Player Matchup

Amaterasu
Amaterasu
 
Amaterasu
Level 89
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
GoldenIndydog7
Cerberus
Level 68
God Stats
1W - 3L
1,130 SR
Queue Stats
102W - 92L
1,480 Elo+
Party 1
Eset
Eset
LMx National
Eset
Level 72
God Stats
1W - 1L
1,500 SR
Queue Stats
157W - 134L
1,474 Elo+
Solo
Poseidon
Poseidon
ghost343259
Poseidon
Level 98
God Stats
43W - 19L
1,680 SR
Queue Stats
304W - 274L
1,466 Elo+
Solo
Cliodhna
Cliodhna
ickywoodz31
Cliodhna
Level 90
God Stats
26W - 12L
1,585 SR
Queue Stats
251W - 256L
1,494 Elo+
Solo
Team Averages
Level 83
1,479 SR
1,483 Elo+

VS

Team Averages
Level 105
1,551 SR
1,464 Elo+
Nox
Nox
Acadie04
Nox
Level 120
God Stats
4W - 2L
1,713 SR
Queue Stats
454W - 454L
1,437 Elo+
Party 2
Tiamat
Tiamat
El_grone_del_bar
Tiamat
Level 116
God Stats
9W - 14L
1,430 SR
Queue Stats
606W - 586L
1,500 Elo+
Party 2
Jing Wei
Jing Wei
KeylessCornet05
Jing Wei
Level 80
God Stats
4W - 6L
1,305 SR
Queue Stats
147W - 138L
1,495 Elo+
Solo
Discordia
Discordia
SoggyWaffle7936
Discordia
Level 95
God Stats
7W - 3L
1,721 SR
Queue Stats
416W - 423L
1,406 Elo+
Party 3
Osiris
Osiris
ThiccMarsbar
Osiris
Level 113
God Stats
3W - 5L
1,588 SR
Queue Stats
585W - 625L
1,484 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
 
Amaterasu
7
1 / 1 / 0
4,075
815
1,494
3,188
1,526
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cerberus
6
0 / 0 / 2
4,074
815
1,197
4,458
1,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

7
4 / 1 / 1
4,716
943
2,856
2,032
565
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Poseidon
ghost343259
Poseidon
7
2 / 0 / 0
3,909
782
882
1,671
199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cliodhna
ickywoodz31
Cliodhna
6
1 / 0 / 1
3,850
770
1,662
2,212
509
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
1
0 / 0 / 0
2,538
508
0
0
0
5
0 / 4 / 1
3,322
664
1,277
3,710
1,454
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Jing Wei
6
0 / 1 / 0
3,145
629
2,102
2,900
602
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Discordia
SoggyWaffle7936
Discordia
7
0 / 1 / 1
3,607
721
1,690
3,732
881
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
7
2 / 2 / 0
4,167
833
2,108
3,417
1,693
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
4
8
Kills
2
2
Deaths
8
4
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
 
Amaterasu
1
1
0
1
L
0
0
0
0
L
0
4
1
0.13
W
Cerberus
0
0
2
1
L
Jing Wei
0
1
0
0
W
4
1
1
4.5
L
Discordia
SoggyWaffle7936
Discordia
0
1
1
0.5
L
Osiris
2
2
0
1
W
Poseidon
ghost343259
Poseidon
2
0
0
2
W
Cliodhna
ickywoodz31
Cliodhna
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

8,091
Damage
7,177
13,561
Taken
13,759
4,304
Mitigated
4,630
6,443
Healing
4,139
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
 
Amaterasu
1,494
544
0
957
3,188
1,526
0
1,506
1,682
0
13,222
L
0
0
0
0
0
0
0
0
0
0
0
L
1,277
204
0
551
3,710
1,454
0
2,244
1,250
9,302
0
W
Cerberus
1,197
102
124
2,275
4,458
1,505
51
0
4,458
7,645
0
L
Jing Wei
2,102
1,714
0
906
2,900
602
0
1,717
1,183
0
12,057
W
2,856
692
0
700
2,032
565
682
1,028
864
17,289
0
L
Discordia
SoggyWaffle7936
Discordia
1,690
192
0
1,613
3,732
881
0
0
3,732
15,645
0
L
Osiris
2,108
1,152
0
1,069
3,417
1,693
21
708
2,659
0
17,756
W
Poseidon
ghost343259
Poseidon
882
411
501
704
1,671
199
289
0
1,671
18,088
0
W
Cliodhna
ickywoodz31
Cliodhna
1,662
262
0
1,182
2,212
509
0
271
1,919
0
12,597

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,624
Gold Earned
16,779
152
Minions Killed
106
0
Camps Cleared
0
532,780
Distance Traveled
407,134
7
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
4,075
815
29
6
0
115,430
1
L
Nox
2,538
508
0
0
0
0
0
L
Tiamat
3,322
664
17
3
0
96,381
0
W
Cerberus
4,074
815
25
5
0
109,619
2
L
Jing Wei
3,145
629
18
4
0
98,171
0
W
Eset
4,716
943
36
7
0
94,835
2
L
Discordia
3,607
721
25
5
0
104,350
1
L
Osiris
4,167
833
46
9
0
108,232
0
W
Poseidon
3,909
782
37
7
0
99,416
2
W
Cliodhna
3,850
770
25
5
0
113,480
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role