,501
72,558
Mitigated
58,560
30,593
Healing
32,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
 
Tiamat
26,572
2,499
69
7,972
21,180
13,702
2,892
10,005
11,025
89,861
0
W
Kuzenbo
BMF Biscuit
Kuzenbo
8,921
2,193
1,439
6,292
25,017
26,750
1,530
10,018
13,422
42,867
0
L
Serqet
10,813
1,067
0
4,128
22,745
21,201
0
8,300
13,292
0
40,458
L
Anhur
DALARKS
Anhur
6,185
3,148
0
1,954
15,024
4,653
0
3,604
11,420
0
58,593
W
Izanami
11,206
6,292
0
4,017
14,164
4,972
4,115
2,522
11,204
0
104,709
W
19,908
7,032
0
5,936
16,273
6,114
1,072
7,480
8,475
0
68,105
L
18,027
1,021
999
13,815
30,699
18,178
0
14,087
16,022
49,415
0
W
Cu Chulainn
xBlackBrownie
Cu Chulainn
18,136
1,581
0
4,868
21,634
21,020
223
4,359
13,987
19,777
57,203
L
Vulcan
16,280
7,638
0
2,029
19,346
6,978
183
10,120
9,079
65,727
0
L
Thanatos
xObii-
Thanatos
7,600
2,033
0
9,107
17,687
7,550
0
4,571
12,876
0
58,145

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,829
Gold Earned
49,091
557
Minions Killed
445
0
Camps Cleared
0
2,233,892
Distance Traveled
2,094,471
25
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
12,401
539
136
6
0
463,770
5
W
Kuzenbo
10,799
470
51
2
0
420,468
4
L
Serqet
8,979
390
76
3
0
382,735
5
L
Anhur
10,919
475
111
5
0
407,885
4
W
Izanami
12,187
530
152
7
0
407,920
5
W
Awilix
13,329
580
84
4
0
541,956
11
L
Cthulhu
9,795
426
63
3
0
477,390
6
W
Cu Chulainn
12,113
527
134
6
0
399,778
0
L
Vulcan
9,778
425
110
5
0
412,347
4
L
Thanatos
9,620
418
85
4
0
414,114
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role