Player Matchup

Chaac
Chaac
GHOSTxRE4PER
Chaac
Level 56
God Stats
13W - 19L
1,344 SR
Queue Stats
99W - 139L
1,247 Elo+
Party 1
Danzaburou
Danzaburou
God Nub Sr
Danzaburou
Level 43
God Stats
1W - 1L
1,439 SR
Queue Stats
2W - 1L
1,464 Elo+
Solo
Chronos
Chronos
Nando De1ta
Chronos
Level 4
God Stats
1W - 1L
1,265 SR
Queue Stats
1W - 1L
1,194 Elo+
Party 1
Team Averages
Level 34
1,349 SR
1,302 Elo+

VS

Team Averages
Level 53
1,533 SR
1,377 Elo+
Charybdis
Charybdis
ispycash
Charybdis
Level 102
God Stats
19W - 19L
1,483 SR
Queue Stats
68W - 88L
1,438 Elo+
Party 2
Scylla
Scylla
oijuo
Scylla
Level 28
God Stats
14W - 10L
1,669 SR
Queue Stats
22W - 20L
1,420 Elo+
Party 2
Yemoja
Yemoja
tirexneidy428
Yemoja
Level 28
God Stats
5W - 6L
1,446 SR
Queue Stats
44W - 53L
1,272 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 3 / 10
11,317
707
16,163
21,926
17,946
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Danzaburou
God Nub Sr
Danzaburou
18
14 / 3 / 2
13,010
813
22,219
17,427
6,855
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chronos
Nando De1ta
Chronos
14
0 / 3 / 12
10,086
630
2,252
9,604
3,111
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
ispycash
Charybdis
14
4 / 5 / 3
10,668
667
17,429
15,652
5,747
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Scylla
oijuo
Scylla
13
3 / 8 / 6
10,652
666
9,051
16,003
4,601
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

13
1 / 5 / 6
9,607
600
9,889
12,126
5,082
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
23
18
Kills
8
9
Deaths
18
24
Assists
15
Player
Kills
Deaths
Assists
KDA
W
4
3
10
3
W
Danzaburou
God Nub Sr
Danzaburou
14
3
2
5
W
Chronos
Nando De1ta
Chronos
0
3
12
2
L
Charybdis
ispycash
Charybdis
4
5
3
1.1
L
Scylla
oijuo
Scylla
3
8
6
0.75
L
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

40,634
Damage
36,369
48,957
Taken
43,781
27,912
Mitigated
15,430
21,442
Healing
6,993
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
16,163
1,783
760
9,270
21,926
17,946
285
6,447
15,084
0
31,003
W
Danzaburou
God Nub Sr
Danzaburou
22,219
8,215
0
9,832
17,427
6,855
2,736
6,397
10,854
0
88,216
W
Chronos
Nando De1ta
Chronos
2,252
665
0
1,580
9,604
3,111
59
5,770
3,538
18,323
0
L
Charybdis
ispycash
Charybdis
17,429
11,234
0
2,576
15,652
5,747
655
1,132
14,520
0
41,259
L
Scylla
oijuo
Scylla
9,051
876
208
1,523
16,003
4,601
440
722
15,281
25,875
0
L
9,889
637
2,129
557
12,126
5,082
529
612
11,514
27,091
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,413
Gold Earned
30,927
195
Minions Killed
155
12
Camps Cleared
1
812,837
Distance Traveled
742,984
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
11,317
707
32
2
3
307,938
1
W
Danzaburou
13,010
813
131
8
8
280,313
3
W
Chronos
10,086
630
32
2
1
224,586
0
L
Charybdis
10,668
667
78
5
0
243,197
3
L
Scylla
10,652
666
44
3
0
240,371
0
L
Yemoja
9,607
600
33
2
1
259,416
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role