Player Matchup

Cliodhna
Cliodhna
Drafo
Cliodhna
Level 126
God Stats
1W - 3L
1,088 SR
Queue Stats
220W - 239L
1,384 Elo+
Solo
Sol
Sol
Racritico
Sol
Level 85
God Stats
3W - 2L
1,314 SR
Queue Stats
264W - 287L
1,434 Elo+
Solo
Sun Wukong
Sun Wukong
YenHendo
Sun Wukong
Level 81
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Fenrir
Fenrir
ZANKROAR
Fenrir
Level 156
God Stats
10W - 5L
1,659 SR
Queue Stats
337W - 323L
1,498 Elo+
Party 1
Bakasura
Bakasura
saad07
Bakasura
Level 108
God Stats
17W - 13L
1,503 SR
Queue Stats
333W - 310L
1,542 Elo+
Party 1
Team Averages
Level 111
1,413 SR
1,472 Elo+

VS

Team Averages
Level 107
1,549 SR
1,451 Elo+
Ah Muzen Cab
Ah Muzen Cab
 
Ah Muzen Cab
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
Articflow
Merlin
Level 157
God Stats
10W - 10L
1,578 SR
Queue Stats
171W - 157L
1,510 Elo+
Party 2
Zhong Kui
Zhong Kui
DoctorGing
Zhong Kui
Level 74
God Stats
1W - 3L
1,514 SR
Queue Stats
10W - 23L
1,228 Elo+
Solo
Ymir
Ymir
EyeOfAmaterasu
Ymir
Level 67
God Stats
35W - 22L
1,653 SR
Queue Stats
268W - 309L
1,456 Elo+
Solo
Pele
Pele
vic142
Pele
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
134W - 146L
1,559 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
Drafo
Cliodhna
16
5 / 8 / 8
9,900
582
11,324
15,227
4,997
Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
3 / 4 / 4
9,391
552
12,718
13,482
4,900
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

Sun Wukong
YenHendo
Sun Wukong
15
2 / 0 / 3
9,296
547
4,435
11,162
8,459
Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
ZANKROAR
Fenrir
15
8 / 5 / 9
9,593
564
12,005
16,877
7,181
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bakasura
saad07
Bakasura
17
11 / 1 / 9
11,297
665
12,262
14,876
9,412
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
 
Ah Muzen Cab
10
1 / 7 / 1
6,993
411
6,721
11,037
2,677
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Merlin
Articflow
Merlin
14
2 / 4 / 3
8,532
502
8,238
10,956
3,296
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Zhong Kui
DoctorGing
Zhong Kui
11
3 / 7 / 4
7,578
446
7,440
12,940
13,500
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

12
3 / 7 / 10
8,303
488
7,094
15,834
15,682
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Pele
vic142
Pele
17
9 / 4 / 4
10,704
630
13,775
15,130
8,896
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

62
Kill Participation
40
29
Kills
18
18
Deaths
29
33
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Ah Muzen Cab
 
Ah Muzen Cab
1
7
1
0.21
L
Merlin
Articflow
Merlin
2
4
3
0.88
L
Zhong Kui
DoctorGing
Zhong Kui
3
7
4
0.71
W
Cliodhna
Drafo
Cliodhna
5
8
8
1.13
L
3
7
10
1.14
W
3
4
4
1.25
W
Sun Wukong
YenHendo
Sun Wukong
2
0
3
3.5
W
Fenrir
ZANKROAR
Fenrir
8
5
9
2.5
W
Bakasura
saad07
Bakasura
11
1
9
15.5
L
Pele
vic142
Pele
9
4
4
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,744
Damage
43,268
71,624
Taken
65,897
34,949
Mitigated
44,051
26,013
Healing
11,754
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Muzen Cab
 
Ah Muzen Cab
6,721
2,718
0
1,720
11,037
2,677
56
966
9,741
0
38,293
L
Merlin
Articflow
Merlin
8,238
523
0
1,931
10,956
3,296
0
1,814
9,133
59,662
0
L
Zhong Kui
DoctorGing
Zhong Kui
7,440
876
0
1,060
12,940
13,500
1,172
1,874
10,473
28,872
2,194
W
Cliodhna
Drafo
Cliodhna
11,324
1,496
0
3,020
15,227
4,997
0
4,484
10,599
0
62,319
L
7,094
2,034
0
1,082
15,834
15,682
196
3,737
11,471
28,731
0
W
12,718
4,691
0
7,100
13,482
4,900
1,648
5,594
7,538
51,875
6,056
W
Sun Wukong
YenHendo
Sun Wukong
4,435
874
0
3,204
11,162
8,459
289
2,285
8,877
5,553
46,433
W
Fenrir
ZANKROAR
Fenrir
12,005
1,783
0
2,813
16,877
7,181
0
5,433
11,276
0
54,601
W
Bakasura
saad07
Bakasura
12,262
9,284
790
9,086
14,876
9,412
2,330
3,895
10,957
0
56,652
L
Pele
vic142
Pele
13,775
2,681
0
5,961
15,130
8,896
362
3,558
11,092
0
67,270

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,477
Gold Earned
42,110
514
Minions Killed
399
0
Camps Cleared
0
1,680,964
Distance Traveled
1,536,270
17
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Muzen Cab
6,993
411
69
4
0
271,186
1
L
Merlin
8,532
502
119
7
0
325,816
7
L
Zhong Kui
7,578
446
45
3
0
267,612
4
W
Cliodhna
9,900
582
95
6
0
340,768
0
L
Ymir
8,303
488
48
3
0
297,018
1
W
Sol
9,391
552
103
6
0
300,620
0
W
Sun Wukong
9,296
547
113
7
0
361,985
7
W
Fenrir
9,593
564
78
5
0
329,217
4
W
Bakasura
11,297
665
125
7
0
348,374
6
L
Pele
10,704
630
118
7
0
374,638
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role