Player Matchup

Achilles
Achilles
Megoomin
Achilles
Level 64
God Stats
3W - 1L
1,619 SR
Queue Stats
137W - 95L
1,556 Elo+
Party 1
Persephone
Persephone
Setosorceror
Persephone
Level 153
God Stats
5W - 0L
1,643 SR
Queue Stats
107W - 59L
1,714 Elo+
Party 1
Zhong Kui
Zhong Kui
VoodooBowser
Zhong Kui
Level 119
God Stats
7W - 5L
1,528 SR
Queue Stats
229W - 224L
1,571 Elo+
Solo
Susano
Susano
bennymm
Susano
Level 29
God Stats
3W - 0L
1,718 SR
Queue Stats
104W - 75L
1,545 Elo+
Solo
Chaac
Chaac
dontlaughatmyaim
Chaac
Level 53
God Stats
1W - 0L
1,500 SR
Queue Stats
34W - 13L
1,718 Elo+
Party 1
Team Averages
Level 84
1,602 SR
1,621 Elo+

VS

Team Averages
Level 98
1,425 SR
1,532 Elo+
Kuzenbo
Kuzenbo
Alexturtle72
Kuzenbo
Level 122
God Stats
0W - 1L
1,314 SR
Queue Stats
96W - 103L
1,528 Elo+
Party 2
Bastet
Bastet
Hans253
Bastet
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 8L
1,792 Elo+
Solo
Loki
Loki
Longbeak
Loki
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,321 Elo+
Solo
Cerberus
Cerberus
Prophet Portal
Cerberus
Level 94
God Stats
0W - 1L
1,349 SR
Queue Stats
64W - 67L
1,477 Elo+
Solo
Nox
Nox
SalviTurtle72
Nox
Level 120
God Stats
5W - 6L
1,463 SR
Queue Stats
180W - 198L
1,543 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Megoomin
Achilles
17
9 / 4 / 19
10,970
784
12,098
18,900
14,802
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Persephone
Setosorceror
Persephone
20
11 / 3 / 19
13,017
930
24,846
14,259
5,751
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
VoodooBowser
Zhong Kui
19
12 / 3 / 22
12,201
872
27,115
16,973
12,361
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Magic Focus

Magic Focus

+20
Magical Power

Susano
bennymm
Susano
17
3 / 5 / 25
10,322
737
15,277
13,681
5,530
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Heavy Mace

Heavy Mace

+30
Physical Power

17
2 / 6 / 24
10,715
765
6,702
18,098
20,235
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

War Flag (OLD)

War Flag (OLD)

+10
Physical Protection
+10
Magical Protection
+100
Health
+10
Mp 5

PASSIVE - Getting an assist when an enemy dies provides a stack that gives 1% Movement Speed and 2% Attack Speed for 8s to nearby allies up to 10 stacks. When you've gained 3 or more stacks from assists, once per ability, each time you damage an enemy god you restore 18 Health and Mana to nearby allies within 55 units and gain 10 gold. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Alexturtle72
Kuzenbo
18
3 / 6 / 12
10,862
776
13,564
30,593
31,474
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Bastet
Hans253
Bastet
16
3 / 10 / 6
9,992
714
8,532
14,630
5,804
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Loki
17
5 / 9 / 6
10,779
770
9,511
11,700
4,223
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Cerberus
18
5 / 7 / 12
11,293
807
15,385
24,597
26,835
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

18
5 / 5 / 7
10,943
782
13,742
10,314
3,294
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

146
Kill Participation
64
37
Kills
21
21
Deaths
37
109
Assists
43
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Alexturtle72
Kuzenbo
3
6
12
1.5
L
Bastet
Hans253
Bastet
3
10
6
0.6
L
Loki
5
9
6
0.89
W
Achilles
Megoomin
Achilles
9
4
19
4.63
L
Cerberus
5
7
12
1.57
L
5
5
7
1.7
W
Persephone
Setosorceror
Persephone
11
3
19
6.83
W
Zhong Kui
VoodooBowser
Zhong Kui
12
3
22
7.67
W
Susano
bennymm
Susano
3
5
25
3.1
W
2
6
24
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

86,038
Damage
60,734
81,911
Taken
91,834
58,679
Mitigated
71,630
29,010
Healing
26,809
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Alexturtle72
Kuzenbo
13,564
2,907
1,738
11,454
30,593
31,474
39
17,660
12,450
26,158
0
L
Bastet
Hans253
Bastet
8,532
1,620
687
552
14,630
5,804
382
7,094
7,435
0
15,316
L
Loki
9,511
1,733
0
60
11,700
4,223
0
7,251
4,404
0
21,392
W
Achilles
Megoomin
Achilles
12,098
1,641
934
4,860
18,900
14,802
701
10,888
8,012
0
21,424
L
Cerberus
15,385
663
2,137
7,756
24,597
26,835
0
12,829
11,450
25,825
0
L
13,742
0
1,103
1,322
10,314
3,294
732
7,127
3,045
29,997
0
W
Persephone
Setosorceror
Persephone
24,846
2,320
1,784
3,573
14,259
5,751
1,997
7,480
6,776
53,768
0
W
Zhong Kui
VoodooBowser
Zhong Kui
27,115
4,639
2,708
7,222
16,973
12,361
1,498
8,939
8,034
40,020
0
W
Susano
bennymm
Susano
15,277
4,517
0
2,837
13,681
5,530
918
5,094
8,587
0
23,692
W
6,702
972
1,869
3,223
18,098
20,235
254
10,288
7,810
0
16,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,225
Gold Earned
53,869
176
Minions Killed
154
0
Camps Cleared
0
1,328,406
Distance Traveled
1,154,213
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
10,862
776
16
1
0
254,133
1
L
Bastet
9,992
714
19
1
0
227,930
1
L
Loki
10,779
770
24
2
0
225,489
0
W
Achilles
10,970
784
20
1
0
252,711
1
L
Cerberus
11,293
807
48
3
0
236,772
2
L
Nox
10,943
782
47
3
0
209,889
1
W
Persephone
13,017
930
74
5
0
279,188
1
W
Zhong Kui
12,201
872
40
3
0
276,221
1
W
Susano
10,322
737
22
2
0
269,246
1
W
Chaac
10,715
765
20
1
0
251,040
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role