Player Matchup

Neith
Neith
A WildHOOSIER Z
Neith
Level 88
God Stats
24W - 34L
1,414 SR
Queue Stats
72W - 109L
1,325 Elo+
Solo
Heimdallr
Heimdallr
BIGCHRISBEITIA
Heimdallr
Level 101
God Stats
28W - 28L
1,456 SR
Queue Stats
124W - 165L
1,302 Elo+
Solo
Ra
Ra
Monsteronimous
Ra
Level 79
God Stats
1W - 1L
1,872 SR
Queue Stats
5W - 15L
1,192 Elo+
Solo
Ao Kuang
Ao Kuang
TheRealTriple H
Ao Kuang
Level 53
God Stats
5W - 9L
1,611 SR
Queue Stats
56W - 71L
1,376 Elo+
Party 1
Odin
Odin
ll SKOOBA ll
Odin
Level 65
God Stats
63W - 62L
1,547 SR
Queue Stats
79W - 81L
1,393 Elo+
Party 1
Team Averages
Level 77
1,580 SR
1,317 Elo+

VS

Team Averages
Level 103
1,567 SR
1,415 Elo+
Ganesha
Ganesha
Ka1eb1126
Ganesha
Level 128
God Stats
24W - 23L
1,547 SR
Queue Stats
82W - 98L
1,444 Elo+
Party 2
Kukulkan
Kukulkan
MAD bro00
Kukulkan
Level 50
God Stats
2W - 2L
1,533 SR
Queue Stats
2W - 3L
1,440 Elo+
Party 2
Chaac
Chaac
Riku1452
Chaac
Level 81
God Stats
2W - 0L
1,524 SR
Queue Stats
17W - 21L
1,427 Elo+
Party 2
Olorun
Olorun
SirDoLLarII
Olorun
Level 123
God Stats
2W - 0L
1,720 SR
Queue Stats
202W - 223L
1,349 Elo+
Solo
Awilix
Awilix
ch45e15
Awilix
Level 134
God Stats
27W - 41L
1,509 SR
Queue Stats
85W - 114L
1,417 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 6 / 6
10,728
766
9,417
11,616
4,206
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Heimdallr
BIGCHRISBEITIA
Heimdallr
17
6 / 8 / 10
11,824
845
16,298
16,784
6,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

15
2 / 9 / 7
9,443
675
10,628
16,254
5,374
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ao Kuang
17
7 / 7 / 8
11,383
813
8,906
16,890
13,353
Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
3 / 7 / 9
10,574
755
11,933
14,630
12,089
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
Ka1eb1126
Ganesha
17
0 / 4 / 29
10,944
782
13,690
16,887
17,864
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Kukulkan
MAD bro00
Kukulkan
18
5 / 4 / 14
11,671
834
11,273
9,461
3,859
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chaac
Riku1452
Chaac
20
4 / 2 / 6
12,040
860
5,369
10,406
8,689
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
17
6 / 8 / 15
11,427
816
12,619
17,701
7,828
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Awilix
ch45e15
Awilix
20
22 / 4 / 10
15,779
1,127
21,196
13,741
7,431
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
111
22
Kills
37
37
Deaths
22
40
Assists
74
Player
Kills
Deaths
Assists
KDA
L
4
6
6
1.17
L
Heimdallr
BIGCHRISBEITIA
Heimdallr
6
8
10
1.38
W
Ganesha
Ka1eb1126
Ganesha
0
4
29
3.63
W
Kukulkan
MAD bro00
Kukulkan
5
4
14
3
L
2
9
7
0.61
W
Chaac
Riku1452
Chaac
4
2
6
3.5
W
Olorun
6
8
15
1.69
L
Ao Kuang
7
7
8
1.57
W
Awilix
ch45e15
Awilix
22
4
10
6.75
L
3
7
9
1.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,182
Damage
64,147
76,174
Taken
68,196
41,973
Mitigated
45,671
12,025
Healing
13,481
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
9,417
3,467
0
1,118
11,616
4,206
77
6,509
4,935
0
24,837
L
Heimdallr
BIGCHRISBEITIA
Heimdallr
16,298
6,312
486
1,599
16,784
6,951
0
8,604
7,979
0
35,687
W
Ganesha
Ka1eb1126
Ganesha
13,690
1,075
0
500
16,887
17,864
349
6,227
10,412
25,329
0
W
Kukulkan
MAD bro00
Kukulkan
11,273
914
0
29
9,461
3,859
1,651
2,085
7,248
41,202
0
L
10,628
1,028
1,925
1,865
16,254
5,374
28
9,339
6,676
29,395
0
W
Chaac
Riku1452
Chaac
5,369
1,168
329
5,294
10,406
8,689
608
4,878
5,330
0
41,763
W
Olorun
12,619
5,896
1,381
5,403
17,701
7,828
731
3,784
13,737
31,018
0
L
Ao Kuang
8,906
3,135
605
3,565
16,890
13,353
0
7,452
9,234
22,042
0
W
Awilix
ch45e15
Awilix
21,196
9,513
0
545
13,741
7,431
1,189
2,500
11,112
0
35,990
L
11,933
1,564
113
749
14,630
12,089
0
5,116
9,452
0
33,061

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,952
Gold Earned
61,861
228
Minions Killed
295
5
Camps Cleared
9
1,101,095
Distance Traveled
1,349,183
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
10,728
766
41
3
0
204,352
2
L
Heimdallr
11,824
845
52
4
2
210,006
5
W
Ganesha
10,944
782
2
0
0
263,140
0
W
Kukulkan
11,671
834
83
6
0
267,956
0
L
Ra
9,443
675
50
4
1
209,297
0
W
Chaac
12,040
860
119
9
2
291,938
5
W
Olorun
11,427
816
49
4
4
172,567
0
L
Ao Kuang
11,383
813
23
2
0
240,133
2
W
Awilix
15,779
1,127
42
3
3
353,582
1
L
Odin
10,574
755
62
4
2
237,307
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role