Player Matchup

Nemesis
Nemesis
Gold I
 
Nemesis
Gold I
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Anhur
Anhur
Gold IV
EDDYx
Anhur
Gold IV
Level 147
God Stats
0W - 4L
1,345 SR
Queue Stats
36W - 30L
1,650 MMR
Solo
Agni
Agni
Silver III
Fhardene
Agni
Silver III
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
51W - 52L
1,423 MMR
Solo
Achilles
Achilles
Gold V
LifestealeRR
Achilles
Gold V
Level 148
God Stats
50W - 40L
1,570 SR
Queue Stats
1,426W - 1,433L
1,403 MMR
Solo
Khepri
Khepri
Gold I
suliohadd
Khepri
Gold I
Level 81
God Stats
0W - 3L
1,222 SR
Queue Stats
510W - 524L
1,549 MMR
Solo
Team Averages
Gold IV
Gold IV
Average Tier
Level 120
1,427 SR
1,505 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 119
1,587 SR
1,528 MMR
Hou Yi
Hou Yi
Platinum V
 
Hou Yi
Platinum V
Level 138
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Mulan
Mulan
Gold II
DjFishTTV
Mulan
Gold II
Level 85
God Stats
9W - 7L
1,327 SR
Queue Stats
231W - 232L
1,690 MMR
Solo
Geb
Geb
Silver I
HunterJay8
Geb
Silver I
Level 68
God Stats
11W - 4L
1,677 SR
Queue Stats
20W - 23L
1,417 MMR
Solo
Odin
Odin
Gold III
MRmisticoITA
Odin
Gold III
Level 143
God Stats
17W - 6L
1,769 SR
Queue Stats
357W - 347L
1,454 MMR
Solo
Thoth
Thoth
Platinum V
SeXýSωiƒties
Thoth
Platinum V
Level 160
God Stats
81W - 59L
1,664 SR
Queue Stats
200W - 194L
1,581 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
 
Nemesis
11
1 / 6 / 1
6,588
471
6,244
10,193
3,836
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Anhur
EDDYx
Anhur
13
1 / 3 / 0
7,200
514
4,504
7,808
2,034
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Agni
11
0 / 4 / 0
6,263
447
6,004
6,163
1,711
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
LifestealeRR
Achilles
9
1 / 4 / 0
6,002
429
2,086
6,729
3,189
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Khepri
suliohadd
Khepri
10
0 / 1 / 0
6,043
432
934
6,425
4,451
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bans
AthenaTiamatGilgameshMorgan Le FaySol

VS

Bans
TsukuyomiSobekNeithAresFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
13
1 / 1 / 2
7,235
517
3,511
4,699
1,070
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Mulan
DjFishTTV
Mulan
15
10 / 1 / 4
8,795
628
7,933
10,112
4,258
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

11
1 / 0 / 4
6,719
480
1,233
6,415
4,732
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

13
2 / 0 / 7
8,212
587
5,590
7,845
5,443
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

14
4 / 1 / 4
8,081
577
7,904
8,023
2,371
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
39
3
Kills
18
18
Deaths
3
1
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Nemesis
 
Nemesis
1
6
1
0.25
W
Hou Yi
 
Hou Yi
1
1
2
2
W
Mulan
DjFishTTV
Mulan
10
1
4
12
L
Anhur
EDDYx
Anhur
1
3
0
0.33
L
Agni
0
4
0
0
W
1
0
4
3
L
Achilles
LifestealeRR
Achilles
1
4
0
0.25
W
2
0
7
5.5
W
4
1
4
6
L
Khepri
suliohadd
Khepri
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,772
Damage
26,171
37,318
Taken
37,094
15,221
Mitigated
17,874
8,372
Healing
8,531
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
 
Nemesis
6,244
2,638
0
1,536
10,193
3,836
0
3,220
6,711
0
39,550
W
Hou Yi
 
Hou Yi
3,511
1,487
0
1,923
4,699
1,070
594
452
4,247
0
45,193
W
Mulan
DjFishTTV
Mulan
7,933
2,228
0
1,550
10,112
4,258
0
2,036
7,964
0
50,085
L
Anhur
EDDYx
Anhur
4,504
2,741
0
2,634
7,808
2,034
0
612
7,156
0
53,831
L
Agni
6,004
174
0
722
6,163
1,711
0
2,510
3,213
40,191
0
W
1,233
136
0
1,545
6,415
4,732
0
1,377
4,926
13,431
0
L
Achilles
LifestealeRR
Achilles
2,086
511
0
2,054
6,729
3,189
0
420
6,309
0
20,144
W
5,590
801
0
1,740
7,845
5,443
0
1,449
6,322
3,754
40,017
W
7,904
232
0
1,773
8,023
2,371
615
1,476
6,363
52,995
0
L
Khepri
suliohadd
Khepri
934
47
0
1,426
6,425
4,451
0
1,727
4,592
15,234
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,096
Gold Earned
39,042
362
Minions Killed
441
0
Camps Cleared
0
1,133,905
Distance Traveled
1,406,418
14
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,588
471
77
6
0
259,337
3
W
Hou Yi
7,235
517
128
9
0
253,598
5
W
Mulan
8,795
628
98
7
0
302,034
1
L
Anhur
7,200
514
121
9
0
218,239
4
L
Agni
6,263
447
83
6
0
247,987
4
W
Geb
6,719
480
11
1
0
294,265
5
L
Achilles
6,002
429
51
4
0
164,527
2
W
Odin
8,212
587
102
7
0
293,048
4
W
Thoth
8,081
577
102
7
0
263,473
7
L
Khepri
6,043
432
30
2
0
243,815
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role