Player Matchup

Hercules
Hercules
FatKidBen74
Hercules
Level 69
God Stats
0W - 3L
1,192 SR
Queue Stats
138W - 84L
1,523 Elo+
Party 2
Sylvanus
Sylvanus
JordoBear
Sylvanus
Level 38
God Stats
7W - 4L
1,799 SR
Queue Stats
114W - 72L
1,512 Elo+
Party 2
Neith
Neith
LargePenileForce
Neith
Level 28
God Stats
2W - 5L
1,378 SR
Queue Stats
61W - 44L
1,481 Elo+
Party 2
Persephone
Persephone
ORMSBEEEEE
Persephone
Level 67
God Stats
1W - 2L
1,357 SR
Queue Stats
122W - 71L
1,564 Elo+
Party 2
Cthulhu
Cthulhu
ophiophagi
Cthulhu
Level 21
God Stats
17W - 11L
1,461 SR
Queue Stats
17W - 12L
1,296 Elo+
Party 2
Team Averages
Level 45
1,437 SR
1,475 Elo+

VS

Team Averages
Level 66
1,517 SR
1,481 Elo+
Ares
Ares
Ajaxias
Ares
Level 28
God Stats
4W - 6L
1,513 SR
Queue Stats
29W - 24L
1,524 Elo+
Party 3
Cliodhna
Cliodhna
DrakeDragons101
Cliodhna
Level 106
God Stats
25W - 11L
1,666 SR
Queue Stats
217W - 202L
1,523 Elo+
Party 3
Baba Yaga
Baba Yaga
EFLOW1633
Baba Yaga
Level 44
God Stats
5W - 6L
1,446 SR
Queue Stats
107W - 117L
1,435 Elo+
Solo
Hou Yi
Hou Yi
FamilialElf39
Hou Yi
Level 43
God Stats
5W - 2L
1,684 SR
Queue Stats
127W - 101L
1,486 Elo+
Party 1
Artio
Artio
tobi12otaku12
Artio
Level 107
God Stats
4W - 7L
1,274 SR
Queue Stats
803W - 805L
1,438 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
FatKidBen74
Hercules
15
2 / 4 / 2
10,156
442
8,387
24,332
16,255
Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sylvanus
JordoBear
Sylvanus
16
3 / 5 / 6
10,570
460
15,105
19,423
10,640
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

12
0 / 6 / 2
8,092
352
4,726
13,042
3,367
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Persephone
ORMSBEEEEE
Persephone
15
5 / 3 / 1
10,684
465
10,477
11,566
3,869
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
ophiophagi
Cthulhu
12
0 / 5 / 2
8,880
386
8,561
19,760
19,795
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
Ajaxias
Ares
15
2 / 2 / 12
10,807
470
7,318
19,222
19,374
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cliodhna
20
12 / 3 / 7
13,820
601
19,268
19,106
9,889
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Baba Yaga
EFLOW1633
Baba Yaga
16
1 / 3 / 6
10,918
475
10,055
14,043
6,235
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

19
8 / 1 / 8
12,824
558
17,865
14,892
6,810
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

16
1 / 1 / 11
11,049
480
8,766
18,424
15,237
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
68
10
Kills
24
23
Deaths
10
13
Assists
44
Player
Kills
Deaths
Assists
KDA
W
Ares
Ajaxias
Ares
2
2
12
4
W
Cliodhna
12
3
7
5.17
W
Baba Yaga
EFLOW1633
Baba Yaga
1
3
6
1.33
W
8
1
8
12
L
Hercules
FatKidBen74
Hercules
2
4
2
0.75
L
Sylvanus
JordoBear
Sylvanus
3
5
6
1.2
L
0
6
2
0.17
L
Persephone
ORMSBEEEEE
Persephone
5
3
1
1.83
L
Cthulhu
ophiophagi
Cthulhu
0
5
2
0.2
W
1
1
11
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,256
Damage
63,272
88,123
Taken
85,687
53,926
Mitigated
57,545
19,799
Healing
32,964
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
Ajaxias
Ares
7,318
409
1,147
3,942
19,222
19,374
280
8,042
11,008
29,342
0
W
Cliodhna
19,268
2,042
61
6,635
19,106
9,889
2,026
7,021
11,993
0
128,932
W
Baba Yaga
EFLOW1633
Baba Yaga
10,055
605
0
4,398
14,043
6,235
712
7,092
6,655
57,939
0
W
17,865
8,931
286
7,276
14,892
6,810
5,169
6,500
8,302
0
106,922
L
Hercules
FatKidBen74
Hercules
8,387
2,567
0
4,327
24,332
16,255
0
8,010
15,255
0
50,021
L
Sylvanus
JordoBear
Sylvanus
15,105
5,131
1,732
6,679
19,423
10,640
442
5,313
13,873
61,043
16,167
L
4,726
1,934
0
3,138
13,042
3,367
145
1,871
11,122
0
44,408
L
Persephone
ORMSBEEEEE
Persephone
10,477
680
0
1,346
11,566
3,869
711
3,206
8,265
62,996
0
L
Cthulhu
ophiophagi
Cthulhu
8,561
498
837
1,740
19,760
19,795
115
6,167
13,466
32,794
0
W
8,766
765
760
8,459
18,424
15,237
1,056
6,378
11,920
48,700
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,382
Gold Earned
59,418
426
Minions Killed
496
0
Camps Cleared
0
2,116,553
Distance Traveled
2,169,165
7
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
10,807
470
42
2
0
409,650
4
W
Cliodhna
13,820
601
157
7
0
491,850
0
W
Baba Yaga
10,918
475
81
4
0
423,101
7
W
Hou Yi
12,824
558
136
6
0
407,165
3
L
Hercules
10,156
442
91
4
0
450,456
1
L
Sylvanus
10,570
460
108
5
0
401,132
1
L
Neith
8,092
352
66
3
0
397,265
2
L
Persephone
10,684
465
103
4
0
426,925
0
L
Cthulhu
8,880
386
58
3
0
440,775
3
W
Artio
11,049
480
80
3
0
437,399
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role